Player Matchup

Sylvanus
Sylvanus
Kenevich
Sylvanus
Level 108
God Stats
70W - 61L
1,564 SR
Queue Stats
658W - 643L
1,449 Elo+
Solo
Jormungandr
Jormungandr
NNE_Futuristic
Jormungandr
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
481W - 493L
1,469 Elo+
Solo
Neith
Neith
QueenNekoUwU
Neith
Level 87
God Stats
83W - 83L
1,591 SR
Queue Stats
367W - 393L
1,421 Elo+
Party 1
Arachne
Arachne
XSouI x EaterX
Arachne
Level 155
God Stats
8W - 9L
1,698 SR
Queue Stats
352W - 375L
1,412 Elo+
Party 1
Raijin
Raijin
ceyvha
Raijin
Level 87
God Stats
21W - 8L
1,552 SR
Queue Stats
393W - 407L
1,455 Elo+
Solo
Team Averages
Level 113
1,581 SR
1,441 Elo+

VS

Team Averages
Level 67
1,460 SR
1,416 Elo+
Chaac
Chaac
 
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Ericd_04
Hera
Level 59
God Stats
1W - 2L
1,503 SR
Queue Stats
108W - 122L
1,418 Elo+
Solo
Tyr
Tyr
KingMonsoon423
Tyr
Level 108
God Stats
0W - 3L
1,200 SR
Queue Stats
147W - 188L
1,356 Elo+
Party 2
Hachiman
Hachiman
MoistGrandma_69
Hachiman
Level 35
God Stats
1W - 2L
1,698 SR
Queue Stats
7W - 12L
1,488 Elo+
Solo
Neith
Neith
xSwEEtLILdEVILx
Neith
Level 45
God Stats
7W - 11L
1,398 SR
Queue Stats
18W - 29L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kenevich
Sylvanus
13
1 / 2 / 3
7,728
552
7,232
10,682
7,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
NNE_Futuristic
Jormungandr
11
2 / 3 / 6
6,951
497
4,626
12,178
10,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 3 / 2
7,883
563
5,135
10,306
4,003
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
6 / 2 / 4
7,734
552
8,870
14,759
6,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
ceyvha
Raijin
15
7 / 0 / 1
8,597
614
8,451
4,278
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 4 / 0
6,614
472
5,492
13,249
6,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

Hera
11
5 / 7 / 2
6,951
497
10,890
8,832
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 1
6,987
499
5,252
13,347
9,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
11
3 / 5 / 2
7,045
503
7,399
10,309
3,656
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
5,710
408
3,223
8,344
3,098
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
23
Kills
10
10
Deaths
23
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
4
0
0.25
L
Hera
5
7
2
0.86
W
Sylvanus
Kenevich
Sylvanus
1
2
3
1.25
L
1
3
1
0.5
L
Hachiman
3
5
2
0.8
W
Jormungandr
NNE_Futuristic
Jormungandr
2
3
6
1.67
W
7
3
2
2.67
W
6
2
4
4
W
Raijin
ceyvha
Raijin
7
0
1
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,314
Damage
32,256
52,203
Taken
54,081
30,843
Mitigated
24,998
17,776
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,492
549
0
1,673
13,249
6,209
0
5,137
8,112
0
50,070
L
Hera
10,890
4,713
180
292
8,832
2,856
0
1,705
7,127
40,257
0
W
Sylvanus
Kenevich
Sylvanus
7,232
2,466
109
4,232
10,682
7,887
22
0
10,682
44,641
9,965
L
5,252
646
0
3,396
13,347
9,179
0
5,703
7,644
0
48,437
L
Hachiman
7,399
4,481
0
2,924
10,309
3,656
332
1,461
8,848
0
39,769
W
Jormungandr
NNE_Futuristic
Jormungandr
4,626
1,027
46
1,819
12,178
10,987
0
4,812
7,366
31,121
0
W
5,135
2,042
0
3,936
10,306
4,003
0
3,334
6,972
0
42,019
W
8,870
5,135
0
6,684
14,759
6,028
13
2,744
12,015
0
53,854
W
Raijin
ceyvha
Raijin
8,451
489
0
950
4,278
1,938
395
0
4,278
71,189
0
L
3,223
1,232
0
467
8,344
3,098
0
5,684
2,660
0
29,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,893
Gold Earned
33,307
383
Minions Killed
346
0
Camps Cleared
0
1,242,087
Distance Traveled
1,164,386
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,614
472
90
6
0
273,044
0
L
Hera
6,951
497
53
4
0
229,399
0
W
Sylvanus
7,728
552
111
8
0
213,543
3
L
Tyr
6,987
499
84
6
0
240,740
1
L
Hachiman
7,045
503
73
5
0
239,062
4
W
Jormungandr
6,951
497
39
3
0
255,083
0
W
Neith
7,883
563
59
4
0
247,326
0
W
Arachne
7,734
552
62
4
0
293,328
0
W
Raijin
8,597
614
112
8
0
232,807
2
L
Neith
5,710
408
46
3
0
182,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role