Player Matchup

Skadi
Skadi
Legendary Gary1
Skadi
Level 109
God Stats
9W - 7L
1,500 SR
Queue Stats
252W - 233L
1,507 Elo+
Solo
Cerberus
Cerberus
MV_Thor
Cerberus
Level 120
God Stats
12W - 6L
1,535 SR
Queue Stats
434W - 443L
1,463 Elo+
Party 3
Yemoja
Yemoja
OhG33WiLLy_95
Yemoja
Level 87
God Stats
8W - 4L
1,977 SR
Queue Stats
321W - 326L
1,446 Elo+
Party 3
Cliodhna
Cliodhna
XoReaper
Cliodhna
Level 80
God Stats
1W - 1L
1,283 SR
Queue Stats
74W - 77L
1,429 Elo+
Party 1
Charybdis
Charybdis
kaylabuggyy
Charybdis
Level 49
God Stats
2W - 1L
1,499 SR
Queue Stats
23W - 25L
1,388 Elo+
Party 1
Team Averages
Level 89
1,559 SR
1,447 Elo+

VS

Team Averages
Level 74
1,569 SR
1,423 Elo+
Xbalanque
Xbalanque
Bmorecarefulx
Xbalanque
Level 97
God Stats
2W - 2L
1,688 SR
Queue Stats
55W - 84L
1,361 Elo+
Solo
Awilix
Awilix
ElifnazK
Awilix
Level 56
God Stats
1W - 2L
1,553 SR
Queue Stats
105W - 110L
1,467 Elo+
Party 2
Odin
Odin
Elze00
Odin
Level 22
God Stats
7W - 11L
1,500 SR
Queue Stats
1,101W - 1,084L
1,362 Elo+
Solo
Hel
Hel
HippieHead123
Hel
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 137L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
YuengsNdings
Sun Wukong
Level 76
God Stats
2W - 2L
1,605 SR
Queue Stats
203W - 211L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 13
10,466
805
18,204
11,410
6,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
MV_Thor
Cerberus
18
7 / 2 / 11
11,235
864
10,255
22,193
32,784
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 1 / 16
9,658
743
5,389
9,599
6,576
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
XoReaper
Cliodhna
17
10 / 4 / 11
10,637
818
23,421
19,115
11,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Charybdis
kaylabuggyy
Charybdis
15
0 / 2 / 13
9,244
711
7,365
12,785
6,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bmorecarefulx
Xbalanque
15
3 / 5 / 5
8,851
681
14,771
11,663
5,198
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Awilix
ElifnazK
Awilix
13
1 / 6 / 2
7,641
588
6,971
13,164
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
Elze00
Odin
13
0 / 5 / 7
8,205
631
7,509
14,436
17,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 5 / 5
9,564
736
18,809
14,263
9,314
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
YuengsNdings
Sun Wukong
17
2 / 2 / 7
9,519
732
8,761
14,979
14,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
23
Kills
10
10
Deaths
23
64
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bmorecarefulx
Xbalanque
3
5
5
1.1
L
Awilix
ElifnazK
Awilix
1
6
2
0.33
L
Odin
Elze00
Odin
0
5
7
0.7
L
4
5
5
1.3
W
4
1
13
10.5
W
Cerberus
MV_Thor
Cerberus
7
2
11
6.25
W
2
1
16
10
W
Cliodhna
XoReaper
Cliodhna
10
4
11
3.88
L
Sun Wukong
YuengsNdings
Sun Wukong
2
2
7
2.75
W
Charybdis
kaylabuggyy
Charybdis
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,634
Damage
56,821
75,102
Taken
68,505
63,068
Mitigated
52,247
40,446
Healing
23,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bmorecarefulx
Xbalanque
14,771
8,720
1,687
902
11,663
5,198
0
2,966
8,697
0
25,638
L
Awilix
ElifnazK
Awilix
6,971
2,401
67
635
13,164
5,538
0
3,201
9,963
0
10,853
L
Odin
Elze00
Odin
7,509
1,015
0
663
14,436
17,705
0
3,302
11,134
2,744
7,757
L
18,809
1,809
7,419
5,823
14,263
9,314
0
2,798
11,465
36,527
0
W
18,204
10,866
535
2,038
11,410
6,510
1,455
3,569
7,841
0
38,548
W
Cerberus
MV_Thor
Cerberus
10,255
494
1,663
5,969
22,193
32,784
487
4,876
17,317
32,177
0
W
5,389
1,753
16,728
3,448
9,599
6,576
636
1,993
7,606
11,673
0
W
Cliodhna
XoReaper
Cliodhna
23,421
4,388
2,489
5,317
19,115
11,063
1,803
5,651
13,464
0
35,783
L
Sun Wukong
YuengsNdings
Sun Wukong
8,761
615
1,320
4,564
14,979
14,492
0
3,377
11,602
0
24,178
W
Charybdis
kaylabuggyy
Charybdis
7,365
3,062
314
1,945
12,785
6,135
3,804
5,092
7,693
0
19,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,240
Gold Earned
43,780
159
Minions Killed
124
0
Camps Cleared
0
1,209,731
Distance Traveled
1,123,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,851
681
34
3
0
211,079
0
L
Awilix
7,641
588
12
1
0
219,171
0
L
Odin
8,205
631
5
0
0
228,340
0
L
Hel
9,564
736
42
3
0
216,587
0
W
Skadi
10,466
805
43
3
0
253,195
0
W
Cerberus
11,235
864
52
4
0
247,612
0
W
Yemoja
9,658
743
13
1
0
215,900
0
W
Cliodhna
10,637
818
18
1
0
261,325
0
L
Sun Wukong
9,519
732
31
2
0
248,328
0
W
Charybdis
9,244
711
33
3
0
231,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role