Player Matchup

Ymir
Ymir
GrimmMeeper
Ymir
Level 36
God Stats
6W - 0L
1,631 SR
Queue Stats
60W - 45L
1,586 Elo+
Party 1
Discordia
Discordia
Loki1325
Discordia
Level 107
God Stats
13W - 3L
1,832 SR
Queue Stats
378W - 378L
1,568 Elo+
Solo
Vamana
Vamana
Sayiansavage9000
Vamana
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
Schmitie05
Erlang Shen
Level 85
God Stats
5W - 2L
1,336 SR
Queue Stats
270W - 248L
1,475 Elo+
Solo
Ra
Ra
forcecop736
Ra
Level 84
God Stats
1W - 0L
1,199 SR
Queue Stats
64W - 45L
1,592 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,547 Elo+

VS

Team Averages
Level 88
1,527 SR
1,506 Elo+
Kumbhakarna
Kumbhakarna
DracoRex123
Kumbhakarna
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,512 Elo+
Solo
Horus
Horus
Gers820
Horus
Level 103
God Stats
11W - 3L
1,841 SR
Queue Stats
708W - 699L
1,531 Elo+
Solo
Ganesha
Ganesha
Getcarried6443
Ganesha
Level 67
God Stats
1W - 4L
1,501 SR
Queue Stats
212W - 240L
1,472 Elo+
Solo
Hun Batz
Hun Batz
JustMyster
Hun Batz
Level 66
God Stats
6W - 11L
1,426 SR
Queue Stats
303W - 270L
1,527 Elo+
Solo
Poseidon
Poseidon
crasher13
Poseidon
Level 108
God Stats
3W - 5L
1,369 SR
Queue Stats
224W - 222L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 16
9,551
868
8,395
13,276
14,439
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
Loki1325
Discordia
17
3 / 2 / 15
9,711
883
17,505
9,057
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 3 / 15
9,926
902
13,534
14,158
15,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Schmitie05
Erlang Shen
15
5 / 4 / 13
9,046
822
14,631
18,671
16,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 13
9,751
886
15,538
11,114
6,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DracoRex123
Kumbhakarna
13
0 / 6 / 12
8,227
748
7,986
19,131
20,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Gers820
Horus
15
1 / 4 / 13
8,994
818
9,331
18,815
24,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
0 / 5 / 11
8,145
740
9,929
13,569
10,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
JustMyster
Hun Batz
17
12 / 4 / 2
10,523
957
14,263
13,482
7,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Poseidon
crasher13
Poseidon
13
2 / 7 / 8
8,246
750
12,594
14,621
7,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
61
25
Kills
15
15
Deaths
26
72
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DracoRex123
Kumbhakarna
0
6
12
1
L
Horus
Gers820
Horus
1
4
13
1.88
L
0
5
11
1.1
W
5
3
16
4.33
L
Hun Batz
JustMyster
Hun Batz
12
4
2
3.25
W
Discordia
Loki1325
Discordia
3
2
15
5.25
W
7
3
15
4.83
W
Erlang Shen
Schmitie05
Erlang Shen
5
4
13
2.88
L
Poseidon
crasher13
Poseidon
2
7
8
0.86
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,603
Damage
54,103
66,276
Taken
79,618
56,122
Mitigated
70,721
23,488
Healing
29,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DracoRex123
Kumbhakarna
7,986
1,043
1,168
4,031
19,131
20,249
329
8,756
9,679
16,361
0
L
Horus
Gers820
Horus
9,331
2,547
6,701
7,017
18,815
24,551
574
9,894
7,968
5,034
10,311
L
9,929
505
1,351
1,964
13,569
10,219
503
6,518
6,637
15,666
0
W
8,395
1,534
394
1,319
13,276
14,439
151
5,863
7,065
12,480
0
L
Hun Batz
JustMyster
Hun Batz
14,263
1,739
1,671
1,156
13,482
7,745
1,704
6,407
6,445
0
24,977
W
Discordia
Loki1325
Discordia
17,505
692
530
1,646
9,057
3,884
1,626
4,852
3,984
36,169
0
W
13,534
6,259
594
2,335
14,158
15,297
1,807
7,128
6,592
0
17,041
W
Erlang Shen
Schmitie05
Erlang Shen
14,631
8,733
1,691
5,559
18,671
16,316
626
9,046
9,257
0
18,946
L
Poseidon
crasher13
Poseidon
12,594
778
1,439
3,181
14,621
7,957
1,017
9,463
4,637
24,912
0
W
15,538
2,961
5,150
4,270
11,114
6,186
544
5,383
5,382
32,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,985
Gold Earned
44,135
115
Minions Killed
87
0
Camps Cleared
0
1,000,311
Distance Traveled
996,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,227
748
26
2
0
194,078
0
L
Horus
8,994
818
11
1
0
213,216
0
L
Ganesha
8,145
740
5
0
0
180,949
0
W
Ymir
9,551
868
9
1
0
173,436
0
L
Hun Batz
10,523
957
20
2
0
218,391
0
W
Discordia
9,711
883
44
4
0
212,551
0
W
Vamana
9,926
902
6
1
0
207,525
0
W
Erlang Shen
9,046
822
7
1
0
206,469
0
L
Poseidon
8,246
750
25
2
0
189,429
0
W
Ra
9,751
886
49
4
0
200,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role