Player Matchup

Susano
Susano
Briefcasejoe777
Susano
Level 145
God Stats
11W - 4L
1,370 SR
Queue Stats
223W - 252L
1,490 Elo+
Party 2
Sol
Sol
GridFreelancer9
Sol
Level 82
God Stats
16W - 14L
1,579 SR
Queue Stats
186W - 222L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
HeatwaveS13
Cthulhu
Level 129
God Stats
4W - 4L
1,381 SR
Queue Stats
198W - 243L
1,495 Elo+
Party 2
Izanami
Izanami
Tinkermel1914
Izanami
Level 18
God Stats
1W - 1L
1,506 SR
Queue Stats
2W - 6L
1,393 Elo+
Party 2
Surtr
Surtr
kwasno
Surtr
Level 148
God Stats
22W - 27L
1,474 SR
Queue Stats
280W - 326L
1,530 Elo+
Party 2
Team Averages
Level 104
1,462 SR
1,483 Elo+

VS

Team Averages
Level 122
1,486 SR
1,501 Elo+
Awilix
Awilix
 
Awilix
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Darxtar77
Nu Wa
Level 109
God Stats
48W - 30L
1,645 SR
Queue Stats
256W - 218L
1,537 Elo+
Solo
He Bo
He Bo
IcyZandalari
He Bo
Level 119
God Stats
1W - 2L
1,540 SR
Queue Stats
160W - 147L
1,447 Elo+
Party 1
Atlas
Atlas
LokiTheAlmighty
Atlas
Level 115
God Stats
1W - 2L
1,530 SR
Queue Stats
57W - 36L
1,563 Elo+
Solo
Neith
Neith
ParkerOEllis
Neith
Level 143
God Stats
2W - 4L
1,214 SR
Queue Stats
57W - 69L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 3
8,082
674
8,772
11,343
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 3 / 1
6,539
545
3,590
9,029
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
HeatwaveS13
Cthulhu
9
3 / 0 / 2
6,294
525
4,119
10,809
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
9
1 / 3 / 1
5,446
454
1,769
6,912
2,574
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
kwasno
Surtr
11
1 / 1 / 5
6,810
568
4,701
9,348
8,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 5 / 0
6,764
564
8,010
11,050
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Darxtar77
Nu Wa
14
4 / 1 / 1
7,952
663
8,873
4,174
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 0
5,580
465
2,625
6,899
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 2 / 2
5,939
495
3,713
9,722
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
6,262
522
5,132
3,213
1,098
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
8
8
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
5
0
0.6
W
7
1
3
8.5
L
Nu Wa
Darxtar77
Nu Wa
4
1
1
4.5
W
1
3
1
0.5
W
Cthulhu
HeatwaveS13
Cthulhu
3
0
2
4
L
0
4
0
0
L
0
2
2
0.5
L
1
1
1
1.5
W
Izanami
1
3
1
0.5
W
Surtr
kwasno
Surtr
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,951
Damage
28,353
47,441
Taken
35,058
27,751
Mitigated
18,700
10,150
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,010
3,163
0
505
11,050
3,885
0
2,081
8,969
0
52,690
W
8,772
3,415
0
298
11,343
4,403
0
2,552
8,791
0
62,476
L
Nu Wa
Darxtar77
Nu Wa
8,873
1,602
0
500
4,174
1,560
364
946
3,228
67,940
0
W
3,590
1,374
0
3,617
9,029
2,960
0
5,537
3,492
56,954
0
W
Cthulhu
HeatwaveS13
Cthulhu
4,119
826
0
2,938
10,809
8,998
0
2,922
7,887
26,167
0
L
2,625
0
0
1,195
6,899
5,076
0
600
6,299
24,754
0
L
3,713
1,190
0
2,763
9,722
7,081
0
3,718
6,004
18,632
0
L
5,132
1,625
0
0
3,213
1,098
448
571
2,642
0
46,343
W
Izanami
1,769
1,474
0
465
6,912
2,574
0
1,574
5,338
0
23,380
W
Surtr
kwasno
Surtr
4,701
1,363
0
2,832
9,348
8,816
18
2,626
6,722
435
37,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,171
Gold Earned
32,497
328
Minions Killed
353
0
Camps Cleared
0
1,187,842
Distance Traveled
1,211,660
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,764
564
76
6
0
264,756
0
W
Susano
8,082
674
90
8
0
284,777
2
L
Nu Wa
7,952
663
108
9
0
245,304
0
W
Sol
6,539
545
103
9
0
194,575
0
W
Cthulhu
6,294
525
33
3
0
255,235
0
L
He Bo
5,580
465
62
5
0
221,981
4
L
Atlas
5,939
495
16
1
0
256,049
0
L
Neith
6,262
522
91
8
0
223,570
1
W
Izanami
5,446
454
44
4
0
202,676
0
W
Surtr
6,810
568
58
5
0
250,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role