Player Matchup

Vulcan
Vulcan
A Toxic Jester
Vulcan
Level 172
God Stats
4W - 2L
1,576 SR
Queue Stats
106W - 103L
1,496 Elo+
Party 2
Medusa
Medusa
BlockaCheese
Medusa
Level 149
God Stats
2W - 4L
1,266 SR
Queue Stats
452W - 449L
1,572 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GamzMaka12
Morgan Le Fay
Level 158
God Stats
1W - 0L
1,901 SR
Queue Stats
50W - 57L
1,470 Elo+
Party 2
Jormungandr
Jormungandr
rone27
Jormungandr
Level 157
God Stats
8W - 3L
1,839 SR
Queue Stats
531W - 553L
1,578 Elo+
Party 1
Nike
Nike
Ösorkon
Nike
Level 127
God Stats
2W - 0L
1,728 SR
Queue Stats
94W - 96L
1,500 Elo+
Solo
Team Averages
Level 153
1,662 SR
1,523 Elo+

VS

Team Averages
Level 133
1,580 SR
1,541 Elo+
Neith
Neith
DángerDays
Neith
Level 146
God Stats
0W - 2L
1,736 SR
Queue Stats
17W - 26L
1,569 Elo+
Solo
Serqet
Serqet
HayesTTG
Serqet
Level 185
God Stats
3W - 6L
1,822 SR
Queue Stats
303W - 308L
1,475 Elo+
Solo
Hercules
Hercules
Romeo_7116
Hercules
Level 111
God Stats
6W - 5L
1,344 SR
Queue Stats
440W - 415L
1,513 Elo+
Solo
Atlas
Atlas
iFolse
Atlas
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 57L
1,651 Elo+
Party 3
Ishtar
Ishtar
sanojitsirK
Ishtar
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 13
9,771
888
12,149
8,617
5,501
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
0 / 5 / 9
8,054
732
4,853
9,701
4,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
GamzMaka12
Morgan Le Fay
17
10 / 3 / 5
10,435
949
14,134
10,030
5,619
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
rone27
Jormungandr
18
7 / 1 / 10
10,133
921
13,480
14,711
22,153
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
14
1 / 2 / 11
8,714
792
5,942
14,148
17,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
8,739
794
8,397
11,205
4,703
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
HayesTTG
Serqet
14
0 / 5 / 2
7,680
698
4,597
10,366
9,351
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Romeo_7116
Hercules
1
0 / 0 / 0
2,956
269
0
38
12
Atlas
iFolse
Atlas
14
2 / 5 / 2
7,368
670
9,331
19,817
11,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
16
2 / 5 / 1
8,346
759
7,774
11,998
4,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
20
Kills
8
12
Deaths
20
48
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
Medusa
0
5
9
0.9
L
4
5
2
1
W
Morgan Le Fay
GamzMaka12
Morgan Le Fay
10
3
5
4.17
L
Serqet
HayesTTG
Serqet
0
5
2
0.2
L
Hercules
Romeo_7116
Hercules
0
0
0
0
L
Atlas
iFolse
Atlas
2
5
2
0.6
W
Jormungandr
rone27
Jormungandr
7
1
10
12
L
Ishtar
2
5
1
0.5
W
Nike
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,558
Damage
30,099
57,207
Taken
53,424
55,240
Mitigated
30,718
14,918
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,149
7,193
1,689
1,849
8,617
5,501
1,271
1,405
6,788
31,989
0
W
Medusa
4,853
1,412
1,030
500
9,701
4,765
2,557
1,815
7,502
0
13,867
L
8,397
851
518
2,629
11,205
4,703
0
7,670
2,999
0
23,628
W
Morgan Le Fay
GamzMaka12
Morgan Le Fay
14,134
767
440
1,000
10,030
5,619
3,324
1,577
7,657
29,151
0
L
Serqet
HayesTTG
Serqet
4,597
259
885
1,382
10,366
9,351
0
5,805
4,283
0
7,735
L
Hercules
Romeo_7116
Hercules
0
0
0
0
38
12
0
38
0
0
0
L
Atlas
iFolse
Atlas
9,331
1,538
314
4,562
19,817
11,706
0
15,227
4,189
20,214
0
W
Jormungandr
rone27
Jormungandr
13,480
1,786
1,387
2,859
14,711
22,153
564
1,720
12,726
25,373
648
L
Ishtar
7,774
2,654
341
2,978
11,998
4,946
0
8,725
2,838
0
20,781
W
Nike
5,942
256
669
3,495
14,148
17,202
933
1,569
12,157
0
13,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,107
Gold Earned
35,089
131
Minions Killed
92
0
Camps Cleared
0
1,088,847
Distance Traveled
775,331
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,771
888
54
5
0
254,311
0
W
Medusa
8,054
732
21
2
0
169,445
0
L
Neith
8,739
794
33
3
0
184,601
0
W
Morgan Le Fay
10,435
949
22
2
0
222,793
0
L
Serqet
7,680
698
5
0
0
184,549
2
L
Hercules
2,956
269
0
0
0
0
0
L
Atlas
7,368
670
20
2
0
205,224
0
W
Jormungandr
10,133
921
19
2
0
211,836
0
L
Ishtar
8,346
759
34
3
0
200,957
0
W
Nike
8,714
792
15
1
0
230,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role