Player Matchup

Rama
Rama
Boogalooboy
Rama
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
Ducktatorgaming
Danzaburou
Level 55
God Stats
0W - 5L
1,296 SR
Queue Stats
126W - 315L
1,245 Elo+
Solo
Nox
Nox
TowerDiveTime
Nox
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,537 Elo+
Party 1
Neith
Neith
Zarethh13
Neith
Level 17
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 4L
1,553 Elo+
Party 1
Nemesis
Nemesis
killer9326
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 13L
1,587 Elo+
Solo
Team Averages
Level 66
1,414 SR
1,460 Elo+

VS

Team Averages
Level 91
1,409 SR
1,471 Elo+
Agni
Agni
 
Agni
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Cristian24602
Vamana
Level 103
God Stats
2W - 2L
1,352 SR
Queue Stats
59W - 47L
1,479 Elo+
Party 2
Neith
Neith
Getcarried6443
Neith
Level 67
God Stats
3W - 4L
1,632 SR
Queue Stats
212W - 240L
1,464 Elo+
Solo
He Bo
He Bo
babybackribs04
He Bo
Level 101
God Stats
1W - 4L
1,252 SR
Queue Stats
272W - 280L
1,456 Elo+
Solo
Janus
Janus
sebasperezLOL
Janus
Level 97
God Stats
2W - 0L
1,308 SR
Queue Stats
97W - 93L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
8,003
800
7,629
13,044
5,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Danzaburou
Ducktatorgaming
Danzaburou
13
1 / 6 / 6
7,195
720
3,873
9,955
4,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 7 / 4
8,412
841
10,029
10,728
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Zarethh13
Neith
12
2 / 7 / 2
6,951
695
5,555
10,597
3,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
killer9326
Nemesis
15
2 / 4 / 4
7,387
739
4,509
10,605
9,633
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
4 / 4 / 13
9,108
911
7,653
8,355
3,543
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 2 / 20
9,612
961
10,072
12,820
12,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 1 / 13
9,003
900
8,760
6,042
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
12 / 3 / 11
10,249
1,025
10,885
8,130
2,897
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 2 / 18
9,959
996
13,958
7,579
3,275
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
106
12
Kills
31
31
Deaths
12
21
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
4
13
2.63
L
3
7
5
0.79
W
4
2
20
7
L
Danzaburou
Ducktatorgaming
Danzaburou
1
6
6
0.67
W
5
1
13
11.5
L
4
7
4
0.86
L
Neith
Zarethh13
Neith
2
7
2
0.43
W
12
3
11
5.83
L
Nemesis
killer9326
Nemesis
2
4
4
1
W
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,595
Damage
51,328
54,929
Taken
42,926
26,590
Mitigated
25,237
7,459
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,653
392
761
1,132
8,355
3,543
1,339
2,035
6,320
22,998
0
L
7,629
5,876
464
1,616
13,044
5,027
0
6,776
6,086
0
17,948
W
10,072
4,974
692
3,798
12,820
12,850
301
1,595
11,225
0
17,440
L
Danzaburou
Ducktatorgaming
Danzaburou
3,873
1,610
799
1,205
9,955
4,110
0
6,359
3,368
0
13,480
W
8,760
1,205
2,100
1,810
6,042
2,672
2,518
1,561
4,481
0
13,977
L
10,029
261
220
549
10,728
4,400
0
6,343
4,235
18,952
0
L
Neith
Zarethh13
Neith
5,555
2,236
290
531
10,597
3,420
0
6,445
4,056
0
8,191
W
10,885
755
955
1,973
8,130
2,897
1,308
1,476
6,654
21,058
0
L
Nemesis
killer9326
Nemesis
4,509
560
81
1,704
10,605
9,633
0
6,573
3,823
0
8,652
W
13,958
1,307
1,241
1,126
7,579
3,275
1,668
3,362
4,217
22,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,948
Gold Earned
47,931
81
Minions Killed
117
0
Camps Cleared
0
741,196
Distance Traveled
1,021,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,108
911
36
4
0
205,095
0
L
Rama
8,003
800
28
3
0
141,448
0
W
Vamana
9,612
961
10
1
0
236,582
0
L
Danzaburou
7,195
720
13
1
0
125,268
0
W
Neith
9,003
900
16
2
0
197,610
0
L
Nox
8,412
841
27
3
0
150,128
0
L
Neith
6,951
695
2
0
0
127,764
0
W
He Bo
10,249
1,025
27
3
0
189,877
0
L
Nemesis
7,387
739
11
1
0
196,588
0
W
Janus
9,959
996
28
3
0
191,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role