Player Matchup

Ravana
Ravana
AngelDVL6863
Ravana
Level 148
God Stats
2W - 2L
1,471 SR
Queue Stats
31W - 56L
1,415 Elo+
Solo
Nu Wa
Nu Wa
Thodrin
Nu Wa
Level 108
God Stats
4W - 6L
1,819 SR
Queue Stats
473W - 426L
1,610 Elo+
Party 1
Apollo
Apollo
deepsdoGG
Apollo
Level 146
God Stats
28W - 24L
1,498 SR
Queue Stats
818W - 819L
1,608 Elo+
Party 1
Discordia
Discordia
jrnmo
Discordia
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 79L
1,609 Elo+
Party 1
Sylvanus
Sylvanus
notZipi
Sylvanus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 30L
1,482 Elo+
Party 1
Team Averages
Level 112
1,558 SR
1,545 Elo+

VS

Team Averages
Level 132
1,430 SR
1,518 Elo+
Hou Yi
Hou Yi
Enubis
Hou Yi
Level 147
God Stats
3W - 3L
1,540 SR
Queue Stats
216W - 211L
1,510 Elo+
Party 2
Guan Yu
Guan Yu
Martymar
Guan Yu
Level 105
God Stats
2W - 4L
1,429 SR
Queue Stats
106W - 108L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
PL0Ki
Danzaburou
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,555 Elo+
Solo
Hun Batz
Hun Batz
TheBeardedViking
Hun Batz
Level 129
God Stats
1W - 2L
1,561 SR
Queue Stats
332W - 328L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
synt4x
Zhong Kui
Level 128
God Stats
9W - 6L
1,120 SR
Queue Stats
353W - 346L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
7 / 4 / 13
10,045
837
10,341
15,146
17,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Thodrin
Nu Wa
18
6 / 3 / 15
11,074
923
18,229
8,983
4,885
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
deepsdoGG
Apollo
17
9 / 3 / 12
10,846
904
18,012
12,039
6,998
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
jrnmo
Discordia
16
4 / 3 / 18
10,092
841
16,503
9,410
5,306
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
notZipi
Sylvanus
16
1 / 3 / 21
10,171
848
4,536
19,865
27,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Enubis
Hou Yi
16
4 / 3 / 11
9,224
769
10,640
10,655
5,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Martymar
Guan Yu
14
0 / 6 / 13
8,114
676
5,103
18,292
22,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
PL0Ki
Danzaburou
16
7 / 6 / 8
10,095
841
18,048
14,204
6,944
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 8 / 8
8,793
733
8,368
16,553
7,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
synt4x
Zhong Kui
16
3 / 4 / 7
9,114
760
13,972
14,311
17,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
63
27
Kills
16
16
Deaths
27
79
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ravana
7
4
13
3.38
L
Hou Yi
Enubis
Hou Yi
4
3
11
3.17
L
Guan Yu
Martymar
Guan Yu
0
6
13
1.08
L
Danzaburou
PL0Ki
Danzaburou
7
6
8
1.83
L
2
8
8
0.75
W
Nu Wa
Thodrin
Nu Wa
6
3
15
4.5
W
Apollo
deepsdoGG
Apollo
9
3
12
5
W
Discordia
jrnmo
Discordia
4
3
18
4.33
W
Sylvanus
notZipi
Sylvanus
1
3
21
3.83
L
Zhong Kui
synt4x
Zhong Kui
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,621
Damage
56,131
65,443
Taken
74,015
62,030
Mitigated
61,047
19,569
Healing
23,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
10,341
1,512
820
2,250
15,146
17,353
944
2,761
12,385
0
17,473
L
Hou Yi
Enubis
Hou Yi
10,640
4,340
609
1,904
10,655
5,808
620
6,395
4,123
0
19,824
L
Guan Yu
Martymar
Guan Yu
5,103
73
5,892
4,498
18,292
22,854
46
7,961
10,013
2,663
6,633
L
Danzaburou
PL0Ki
Danzaburou
18,048
10,498
523
3,021
14,204
6,944
900
10,570
3,547
0
38,291
L
8,368
557
1,567
990
16,553
7,947
290
7,249
9,131
0
25,001
W
Nu Wa
Thodrin
Nu Wa
18,229
3,389
0
1,087
8,983
4,885
1,899
1,028
7,955
38,180
0
W
Apollo
deepsdoGG
Apollo
18,012
11,408
0
1,667
12,039
6,998
4,733
4,341
7,698
0
31,518
W
Discordia
jrnmo
Discordia
16,503
1,683
0
618
9,410
5,306
2,024
2,266
7,144
34,086
0
W
Sylvanus
notZipi
Sylvanus
4,536
295
6,885
6,242
19,865
27,488
284
5,344
14,521
7,875
0
L
Zhong Kui
synt4x
Zhong Kui
13,972
1,172
220
4,294
14,311
17,494
0
7,093
7,023
31,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,228
Gold Earned
45,340
134
Minions Killed
139
0
Camps Cleared
0
1,146,202
Distance Traveled
989,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,045
837
15
1
0
220,815
0
L
Hou Yi
9,224
769
18
2
0
212,563
0
L
Guan Yu
8,114
676
7
1
0
211,270
0
L
Danzaburou
10,095
841
38
3
0
189,684
0
L
Hun Batz
8,793
733
37
3
0
177,236
0
W
Nu Wa
11,074
923
41
3
0
237,875
0
W
Apollo
10,846
904
36
3
0
238,266
0
W
Discordia
10,092
841
37
3
0
227,591
0
W
Sylvanus
10,171
848
5
0
0
221,655
0
L
Zhong Kui
9,114
760
39
3
0
198,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role