Player Matchup

Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Akkuzu
Nemesis
Level 113
God Stats
1W - 0L
1,930 SR
Queue Stats
21W - 21L
1,427 Elo+
Party 1
Olorun
Olorun
AlienWomen
Olorun
Level 63
God Stats
3W - 5L
1,227 SR
Queue Stats
154W - 185L
1,466 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Starkaster21
Morgan Le Fay
Level 69
God Stats
17W - 14L
1,500 SR
Queue Stats
419W - 431L
1,511 Elo+
Solo
Hercules
Hercules
TheAnansi
Hercules
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,433 Elo+
Party 1
Team Averages
Level 90
1,531 SR
1,467 Elo+

VS

Team Averages
Level 53
1,521 SR
1,380 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
MIZALYcosp
Bakasura
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 240L
1,414 Elo+
Party 2
Cupid
Cupid
Miss3sBunny
Cupid
Level 52
God Stats
0W - 2L
1,209 SR
Queue Stats
90W - 103L
1,430 Elo+
Party 3
Kukulkan
Kukulkan
ShadytheNasty
Kukulkan
Level 76
God Stats
0W - 2L
1,839 SR
Queue Stats
1W - 19L
1,082 Elo+
Solo
Anubis
Anubis
kimbli43
Anubis
Level 29
God Stats
48W - 35L
1,558 SR
Queue Stats
107W - 103L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
10 / 0 / 4
9,814
654
12,016
8,710
3,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Akkuzu
Nemesis
13
2 / 1 / 5
7,820
521
4,009
12,205
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
AlienWomen
Olorun
13
1 / 2 / 7
7,378
492
7,330
5,872
2,181
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Starkaster21
Morgan Le Fay
14
2 / 4 / 3
8,274
552
5,192
9,111
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
TheAnansi
Hercules
14
4 / 2 / 3
8,342
556
6,591
12,355
9,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 3 / 0
5,672
378
992
6,871
4,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
MIZALYcosp
Bakasura
14
3 / 5 / 3
8,409
561
3,390
12,939
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 4 / 0
7,039
469
2,542
10,432
4,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
ShadytheNasty
Kukulkan
12
2 / 4 / 2
7,750
517
7,424
8,380
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
kimbli43
Anubis
13
2 / 5 / 1
7,899
527
8,985
10,545
5,548
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
19
Kills
8
9
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
0
4
12
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Nemesis
Akkuzu
Nemesis
2
1
5
4.5
W
Olorun
AlienWomen
Olorun
1
2
7
2.25
L
Bakasura
MIZALYcosp
Bakasura
3
5
3
0.9
L
1
4
0
0.25
L
Kukulkan
ShadytheNasty
Kukulkan
2
4
2
0.75
W
Morgan Le Fay
Starkaster21
Morgan Le Fay
2
4
3
0.88
W
Hercules
TheAnansi
Hercules
4
2
3
2.75
L
Anubis
kimbli43
Anubis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,138
Damage
23,333
48,253
Taken
49,167
23,331
Mitigated
23,377
8,775
Healing
10,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,016
5,466
0
2,516
8,710
3,966
1,625
2,563
6,077
0
71,609
L
Cthulhu
 
Cthulhu
992
160
534
674
6,871
4,276
0
2,786
4,085
10,707
0
W
Nemesis
Akkuzu
Nemesis
4,009
1,752
0
630
12,205
4,431
0
2,569
9,581
0
57,395
W
Olorun
AlienWomen
Olorun
7,330
1,736
0
180
5,872
2,181
1,821
2,301
3,431
46,502
0
L
Bakasura
MIZALYcosp
Bakasura
3,390
2,590
0
3,126
12,939
5,598
832
1,095
11,844
0
48,093
L
2,542
1,724
58
2,450
10,432
4,273
0
2,236
8,196
0
51,608
L
Kukulkan
ShadytheNasty
Kukulkan
7,424
701
0
1,000
8,380
3,682
392
3,750
4,630
49,474
0
W
Morgan Le Fay
Starkaster21
Morgan Le Fay
5,192
45
0
1,361
9,111
3,709
0
4,785
4,233
58,257
0
W
Hercules
TheAnansi
Hercules
6,591
2,457
0
4,088
12,355
9,044
473
5,183
7,150
0
49,392
L
Anubis
kimbli43
Anubis
8,985
447
0
2,914
10,545
5,548
832
2,655
7,890
49,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,628
Gold Earned
36,769
455
Minions Killed
356
0
Camps Cleared
0
1,499,970
Distance Traveled
1,210,293
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,814
654
105
7
0
264,306
6
L
Cthulhu
5,672
378
12
1
0
146,388
0
W
Nemesis
7,820
521
85
6
0
377,310
4
W
Olorun
7,378
492
74
5
0
258,721
0
L
Bakasura
8,409
561
91
6
0
317,271
0
L
Cupid
7,039
469
92
6
0
213,705
0
L
Kukulkan
7,750
517
89
6
0
291,877
0
W
Morgan Le Fay
8,274
552
106
7
0
293,026
2
W
Hercules
8,342
556
85
6
0
306,607
0
L
Anubis
7,899
527
72
5
0
241,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role