Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Herbituairy
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,482 Elo+
Solo
Bacchus
Bacchus
Kennysly12
Bacchus
Level 69
God Stats
51W - 64L
1,490 SR
Queue Stats
102W - 123L
1,440 Elo+
Party 1
Surtr
Surtr
PureWolf50
Surtr
Level 82
God Stats
14W - 20L
1,488 SR
Queue Stats
42W - 70L
1,419 Elo+
Party 1
Chang'e
Chang'e
Yukiwargr_320
Chang'e
Level 125
God Stats
3W - 4L
1,630 SR
Queue Stats
54W - 87L
1,429 Elo+
Party 1
Fenrir
Fenrir
jannba06
Fenrir
Level 127
God Stats
6W - 7L
1,485 SR
Queue Stats
60W - 97L
1,445 Elo+
Party 1
Team Averages
Level 94
1,518 SR
1,443 Elo+

VS

Team Averages
Level 123
1,625 SR
1,534 Elo+
Surtr
Surtr
 
Surtr
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DarkGamer146
Baron Samedi
Level 126
God Stats
15W - 6L
1,814 SR
Queue Stats
460W - 443L
1,514 Elo+
Solo
Agni
Agni
I_Use_A_Box_TV
Agni
Level 122
God Stats
4W - 1L
1,730 SR
Queue Stats
303W - 286L
1,562 Elo+
Solo
Bakasura
Bakasura
PoutineJesus
Bakasura
Level 129
God Stats
27W - 12L
1,724 SR
Queue Stats
231W - 202L
1,588 Elo+
Party 2
Hachiman
Hachiman
Seymore009
Hachiman
Level 123
God Stats
8W - 5L
1,357 SR
Queue Stats
186W - 164L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Herbituairy
Ah Muzen Cab
13
0 / 2 / 1
7,745
430
5,476
12,246
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Kennysly12
Bacchus
12
0 / 2 / 2
7,553
420
6,236
14,201
16,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
14
2 / 3 / 0
8,231
457
10,195
18,350
23,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
15
2 / 2 / 1
9,151
508
11,545
13,762
6,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
jannba06
Fenrir
12
1 / 6 / 0
7,747
430
3,577
15,459
6,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
1 / 2 / 1
9,579
532
10,247
15,142
13,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
DarkGamer146
Baron Samedi
14
2 / 0 / 9
9,237
513
9,497
15,006
13,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
4 / 2 / 6
10,012
556
13,482
11,044
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
PoutineJesus
Bakasura
19
5 / 0 / 4
11,142
619
10,342
15,452
7,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
Seymore009
Hachiman
15
3 / 1 / 0
9,107
506
5,761
8,968
3,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
15
15
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
2
1
0.75
W
Baron Samedi
DarkGamer146
Baron Samedi
2
0
9
6.5
L
Ah Muzen Cab
Herbituairy
Ah Muzen Cab
0
2
1
0.25
W
4
2
6
3.5
L
Bacchus
Kennysly12
Bacchus
0
2
2
0.5
W
Bakasura
PoutineJesus
Bakasura
5
0
4
7
L
Surtr
2
3
0
0.67
W
Hachiman
Seymore009
Hachiman
3
1
0
3
L
Chang'e
2
2
1
1.25
L
Fenrir
jannba06
Fenrir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,029
Damage
49,329
74,018
Taken
65,612
58,813
Mitigated
43,767
21,008
Healing
26,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,247
3,340
0
5,911
15,142
13,243
159
582
13,331
1,309
75,009
W
Baron Samedi
DarkGamer146
Baron Samedi
9,497
1,253
2,584
5,566
15,006
13,918
0
5,883
8,841
35,087
0
L
Ah Muzen Cab
Herbituairy
Ah Muzen Cab
5,476
2,690
0
2,049
12,246
5,890
34
3,399
8,847
0
56,596
W
13,482
399
0
1,575
11,044
5,441
70
6,430
4,376
90,541
0
L
Bacchus
Kennysly12
Bacchus
6,236
343
0
4,893
14,201
16,820
0
6,698
7,312
21,124
0
W
Bakasura
PoutineJesus
Bakasura
10,342
8,668
0
7,059
15,452
7,510
537
2,510
12,560
0
123,942
L
Surtr
10,195
3,305
0
5,758
18,350
23,765
0
2,088
15,928
1,452
66,723
W
Hachiman
Seymore009
Hachiman
5,761
2,697
0
3,695
8,968
3,655
1,577
2,128
6,788
0
60,193
L
Chang'e
11,545
456
2,149
4,822
13,762
6,039
0
7,837
5,855
84,405
0
L
Fenrir
jannba06
Fenrir
3,577
1,201
0
1,337
15,459
6,299
0
3,448
11,731
0
53,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,427
Gold Earned
49,077
474
Minions Killed
651
0
Camps Cleared
0
1,806,518
Distance Traveled
1,830,823
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,579
532
140
8
0
329,153
0
W
Baron Samedi
9,237
513
37
2
0
323,889
7
L
Ah Muzen Cab
7,745
430
88
5
0
348,521
3
W
Agni
10,012
556
165
9
0
365,360
0
L
Bacchus
7,553
420
17
1
0
377,115
2
W
Bakasura
11,142
619
186
10
0
474,870
0
L
Surtr
8,231
457
102
6
0
313,602
2
W
Hachiman
9,107
506
123
7
0
337,551
0
L
Chang'e
9,151
508
175
10
0
367,662
0
L
Fenrir
7,747
430
92
5
0
399,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role