Player Matchup

Medusa
Medusa
AtylaHuryel
Medusa
Level 107
God Stats
4W - 2L
1,438 SR
Queue Stats
42W - 36L
1,505 Elo+
Solo
Kukulkan
Kukulkan
Cxrps
Kukulkan
Level 68
God Stats
4W - 2L
1,497 SR
Queue Stats
69W - 79L
1,357 Elo+
Solo
Yemoja
Yemoja
PikaUsedThunder
Yemoja
Level 65
God Stats
187W - 180L
1,493 SR
Queue Stats
187W - 185L
1,388 Elo+
Solo
Ratatoskr
Ratatoskr
sweet_primer
Ratatoskr
Level 66
God Stats
43W - 51L
1,409 SR
Queue Stats
1,323W - 1,354L
1,420 Elo+
Solo
Bellona
Bellona
wolffang75
Bellona
Level 57
God Stats
2W - 1L
1,472 SR
Queue Stats
11W - 10L
1,411 Elo+
Solo
Team Averages
Level 73
1,462 SR
1,416 Elo+

VS

Team Averages
Level 86
1,465 SR
1,348 Elo+
Lancelot
Lancelot
Avengers3664
Lancelot
Level 101
God Stats
19W - 21L
1,303 SR
Queue Stats
343W - 370L
1,389 Elo+
Solo
Pele
Pele
FutureAgate897
Pele
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 30L
1,336 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jihou
Ah Muzen Cab
Level 123
God Stats
1W - 3L
1,302 SR
Queue Stats
195W - 161L
1,245 Elo+
Solo
Ares
Ares
MightUninstall
Ares
Level 60
God Stats
1W - 1L
1,718 SR
Queue Stats
7W - 8L
1,477 Elo+
Solo
Poseidon
Poseidon
ianramirezz
Poseidon
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 24L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 3 / 1
7,988
499
6,646
8,997
3,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Cxrps
Kukulkan
15
1 / 1 / 0
8,892
556
7,585
9,498
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 3 / 1
7,256
454
3,718
8,896
5,736
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
sweet_primer
Ratatoskr
13
1 / 1 / 1
8,137
509
3,071
11,143
4,054
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
wolffang75
Bellona
15
1 / 1 / 1
9,333
583
6,578
11,102
12,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Avengers3664
Lancelot
13
1 / 2 / 1
6,946
434
8,553
12,611
5,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 1 / 0
8,497
531
5,570
12,776
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Jihou
Ah Muzen Cab
1
0 / 0 / 0
2,928
183
0
0
0
12
1 / 0 / 5
7,096
444
3,913
13,202
10,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
ianramirezz
Poseidon
13
1 / 2 / 2
7,436
465
8,040
10,450
3,790
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
8
9
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
3
1
0.5
L
Lancelot
Avengers3664
Lancelot
1
2
1
0.75
W
Kukulkan
Cxrps
Kukulkan
1
1
0
1
L
5
1
0
5
L
Ah Muzen Cab
Jihou
Ah Muzen Cab
0
0
0
0
L
1
0
5
3.5
W
1
3
1
0.5
L
Poseidon
ianramirezz
Poseidon
1
2
2
1
W
Ratatoskr
sweet_primer
Ratatoskr
1
1
1
1.5
W
Bellona
wolffang75
Bellona
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,598
Damage
26,076
49,636
Taken
49,039
30,198
Mitigated
24,474
12,896
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,646
4,270
0
2,042
8,997
3,466
3,276
3,452
5,545
0
62,698
L
Lancelot
Avengers3664
Lancelot
8,553
1,219
0
2,811
12,611
5,376
0
2,402
10,209
0
46,409
W
Kukulkan
Cxrps
Kukulkan
7,585
560
62
4,471
9,498
4,559
728
3,283
6,215
86,212
0
L
5,570
1,797
300
1,812
12,776
5,276
0
2,635
10,141
0
71,037
L
Ah Muzen Cab
Jihou
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
3,913
387
0
2,504
13,202
10,032
0
2,661
10,541
29,473
0
W
3,718
506
779
446
8,896
5,736
521
3,505
5,391
27,048
0
L
Poseidon
ianramirezz
Poseidon
8,040
1,173
0
2,881
10,450
3,790
0
3,605
6,845
63,895
0
W
Ratatoskr
sweet_primer
Ratatoskr
3,071
1,298
0
880
11,143
4,054
945
1,713
9,430
0
58,906
W
Bellona
wolffang75
Bellona
6,578
2,066
0
4,216
11,102
12,383
889
0
11,102
0
63,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
32,903
483
Minions Killed
289
0
Camps Cleared
0
1,423,899
Distance Traveled
1,308,286
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,988
499
104
7
0
282,664
0
L
Lancelot
6,946
434
56
4
0
350,797
0
W
Kukulkan
8,892
556
141
9
0
250,779
0
L
Pele
8,497
531
100
6
0
336,099
1
L
Ah Muzen Cab
2,928
183
0
0
0
0
0
L
Ares
7,096
444
43
3
0
313,471
2
W
Yemoja
7,256
454
42
3
0
277,056
4
L
Poseidon
7,436
465
90
6
0
307,919
0
W
Ratatoskr
8,137
509
79
5
0
343,279
0
W
Bellona
9,333
583
117
7
0
270,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role