Player Matchup

Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Iavy
Agni
Level 24
God Stats
6W - 6L
1,489 SR
Queue Stats
31W - 22L
1,341 Elo+
Party 1
Ishtar
Ishtar
Somwell
Ishtar
Level 68
God Stats
3W - 0L
1,867 SR
Queue Stats
6W - 0L
1,804 Elo+
Party 2
Nemesis
Nemesis
adfbadfb
Nemesis
Level 49
God Stats
1W - 0L
1,091 SR
Queue Stats
66W - 50L
1,398 Elo+
Party 1
Guan Yu
Guan Yu
jaT9
Guan Yu
Level 18
God Stats
2W - 0L
1,700 SR
Queue Stats
6W - 0L
1,804 Elo+
Party 2
Team Averages
Level 63
1,529 SR
1,570 Elo+

VS

Team Averages
Level 120
1,568 SR
1,486 Elo+
Mulan
Mulan
DeceptiveSide
Mulan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 153L
1,463 Elo+
Party 3
Loki
Loki
Jackisbored999
Loki
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
379W - 387L
1,478 Elo+
Party 3
Aphrodite
Aphrodite
JustShmammy
Aphrodite
Level 130
God Stats
9W - 6L
1,536 SR
Queue Stats
200W - 212L
1,488 Elo+
Party 3
Anhur
Anhur
MrSatoru
Anhur
Level 143
God Stats
0W - 1L
1,655 SR
Queue Stats
11W - 9L
1,458 Elo+
Party 4
Agni
Agni
ZEBTTIAN
Agni
Level 89
God Stats
1W - 1L
1,652 SR
Queue Stats
5W - 3L
1,543 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 0 / 8
5,867
652
1,916
6,526
5,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Iavy
Agni
9
0 / 5 / 0
4,849
539
2,781
6,318
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Somwell
Ishtar
10
7 / 0 / 1
6,314
702
7,116
5,037
1,708
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
adfbadfb
Nemesis
9
4 / 2 / 3
5,720
636
4,247
8,379
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
jaT9
Guan Yu
10
2 / 1 / 2
5,945
661
3,697
7,245
5,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,625
625
3,696
8,134
4,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
2 / 2 / 0
4,597
511
3,883
5,497
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
JustShmammy
Aphrodite
6
0 / 2 / 1
4,371
486
1,215
5,109
2,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
MrSatoru
Anhur
6
0 / 6 / 0
4,218
469
2,580
8,421
2,308
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
11
4 / 0 / 1
6,452
717
4,509
4,151
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
8
8
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
8
4
L
2
3
0
0.67
W
Agni
Iavy
Agni
0
5
0
0
L
2
2
0
1
L
Aphrodite
JustShmammy
Aphrodite
0
2
1
0.25
L
Anhur
MrSatoru
Anhur
0
6
0
0
W
Ishtar
Somwell
Ishtar
7
0
1
7.5
L
Agni
4
0
1
4.5
W
Nemesis
adfbadfb
Nemesis
4
2
3
2.75
W
Guan Yu
jaT9
Guan Yu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,757
Damage
15,883
33,505
Taken
31,312
17,233
Mitigated
11,511
10,069
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,916
300
0
3,667
6,526
5,094
81
1,311
5,215
0
16,178
L
3,696
1,111
0
2,922
8,134
4,248
0
0
8,134
0
28,137
W
Agni
Iavy
Agni
2,781
136
0
382
6,318
2,144
0
3,218
3,100
30,124
0
L
3,883
999
0
1,535
5,497
1,455
0
193
5,304
0
22,561
L
Aphrodite
JustShmammy
Aphrodite
1,215
194
630
1,930
5,109
2,219
0
0
5,109
10,915
0
L
Anhur
MrSatoru
Anhur
2,580
1,181
0
537
8,421
2,308
0
358
8,063
0
20,754
W
Ishtar
Somwell
Ishtar
7,116
4,645
0
2,288
5,037
1,708
282
157
4,880
0
43,571
L
Agni
4,509
115
0
500
4,151
1,281
0
2,230
1,921
41,269
0
W
Nemesis
adfbadfb
Nemesis
4,247
2,164
0
1,263
8,379
2,857
0
1,038
7,341
0
35,305
W
Guan Yu
jaT9
Guan Yu
3,697
416
54
2,415
7,245
5,430
0
0
7,245
0
33,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,695
Gold Earned
25,263
271
Minions Killed
197
0
Camps Cleared
0
962,698
Distance Traveled
927,793
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,867
652
30
3
0
199,675
0
L
Mulan
5,625
625
41
5
0
184,692
0
W
Agni
4,849
539
58
6
0
165,281
0
L
Loki
4,597
511
34
4
0
224,202
3
L
Aphrodite
4,371
486
15
2
0
158,734
0
L
Anhur
4,218
469
33
4
0
182,352
0
W
Ishtar
6,314
702
83
9
0
174,171
1
L
Agni
6,452
717
74
8
0
177,813
6
W
Nemesis
5,720
636
53
6
0
231,972
1
W
Guan Yu
5,945
661
47
5
0
191,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role