Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BaconRancher
Xbalanque
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
43W - 33L
1,775 Elo+
Party 1
Cabrakan
Cabrakan
LilSchmegBigCity
Cabrakan
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 97L
1,635 Elo+
Party 1
Awilix
Awilix
SquimmyJims
Awilix
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 32L
1,671 Elo+
Party 1
Hercules
Hercules
Testiclees00
Hercules
Level 16
God Stats
16W - 5L
1,948 SR
Queue Stats
25W - 19L
1,679 Elo+
Party 1
Team Averages
Level 51
1,590 SR
1,652 Elo+

VS

Team Averages
Level 60
1,530 SR
1,452 Elo+
He Bo
He Bo
BOB1618
He Bo
Level 65
God Stats
5W - 5L
1,695 SR
Queue Stats
166W - 170L
1,488 Elo+
Party 2
Anhur
Anhur
BruhBalls
Anhur
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,460 Elo+
Party 3
Achilles
Achilles
PR0PH3T69
Achilles
Level 29
God Stats
8W - 8L
1,455 SR
Queue Stats
292W - 293L
1,464 Elo+
Party 2
Bakasura
Bakasura
ShellRipper
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,403 Elo+
Party 2
Ymir
Ymir
gockgoblin
Ymir
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
9W - 14L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 2 / 6
6,593
659
3,654
3,813
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
BaconRancher
Xbalanque
10
3 / 0 / 0
6,139
614
6,543
4,851
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 4
5,515
552
1,008
4,329
2,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
11
8 / 2 / 0
6,750
675
5,994
8,207
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Testiclees00
Hercules
12
7 / 0 / 0
7,654
765
6,528
5,569
3,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BOB1618
He Bo
9
2 / 5 / 0
5,342
534
4,821
7,147
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
BruhBalls
Anhur
8
2 / 4 / 1
5,156
516
2,422
7,328
1,823
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Achilles
PR0PH3T69
Achilles
8
0 / 6 / 0
4,792
479
3,574
9,761
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
ShellRipper
Bakasura
7
0 / 6 / 1
4,691
469
810
9,013
2,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 0 / 2
5,134
513
831
5,377
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
19
Kills
5
5
Deaths
21
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
2
6
2
L
He Bo
BOB1618
He Bo
2
5
0
0.4
W
Xbalanque
BaconRancher
Xbalanque
3
0
0
3
L
Anhur
BruhBalls
Anhur
2
4
1
0.63
W
0
1
4
2
L
Achilles
PR0PH3T69
Achilles
0
6
0
0
L
Bakasura
ShellRipper
Bakasura
0
6
1
0.08
W
Awilix
8
2
0
4
W
Hercules
Testiclees00
Hercules
7
0
0
7
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,727
Damage
12,458
26,769
Taken
38,626
11,929
Mitigated
19,029
7,709
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,654
224
0
0
3,813
1,352
441
3,038
508
41,349
0
L
He Bo
BOB1618
He Bo
4,821
103
0
910
7,147
1,716
0
1,001
6,050
34,591
0
W
Xbalanque
BaconRancher
Xbalanque
6,543
4,392
0
2,195
4,851
1,694
119
445
4,332
0
47,965
L
Anhur
BruhBalls
Anhur
2,422
1,944
0
366
7,328
1,823
0
639
6,689
0
17,598
W
1,008
261
952
1,440
4,329
2,718
241
228
4,101
8,214
0
L
Achilles
PR0PH3T69
Achilles
3,574
1,113
0
1,727
9,761
9,447
0
0
9,254
0
23,005
L
Bakasura
ShellRipper
Bakasura
810
651
0
989
9,013
2,907
0
2,720
6,085
0
14,556
W
Awilix
5,994
1,804
0
1,000
8,207
2,811
0
1,621
6,380
0
37,571
W
Hercules
Testiclees00
Hercules
6,528
3,043
0
2,122
5,569
3,354
60
0
4,943
0
49,457
L
831
66
196
2,216
5,377
3,136
0
34
5,343
3,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,651
Gold Earned
25,115
315
Minions Killed
172
0
Camps Cleared
0
928,605
Distance Traveled
886,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,593
659
86
9
0
182,986
0
L
He Bo
5,342
534
57
6
0
186,353
0
W
Xbalanque
6,139
614
73
7
0
163,315
0
L
Anhur
5,156
516
36
4
0
174,032
0
W
Cabrakan
5,515
552
14
1
0
154,610
0
L
Achilles
4,792
479
35
4
0
187,016
0
L
Bakasura
4,691
469
41
4
0
208,653
0
W
Awilix
6,750
675
51
5
0
218,747
0
W
Hercules
7,654
765
91
9
0
208,947
0
L
Ymir
5,134
513
3
0
0
130,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role