Player Matchup

Morgan Le Fay
Morgan Le Fay
BuffaloSpirit
Morgan Le Fay
Level 128
God Stats
2W - 0L
1,699 SR
Queue Stats
70W - 64L
1,524 Elo+
Party 3
Nemesis
Nemesis
KanenAbel
Nemesis
Level 106
God Stats
6W - 7L
1,728 SR
Queue Stats
126W - 105L
1,553 Elo+
Solo
Heimdallr
Heimdallr
Pandemic0100
Heimdallr
Level 61
God Stats
1W - 1L
1,433 SR
Queue Stats
195W - 167L
1,654 Elo+
Party 2
Bacchus
Bacchus
SweepingKhan441
Bacchus
Level 140
God Stats
2W - 2L
1,361 SR
Queue Stats
145W - 128L
1,567 Elo+
Party 2
Anubis
Anubis
TheSkwad
Anubis
Level 145
God Stats
35W - 12L
1,818 SR
Queue Stats
185W - 163L
1,511 Elo+
Party 3
Team Averages
Level 116
1,608 SR
1,562 Elo+

VS

Team Averages
Level 124
1,528 SR
1,553 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
HolyStromboli
Mercury
Level 158
God Stats
0W - 2L
1,163 SR
Queue Stats
335W - 332L
1,559 Elo+
Party 1
Tyr
Tyr
PaloMD
Tyr
Level 93
God Stats
14W - 7L
1,726 SR
Queue Stats
119W - 110L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Thesupersaiyanj
Nu Wa
Level 154
God Stats
2W - 5L
1,590 SR
Queue Stats
290W - 284L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
sh4rpeye9
Sylvanus
Level 55
God Stats
6W - 2L
1,660 SR
Queue Stats
76W - 83L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BuffaloSpirit
Morgan Le Fay
14
2 / 3 / 2
8,655
618
5,298
8,698
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
KanenAbel
Nemesis
16
5 / 0 / 3
9,311
665
5,023
9,493
4,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Pandemic0100
Heimdallr
14
1 / 0 / 2
8,092
578
9,377
9,191
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 5
7,983
570
5,340
10,724
10,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anubis
TheSkwad
Anubis
16
8 / 0 / 4
9,962
712
18,233
10,023
5,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 3 / 0
6,935
495
7,428
12,519
5,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
12
2 / 3 / 1
7,167
512
4,398
12,903
5,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
PaloMD
Tyr
11
0 / 8 / 0
6,834
488
3,734
17,166
6,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 2
7,421
530
8,337
4,701
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
sh4rpeye9
Sylvanus
10
0 / 3 / 1
6,339
453
2,514
11,737
7,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
3
3
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
0
0
W
Morgan Le Fay
BuffaloSpirit
Morgan Le Fay
2
3
2
1
L
Mercury
2
3
1
0.83
W
Nemesis
KanenAbel
Nemesis
5
0
3
6.5
L
Tyr
PaloMD
Tyr
0
8
0
0
W
Heimdallr
Pandemic0100
Heimdallr
1
0
2
2
W
2
0
5
4.5
W
Anubis
TheSkwad
Anubis
8
0
4
10
L
1
1
2
2
L
Sylvanus
sh4rpeye9
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,271
Damage
26,411
48,129
Taken
59,026
28,615
Mitigated
25,948
16,348
Healing
14,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,428
3,389
0
2,353
12,519
5,061
27
1,709
10,810
0
62,242
W
Morgan Le Fay
BuffaloSpirit
Morgan Le Fay
5,298
503
0
1,079
8,698
3,684
408
3,912
4,506
71,180
0
L
Mercury
4,398
1,456
0
3,202
12,903
5,458
0
3,390
9,513
0
51,144
W
Nemesis
KanenAbel
Nemesis
5,023
2,136
0
1,743
9,493
4,137
0
932
8,373
0
92,727
L
Tyr
PaloMD
Tyr
3,734
760
0
2,319
17,166
6,333
0
13,983
3,183
0
44,818
W
Heimdallr
Pandemic0100
Heimdallr
9,377
3,666
0
4,477
9,191
4,667
307
1,046
8,047
0
70,729
W
5,340
370
277
3,926
10,724
10,630
0
3,345
7,165
26,361
0
W
Anubis
TheSkwad
Anubis
18,233
705
0
4,846
10,023
5,497
434
1,038
8,847
94,099
0
L
8,337
893
0
1,000
4,701
1,656
0
3,362
1,339
65,057
0
L
Sylvanus
sh4rpeye9
Sylvanus
2,514
1,028
2,481
3,070
11,737
7,440
36
6,427
5,310
12,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,003
Gold Earned
34,696
550
Minions Killed
408
0
Camps Cleared
0
1,505,122
Distance Traveled
1,476,312
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,935
495
91
7
0
313,983
0
W
Morgan Le Fay
8,655
618
141
10
0
284,738
0
L
Mercury
7,167
512
92
7
0
332,235
0
W
Nemesis
9,311
665
133
10
0
347,999
4
L
Tyr
6,834
488
76
5
0
285,820
0
W
Heimdallr
8,092
578
119
9
0
274,881
0
W
Bacchus
7,983
570
26
2
0
317,935
2
W
Anubis
9,962
712
131
9
0
279,569
4
L
Nu Wa
7,421
530
131
9
0
293,251
2
L
Sylvanus
6,339
453
18
1
0
251,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role