Player Matchup

Bacchus
Bacchus
H4nchi
Bacchus
Level 66
God Stats
4W - 3L
1,657 SR
Queue Stats
124W - 98L
1,517 Elo+
Party 1
Mercury
Mercury
ItsCakes
Mercury
Level 32
God Stats
1W - 1L
1,698 SR
Queue Stats
137W - 114L
1,513 Elo+
Party 1
Ra
Ra
SaddsonJackson
Ra
Level 13
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 7L
1,092 Elo+
Party 1
Chiron
Chiron
WarMiind
Chiron
Level 25
God Stats
0W - 3L
1,215 SR
Queue Stats
1W - 3L
1,388 Elo+
Party 1
Hades
Hades
butterflyBBY
Hades
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 129L
1,524 Elo+
Party 1
Team Averages
Level 38
1,477 SR
1,407 Elo+

VS

Team Averages
Level 77
1,653 SR
1,531 Elo+
Terra
Terra
FainforPres
Terra
Level 15
God Stats
6W - 3L
1,726 SR
Queue Stats
11W - 14L
1,497 Elo+
Party 2
Da Ji
Da Ji
Jbeezzyy
Da Ji
Level 91
God Stats
6W - 4L
1,608 SR
Queue Stats
418W - 413L
1,572 Elo+
Party 2
Mulan
Mulan
Platabush
Mulan
Level 85
God Stats
10W - 6L
1,815 SR
Queue Stats
19W - 13L
1,606 Elo+
Party 2
Sol
Sol
ThatGamerBro
Sol
Level 82
God Stats
9W - 6L
1,617 SR
Queue Stats
56W - 54L
1,483 Elo+
Party 2
Rama
Rama
Zminator
Rama
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
H4nchi
Bacchus
9
1 / 2 / 0
6,072
467
4,766
11,123
11,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
ItsCakes
Mercury
11
1 / 5 / 0
6,312
486
5,995
12,872
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 1
5,704
439
1,696
5,944
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
WarMiind
Chiron
10
0 / 3 / 1
5,887
453
5,019
7,382
2,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 3 / 0
7,241
557
7,948
11,654
5,197
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
7,042
542
1,882
6,879
5,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Da Ji
Jbeezzyy
Da Ji
13
7 / 0 / 5
8,660
666
9,485
9,636
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Platabush
Mulan
14
4 / 1 / 1
8,820
678
8,942
12,217
9,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 2
8,434
649
5,455
5,886
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
11
3 / 1 / 2
7,045
542
6,871
9,168
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
17
17
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Bacchus
H4nchi
Bacchus
1
2
0
0.5
L
Mercury
ItsCakes
Mercury
1
5
0
0.2
W
Da Ji
Jbeezzyy
Da Ji
7
0
5
9.5
W
Mulan
Platabush
Mulan
4
1
1
4.5
L
0
4
1
0.13
W
2
1
2
3
L
Chiron
WarMiind
Chiron
0
3
1
0.17
W
Rama
3
1
2
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
32,635
48,975
Taken
43,786
25,863
Mitigated
24,480
13,065
Healing
20,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,882
312
2,020
2,145
6,879
5,258
0
1,392
5,487
13,025
0
L
Bacchus
H4nchi
Bacchus
4,766
384
0
3,658
11,123
11,492
0
2,509
8,614
22,698
0
L
Mercury
ItsCakes
Mercury
5,995
3,367
0
1,490
12,872
4,723
0
2,157
10,677
0
52,141
W
Da Ji
Jbeezzyy
Da Ji
9,485
1,643
0
3,985
9,636
4,402
0
2,345
7,291
0
60,619
W
Mulan
Platabush
Mulan
8,942
1,639
0
6,082
12,217
9,354
0
7,540
4,677
0
68,605
L
1,696
178
156
524
5,944
1,926
0
1,630
4,314
26,338
0
W
5,455
1,929
0
3,915
5,886
1,912
1,019
967
4,919
74,946
0
L
Chiron
WarMiind
Chiron
5,019
600
525
1,300
7,382
2,525
0
1,041
6,341
0
35,349
W
Rama
6,871
5,574
0
2,789
9,168
3,554
753
2,559
6,609
0
50,737
L
7,948
1,689
0
5,412
11,654
5,197
0
0
10,955
59,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
40,001
322
Minions Killed
431
0
Camps Cleared
0
1,280,009
Distance Traveled
1,294,085
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,042
542
18
1
0
273,090
0
L
Bacchus
6,072
467
34
3
0
256,798
1
L
Mercury
6,312
486
86
7
0
296,737
1
W
Da Ji
8,660
666
83
6
0
277,268
3
W
Mulan
8,820
678
120
9
0
238,884
0
L
Ra
5,704
439
41
3
0
247,602
0
W
Sol
8,434
649
118
9
0
258,882
4
L
Chiron
5,887
453
58
4
0
240,664
0
W
Rama
7,045
542
92
7
0
245,961
1
L
Hades
7,241
557
103
8
0
238,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role