Player Matchup

Persephone
Persephone
AestheticMetal
Persephone
Level 156
God Stats
5W - 2L
1,671 SR
Queue Stats
43W - 29L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
SenpaiWerci
Nu Wa
Level 154
God Stats
2W - 1L
1,518 SR
Queue Stats
102W - 81L
1,580 Elo+
Party 1
Achilles
Achilles
Vengeαnce
Achilles
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,493 Elo+
Party 1
Chang'e
Chang'e
castaturr
Chang'e
Level 159
God Stats
11W - 6L
1,796 SR
Queue Stats
171W - 122L
1,656 Elo+
Solo
Neith
Neith
dmDAX
Neith
Level 159
God Stats
3W - 1L
1,746 SR
Queue Stats
206W - 184L
1,560 Elo+
Party 1
Team Averages
Level 128
1,646 SR
1,536 Elo+

VS

Team Averages
Level 133
1,755 SR
1,576 Elo+
Heimdallr
Heimdallr
Dralgy
Heimdallr
Level 66
God Stats
4W - 5L
1,525 SR
Queue Stats
46W - 54L
1,507 Elo+
Party 2
Atlas
Atlas
Lun4ticsSong
Atlas
Level 201
God Stats
1W - 1L
1,748 SR
Queue Stats
159W - 182L
1,589 Elo+
Solo
Tiamat
Tiamat
Megapatapon3
Tiamat
Level 126
God Stats
22W - 10L
1,769 SR
Queue Stats
170W - 109L
1,652 Elo+
Party 3
Thanatos
Thanatos
Rivter23
Thanatos
Level 115
God Stats
11W - 7L
1,771 SR
Queue Stats
262W - 204L
1,609 Elo+
Party 3
Nu Wa
Nu Wa
vmsfroggy
Nu Wa
Level 158
God Stats
6W - 2L
1,963 SR
Queue Stats
70W - 75L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AestheticMetal
Persephone
15
3 / 4 / 2
10,302
572
6,977
10,591
5,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 3 / 14
9,932
552
11,866
15,931
16,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Vengeαnce
Achilles
14
2 / 5 / 5
8,678
482
9,663
20,678
9,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
castaturr
Chang'e
17
3 / 1 / 8
10,616
590
14,587
14,019
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
dmDAX
Neith
17
11 / 0 / 3
11,692
650
17,353
10,751
4,764
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dralgy
Heimdallr
14
0 / 6 / 1
8,632
480
4,275
12,772
5,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 6 / 6
8,539
474
7,020
22,957
20,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tiamat
16
3 / 2 / 2
10,076
560
10,606
12,308
17,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Rivter23
Thanatos
14
6 / 4 / 0
8,952
497
11,437
19,112
7,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
vmsfroggy
Nu Wa
15
3 / 2 / 3
9,422
523
13,143
12,433
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
20
Kills
13
13
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Persephone
AestheticMetal
Persephone
3
4
2
1
L
Heimdallr
Dralgy
Heimdallr
0
6
1
0.08
L
1
6
6
0.67
L
Tiamat
3
2
2
2
L
Thanatos
Rivter23
Thanatos
6
4
0
1.5
W
1
3
14
2.67
W
Achilles
Vengeαnce
Achilles
2
5
5
0.9
W
Chang'e
castaturr
Chang'e
3
1
8
7
W
Neith
dmDAX
Neith
11
0
3
12.5
L
Nu Wa
vmsfroggy
Nu Wa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,446
Damage
46,481
71,970
Taken
79,582
42,709
Mitigated
56,409
21,955
Healing
22,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AestheticMetal
Persephone
6,977
221
0
2,035
10,591
5,863
361
5,445
4,246
76,215
0
L
Heimdallr
Dralgy
Heimdallr
4,275
2,305
0
3,039
12,772
5,115
0
1,611
11,161
0
69,725
L
7,020
2,604
2,106
2,557
22,957
20,936
0
10,671
11,621
23,485
0
L
Tiamat
10,606
850
0
2,718
12,308
17,313
920
5,294
6,335
81,929
0
L
Thanatos
Rivter23
Thanatos
11,437
3,320
0
10,773
19,112
7,575
96
7,694
11,367
0
60,826
W
11,866
5,166
0
1,685
15,931
16,192
86
7,097
8,290
45,161
0
W
Achilles
Vengeαnce
Achilles
9,663
3,554
0
2,643
20,678
9,993
0
7,882
12,515
0
65,965
W
Chang'e
castaturr
Chang'e
14,587
1,056
2,456
6,645
14,019
5,897
0
6,100
7,672
107,570
0
W
Neith
dmDAX
Neith
17,353
8,707
0
6,491
10,751
4,764
286
2,564
8,075
0
103,555
L
Nu Wa
vmsfroggy
Nu Wa
13,143
2,406
0
1,000
12,433
5,470
0
6,659
5,668
101,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,220
Gold Earned
45,621
563
Minions Killed
510
0
Camps Cleared
0
1,753,038
Distance Traveled
1,795,169
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,302
572
124
7
0
297,722
0
L
Heimdallr
8,632
480
113
6
0
332,894
2
L
Atlas
8,539
474
19
1
0
351,733
3
L
Tiamat
10,076
560
137
8
0
344,383
0
L
Thanatos
8,952
497
79
4
0
398,200
4
W
Nu Wa
9,932
552
39
2
0
317,176
5
W
Achilles
8,678
482
69
4
0
404,304
4
W
Chang'e
10,616
590
170
9
0
371,222
0
W
Neith
11,692
650
161
9
0
362,614
8
L
Nu Wa
9,422
523
162
9
0
367,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role