Player Matchup

Merlin
Merlin
GTakasu
Merlin
Level 190
God Stats
4W - 1L
1,791 SR
Queue Stats
140W - 116L
1,594 Elo+
Party 1
Khepri
Khepri
Requirementz
Khepri
Level 159
God Stats
2W - 0L
1,728 SR
Queue Stats
264W - 190L
1,612 Elo+
Party 1
Thor
Thor
Seperse
Thor
Level 158
God Stats
2W - 0L
1,802 SR
Queue Stats
179W - 149L
1,644 Elo+
Solo
Chernobog
Chernobog
ShadyWolfsbane
Chernobog
Level 189
God Stats
3W - 0L
1,933 SR
Queue Stats
101W - 72L
1,729 Elo+
Party 1
Izanami
Izanami
Trion
Izanami
Level 194
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 58L
1,625 Elo+
Party 1
Team Averages
Level 178
1,751 SR
1,641 Elo+

VS

Team Averages
Level 147
1,534 SR
1,622 Elo+
Tiamat
Tiamat
Hаlf
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 72L
1,609 Elo+
Party 2
Jing Wei
Jing Wei
Knifepalm
Jing Wei
Level 161
God Stats
3W - 2L
1,710 SR
Queue Stats
172W - 137L
1,608 Elo+
Solo
Hel
Hel
Ramkaran
Hel
Level 149
God Stats
0W - 2L
1,375 SR
Queue Stats
105W - 83L
1,604 Elo+
Party 2
Nike
Nike
Zamią
Nike
Level 139
God Stats
5W - 6L
1,797 SR
Queue Stats
232W - 185L
1,644 Elo+
Solo
Tyr
Tyr
øSkyy
Tyr
Level 156
God Stats
1W - 4L
1,290 SR
Queue Stats
109W - 73L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GTakasu
Merlin
13
2 / 1 / 2
7,454
621
5,692
7,529
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
11
2 / 1 / 13
7,357
613
3,972
8,523
7,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
Seperse
Thor
13
5 / 1 / 10
7,336
611
10,676
9,303
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chernobog
ShadyWolfsbane
Chernobog
14
6 / 0 / 5
8,238
687
11,156
8,681
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Trion
Izanami
13
6 / 1 / 3
7,575
631
7,551
7,464
2,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hаlf
Tiamat
11
1 / 4 / 0
6,453
538
7,806
9,105
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Knifepalm
Jing Wei
12
2 / 3 / 0
7,086
591
7,205
10,422
3,397
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 6 / 2
5,708
476
2,401
13,966
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nike
Zamią
Nike
11
1 / 3 / 0
6,847
571
5,132
11,212
9,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
øSkyy
Tyr
11
0 / 5 / 2
6,199
517
5,419
12,127
8,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
21
Kills
4
4
Deaths
21
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
GTakasu
Merlin
2
1
2
3
L
Tiamat
Hаlf
Tiamat
1
4
0
0.25
L
Jing Wei
Knifepalm
Jing Wei
2
3
0
0.67
L
0
6
2
0.17
W
Khepri
2
1
13
8.5
W
Thor
Seperse
Thor
5
1
10
10
W
Chernobog
ShadyWolfsbane
Chernobog
6
0
5
8.5
W
Izanami
Trion
Izanami
6
1
3
7.5
L
Nike
Zamią
Nike
1
3
0
0.33
L
Tyr
øSkyy
Tyr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,047
Damage
27,963
41,500
Taken
56,832
20,631
Mitigated
34,428
10,090
Healing
15,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
GTakasu
Merlin
5,692
352
0
1,000
7,529
2,403
0
0
6,706
56,662
0
L
Tiamat
Hаlf
Tiamat
7,806
798
0
1,391
9,105
4,723
0
837
8,268
50,186
0
L
Jing Wei
Knifepalm
Jing Wei
7,205
5,361
0
2,574
10,422
3,397
0
954
9,468
0
52,444
L
2,401
348
2,450
3,954
13,966
8,276
0
1,942
12,024
15,474
0
W
Khepri
3,972
984
0
2,405
8,523
7,531
88
3,683
4,840
15,831
0
W
Thor
Seperse
Thor
10,676
3,814
0
1,000
9,303
3,726
0
2,422
6,881
0
57,488
W
Chernobog
ShadyWolfsbane
Chernobog
11,156
7,453
0
3,948
8,681
4,294
279
646
8,035
0
77,375
W
Izanami
Trion
Izanami
7,551
5,216
0
1,737
7,464
2,677
919
3,456
4,008
0
67,347
L
Nike
Zamią
Nike
5,132
209
0
2,805
11,212
9,399
10
4,909
6,303
0
50,095
L
Tyr
øSkyy
Tyr
5,419
1,309
0
2,083
12,127
8,633
0
1,022
11,105
0
47,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,960
Gold Earned
32,293
479
Minions Killed
377
0
Camps Cleared
0
1,226,688
Distance Traveled
1,279,773
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,454
621
118
10
0
233,991
0
L
Tiamat
6,453
538
99
8
0
258,422
0
L
Jing Wei
7,086
591
100
8
0
269,591
2
L
Hel
5,708
476
17
1
0
244,461
0
W
Khepri
7,357
613
15
1
0
261,203
5
W
Thor
7,336
611
71
6
0
276,115
0
W
Chernobog
8,238
687
153
13
0
235,445
0
W
Izanami
7,575
631
122
10
0
219,934
0
L
Nike
6,847
571
86
7
0
247,777
2
L
Tyr
6,199
517
75
6
0
259,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role