Player Matchup

Susano
Susano
DeathByAWhim
Susano
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,645 Elo+
Party 3
Terra
Terra
KaptanHowdy
Terra
Level 101
God Stats
0W - 1L
1,352 SR
Queue Stats
35W - 29L
1,623 Elo+
Party 3
Chaac
Chaac
Kew4sK
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 19L
1,654 Elo+
Party 3
Loki
Loki
Sandova2602B
Loki
Level 42
God Stats
14W - 8L
1,657 SR
Queue Stats
37W - 55L
1,445 Elo+
Solo
Anhur
Anhur
TheSwiftVanguard
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,645 Elo+
Party 3
Team Averages
Level 45
1,502 SR
1,602 Elo+

VS

Team Averages
Level 60
1,499 SR
1,454 Elo+
Zhong Kui
Zhong Kui
Caeyde
Zhong Kui
Level 94
God Stats
2W - 0L
1,702 SR
Queue Stats
35W - 34L
1,434 Elo+
Party 1
Lancelot
Lancelot
Devyboo
Lancelot
Level 115
God Stats
4W - 0L
1,469 SR
Queue Stats
34W - 33L
1,434 Elo+
Party 1
Charybdis
Charybdis
Eldavidzo120922
Charybdis
Level 29
God Stats
1W - 3L
1,334 SR
Queue Stats
14W - 33L
1,272 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Frostyspc
Cu Chulainn
Level 16
God Stats
1W - 0L
1,711 SR
Queue Stats
3W - 0L
1,699 Elo+
Party 1
Terra
Terra
Maxy7w7
Terra
Level 48
God Stats
1W - 4L
1,278 SR
Queue Stats
63W - 83L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
0 / 6 / 0
6,264
482
3,975
12,461
4,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 0
5,912
455
3,114
12,589
8,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chaac
Kew4sK
Chaac
10
0 / 5 / 0
6,087
468
3,066
11,211
10,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 2
6,294
484
4,819
8,077
2,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
5 / 4 / 0
7,357
566
6,059
9,772
3,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Caeyde
Zhong Kui
14
8 / 1 / 5
8,791
676
14,464
10,969
7,335
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Devyboo
Lancelot
13
10 / 2 / 5
8,642
665
10,332
8,701
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Eldavidzo120922
Charybdis
10
0 / 3 / 1
5,711
439
3,315
6,885
2,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Frostyspc
Cu Chulainn
12
0 / 0 / 5
7,137
549
6,367
10,218
9,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
Maxy7w7
Terra
10
0 / 0 / 3
6,773
521
1,630
8,534
6,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
18
20
Deaths
6
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Caeyde
Zhong Kui
8
1
5
10.5
L
Susano
0
6
0
0
W
Lancelot
Devyboo
Lancelot
10
2
5
6.25
W
Charybdis
Eldavidzo120922
Charybdis
0
3
1
0.17
W
Cu Chulainn
Frostyspc
Cu Chulainn
0
0
5
2.5
L
0
3
0
0
L
Chaac
Kew4sK
Chaac
0
5
0
0
W
Terra
Maxy7w7
Terra
0
0
3
1.5
L
0
2
2
0.5
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,033
Damage
36,108
54,110
Taken
45,307
30,939
Mitigated
29,450
8,979
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Caeyde
Zhong Kui
14,464
1,172
0
5,886
10,969
7,335
959
340
10,539
69,287
0
L
Susano
3,975
724
0
0
12,461
4,633
0
3,862
8,599
0
44,417
W
Lancelot
Devyboo
Lancelot
10,332
3,164
0
490
8,701
3,621
713
1,006
7,695
0
51,400
W
Charybdis
Eldavidzo120922
Charybdis
3,315
2,187
0
1,415
6,885
2,177
281
498
6,387
0
40,642
W
Cu Chulainn
Frostyspc
Cu Chulainn
6,367
1,152
0
1,481
10,218
9,780
57
388
9,315
546
47,337
L
3,114
602
1,304
2,980
12,589
8,760
0
4,721
7,868
22,482
0
L
Chaac
Kew4sK
Chaac
3,066
277
0
1,406
11,211
10,990
0
1,315
9,896
0
31,954
W
Terra
Maxy7w7
Terra
1,630
310
224
3,881
8,534
6,537
0
882
7,652
26,313
0
L
4,819
785
8
1,290
8,077
2,825
0
2,268
5,809
0
45,079
L
6,059
3,022
0
1,991
9,772
3,731
0
4,145
5,627
0
34,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,914
Gold Earned
37,054
289
Minions Killed
331
0
Camps Cleared
0
1,339,275
Distance Traveled
1,348,305
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,791
676
92
7
0
287,252
0
L
Susano
6,264
482
73
6
0
290,553
0
W
Lancelot
8,642
665
74
6
0
294,186
2
W
Charybdis
5,711
439
54
4
0
214,561
0
W
Cu Chulainn
7,137
549
64
5
0
264,592
0
L
Terra
5,912
455
28
2
0
255,442
2
L
Chaac
6,087
468
62
5
0
263,833
2
W
Terra
6,773
521
47
4
0
287,714
1
L
Loki
6,294
484
70
5
0
305,898
2
L
Anhur
7,357
566
56
4
0
223,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role