Player Matchup

Atlas
Atlas
Aqwuhhh
Atlas
Level 12
God Stats
8W - 10L
1,504 SR
Queue Stats
10W - 17L
1,320 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FrostinOnPeople
Morgan Le Fay
Level 32
God Stats
5W - 3L
1,822 SR
Queue Stats
54W - 61L
1,464 Elo+
Solo
Jormungandr
Jormungandr
MichaelBruh
Jormungandr
Level 29
God Stats
11W - 20L
1,352 SR
Queue Stats
17W - 28L
1,315 Elo+
Party 1
Neith
Neith
qwerller
Neith
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
xNicorex
Hun Batz
Level 45
God Stats
0W - 3L
1,224 SR
Queue Stats
22W - 33L
1,358 Elo+
Party 1
Team Averages
Level 24
1,480 SR
1,391 Elo+

VS

Team Averages
Level 48
1,408 SR
1,426 Elo+
Olorun
Olorun
Dimplés
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,727 Elo+
Party 3
Cthulhu
Cthulhu
JuliPdee
Cthulhu
Level 18
God Stats
15W - 23L
1,230 SR
Queue Stats
44W - 63L
1,152 Elo+
Party 2
Ix Chel
Ix Chel
Papa_Clean
Ix Chel
Level 41
God Stats
4W - 6L
1,446 SR
Queue Stats
17W - 32L
1,314 Elo+
Party 2
Hachiman
Hachiman
Synnario
Hachiman
Level 149
God Stats
2W - 5L
1,288 SR
Queue Stats
239W - 173L
1,656 Elo+
Party 3
Nemesis
Nemesis
Yutuke
Nemesis
Level 27
God Stats
11W - 8L
1,576 SR
Queue Stats
95W - 98L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aqwuhhh
Atlas
7
0 / 6 / 2
4,657
466
3,081
9,408
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
FrostinOnPeople
Morgan Le Fay
10
1 / 2 / 0
5,879
588
3,552
5,730
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
MichaelBruh
Jormungandr
8
0 / 1 / 0
4,401
440
1,620
4,448
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
qwerller
Neith
8
1 / 3 / 0
5,131
513
2,232
4,180
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
xNicorex
Hun Batz
9
1 / 2 / 1
5,310
531
4,048
8,798
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dimplés
Olorun
13
2 / 0 / 0
7,621
762
5,425
4,634
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
JuliPdee
Cthulhu
9
2 / 1 / 6
6,588
659
2,593
6,065
3,736
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Papa_Clean
Ix Chel
9
1 / 1 / 1
5,368
537
1,718
4,914
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Synnario
Hachiman
10
8 / 1 / 2
6,941
694
9,610
6,788
2,211
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Yutuke
Nemesis
11
0 / 0 / 3
6,152
615
2,205
6,950
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
14
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
Aqwuhhh
Atlas
0
6
2
0.17
W
Olorun
Dimplés
Olorun
2
0
0
2
L
Morgan Le Fay
FrostinOnPeople
Morgan Le Fay
1
2
0
0.5
W
Cthulhu
JuliPdee
Cthulhu
2
1
6
5
L
Jormungandr
MichaelBruh
Jormungandr
0
1
0
0
W
Ix Chel
Papa_Clean
Ix Chel
1
1
1
1.5
W
Hachiman
Synnario
Hachiman
8
1
2
9
W
Nemesis
Yutuke
Nemesis
0
0
3
1.5
L
Neith
qwerller
Neith
1
3
0
0.33
L
Hun Batz
xNicorex
Hun Batz
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,533
Damage
21,551
32,564
Taken
29,351
15,238
Mitigated
11,759
4,582
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Aqwuhhh
Atlas
3,081
1,590
0
883
9,408
6,290
0
1,729
7,679
13,531
0
W
Olorun
Dimplés
Olorun
5,425
2,283
0
2,816
4,634
1,585
2,454
1,238
3,014
61,692
0
L
Morgan Le Fay
FrostinOnPeople
Morgan Le Fay
3,552
348
0
1,870
5,730
2,145
0
1,096
4,634
42,561
0
W
Cthulhu
JuliPdee
Cthulhu
2,593
419
0
1,823
6,065
3,736
125
1,759
4,306
20,895
0
L
Jormungandr
MichaelBruh
Jormungandr
1,620
96
0
752
4,448
2,642
0
3,460
788
15,998
0
W
Ix Chel
Papa_Clean
Ix Chel
1,718
182
374
1,678
4,914
1,747
0
2,340
2,574
22,257
0
W
Hachiman
Synnario
Hachiman
9,610
6,420
0
3,875
6,788
2,211
470
1,322
5,466
0
45,343
W
Nemesis
Yutuke
Nemesis
2,205
874
0
1,385
6,950
2,480
0
1,212
5,738
0
46,083
L
Neith
qwerller
Neith
2,232
1,066
0
319
4,180
1,205
53
708
3,472
0
18,301
L
Hun Batz
xNicorex
Hun Batz
4,048
1,184
0
758
8,798
2,956
0
2,505
6,255
0
33,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
32,670
226
Minions Killed
337
0
Camps Cleared
0
950,672
Distance Traveled
1,011,500
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,657
466
10
1
0
193,595
0
W
Olorun
7,621
762
132
13
0
195,815
3
L
Morgan Le Fay
5,879
588
80
8
0
204,404
4
W
Cthulhu
6,588
659
25
3
0
178,555
2
L
Jormungandr
4,401
440
32
3
0
155,805
0
W
Ix Chel
5,368
537
31
3
0
187,832
0
W
Hachiman
6,941
694
77
8
0
198,975
2
W
Nemesis
6,152
615
72
7
0
250,323
1
L
Neith
5,131
513
39
4
0
164,181
0
L
Hun Batz
5,310
531
65
7
0
232,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role