Player Matchup

Nu Wa
Nu Wa
BaguetteBagoot
Nu Wa
Level 7
God Stats
2W - 6L
1,222 SR
Queue Stats
8W - 10L
1,156 Elo+
Party 1
Anubis
Anubis
BooferGooberBob
Anubis
Level 47
God Stats
10W - 9L
1,623 SR
Queue Stats
48W - 38L
1,511 Elo+
Party 1
Serqet
Serqet
BoxiBoyo
Serqet
Level 63
God Stats
5W - 3L
1,435 SR
Queue Stats
27W - 26L
1,472 Elo+
Party 1
Jormungandr
Jormungandr
Kakashiiiowo
Jormungandr
Level 18
God Stats
2W - 1L
1,660 SR
Queue Stats
5W - 9L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
PerturbedTomato
Heimdallr
Level 71
God Stats
1W - 0L
1,209 SR
Queue Stats
20W - 19L
1,497 Elo+
Party 1
Team Averages
Level 41
1,430 SR
1,403 Elo+

VS

Team Averages
Level 67
1,531 SR
1,455 Elo+
Ishtar
Ishtar
ButtStabber1337
Ishtar
Level 61
God Stats
3W - 5L
1,472 SR
Queue Stats
220W - 213L
1,442 Elo+
Party 2
King Arthur
King Arthur
Futuristic A1
King Arthur
Level 90
God Stats
7W - 6L
1,661 SR
Queue Stats
72W - 70L
1,497 Elo+
Solo
Discordia
Discordia
GrandMasterDadee
Discordia
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 58L
1,362 Elo+
Solo
Sylvanus
Sylvanus
JFKwazAFK
Sylvanus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 205L
1,451 Elo+
Party 2
Fenrir
Fenrir
Tyranakorn
Fenrir
Level 56
God Stats
6W - 4L
1,523 SR
Queue Stats
67W - 55L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 9
8,252
688
5,984
7,006
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 2 / 4
11,402
950
20,525
12,739
7,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
BoxiBoyo
Serqet
17
3 / 1 / 13
9,727
811
6,958
9,892
5,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Kakashiiiowo
Jormungandr
16
3 / 3 / 17
9,718
810
11,442
14,761
18,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
PerturbedTomato
Heimdallr
17
7 / 5 / 10
10,034
836
11,197
11,018
5,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 9
8,382
699
8,068
14,349
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Futuristic A1
King Arthur
14
1 / 5 / 7
8,325
694
6,058
12,944
9,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
15
1 / 4 / 7
8,356
696
11,756
7,594
3,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
JFKwazAFK
Sylvanus
15
1 / 5 / 8
8,777
731
3,536
15,398
9,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
Tyranakorn
Fenrir
17
10 / 6 / 3
10,552
879
13,295
13,790
5,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
48
26
Kills
14
14
Deaths
26
53
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
W
13
2
4
7.5
W
Serqet
BoxiBoyo
Serqet
3
1
13
9.5
L
1
6
9
0.92
L
King Arthur
Futuristic A1
King Arthur
1
5
7
0.9
L
Discordia
1
4
7
1.13
L
Sylvanus
JFKwazAFK
Sylvanus
1
5
8
1
W
Jormungandr
Kakashiiiowo
Jormungandr
3
3
17
3.83
W
Heimdallr
PerturbedTomato
Heimdallr
7
5
10
2.4
L
Fenrir
Tyranakorn
Fenrir
10
6
3
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,106
Damage
42,713
55,416
Taken
64,075
39,217
Mitigated
32,740
8,130
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,984
2,710
0
114
7,006
2,737
0
3,384
3,622
13,546
0
W
20,525
637
0
4,620
12,739
7,078
901
3,604
9,135
57,300
0
W
Serqet
BoxiBoyo
Serqet
6,958
1,683
0
645
9,892
5,622
388
1,473
8,419
0
37,830
L
8,068
4,998
0
1,541
14,349
5,819
647
6,495
7,392
0
31,240
L
King Arthur
Futuristic A1
King Arthur
6,058
349
0
500
12,944
9,056
0
7,227
5,155
0
23,211
L
Discordia
11,756
2,304
163
341
7,594
3,258
687
3,355
3,923
30,423
0
L
Sylvanus
JFKwazAFK
Sylvanus
3,536
1,210
3,501
3,437
15,398
9,225
0
12,582
2,382
11,408
0
W
Jormungandr
Kakashiiiowo
Jormungandr
11,442
1,903
0
1,089
14,761
18,097
84
4,276
10,485
26,031
138
W
Heimdallr
PerturbedTomato
Heimdallr
11,197
6,016
0
1,662
11,018
5,683
1,564
2,555
8,463
0
28,700
L
Fenrir
Tyranakorn
Fenrir
13,295
3,740
0
1,452
13,790
5,382
0
6,980
6,031
0
24,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,133
Gold Earned
44,392
242
Minions Killed
174
0
Camps Cleared
0
1,230,352
Distance Traveled
1,097,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,252
688
21
2
0
221,172
0
W
Anubis
11,402
950
77
6
0
240,321
0
W
Serqet
9,727
811
63
5
0
311,530
0
L
Ishtar
8,382
699
45
4
0
236,465
0
L
King Arthur
8,325
694
38
3
0
204,262
0
L
Discordia
8,356
696
30
3
0
209,539
0
L
Sylvanus
8,777
731
21
2
0
216,083
0
W
Jormungandr
9,718
810
31
3
0
225,970
0
W
Heimdallr
10,034
836
50
4
0
231,359
0
L
Fenrir
10,552
879
40
3
0
231,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role