Player Matchup

Yemoja
Yemoja
CaptainOrbit
Yemoja
Level 107
God Stats
23W - 12L
1,606 SR
Queue Stats
294W - 287L
1,515 Elo+
Party 1
Persephone
Persephone
Catmmander
Persephone
Level 106
God Stats
23W - 17L
1,529 SR
Queue Stats
339W - 305L
1,524 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NockSteady
Morgan Le Fay
Level 89
God Stats
39W - 27L
1,599 SR
Queue Stats
181W - 158L
1,476 Elo+
Solo
Ne Zha
Ne Zha
Rodrigo_Gutty23
Ne Zha
Level 134
God Stats
6W - 6L
1,303 SR
Queue Stats
177W - 177L
1,500 Elo+
Solo
King Arthur
King Arthur
SmiteBae4Life
King Arthur
Level 68
God Stats
7W - 6L
1,650 SR
Queue Stats
45W - 39L
1,495 Elo+
Party 1
Team Averages
Level 101
1,537 SR
1,502 Elo+

VS

Team Averages
Level 94
1,334 SR
1,445 Elo+
Tiamat
Tiamat
KillaCam XXI
Tiamat
Level 102
God Stats
0W - 2L
1,108 SR
Queue Stats
49W - 42L
1,532 Elo+
Party 2
Tyr
Tyr
KingDarius91704
Tyr
Level 145
God Stats
0W - 4L
1,232 SR
Queue Stats
42W - 55L
1,381 Elo+
Solo
Pele
Pele
PAPA_BACH
Pele
Level 79
God Stats
0W - 5L
1,047 SR
Queue Stats
33W - 45L
1,351 Elo+
Solo
Maui
Maui
TheAustinGray
Maui
Level 76
God Stats
1W - 2L
1,340 SR
Queue Stats
41W - 41L
1,465 Elo+
Party 2
Hachiman
Hachiman
highlander23
Hachiman
Level 66
God Stats
8W - 6L
1,942 SR
Queue Stats
123W - 122L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
3 / 2 / 9
7,468
574
5,007
9,951
7,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Catmmander
Persephone
13
3 / 1 / 3
8,043
619
7,815
5,080
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
NockSteady
Morgan Le Fay
11
2 / 1 / 1
6,528
502
7,334
6,633
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 1 / 5
8,138
626
6,784
10,411
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
SmiteBae4Life
King Arthur
12
3 / 3 / 5
7,591
584
10,382
14,228
15,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 2 / 0
6,910
532
6,428
8,120
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 7 / 2
6,597
507
6,351
14,081
8,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
10
2 / 6 / 5
6,469
498
6,939
12,182
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 1 / 3
5,828
448
2,332
8,380
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
highlander23
Hachiman
11
0 / 2 / 0
6,222
479
4,800
9,545
3,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
8
8
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
3
2
9
3.75
W
Persephone
Catmmander
Persephone
3
1
3
4.5
L
Tiamat
3
2
0
1.5
L
3
7
2
0.57
W
Morgan Le Fay
NockSteady
Morgan Le Fay
2
1
1
2.5
L
Pele
2
6
5
0.75
W
6
1
5
8.5
W
King Arthur
SmiteBae4Life
King Arthur
3
3
5
1.83
L
0
1
3
1.5
L
Hachiman
highlander23
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,322
Damage
26,850
46,303
Taken
52,308
30,955
Mitigated
27,851
10,075
Healing
12,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,007
1,090
2,435
2,121
9,951
7,318
0
2,513
7,438
23,102
0
W
Persephone
Catmmander
Persephone
7,815
171
0
439
5,080
1,620
438
3,195
1,883
55,154
0
L
Tiamat
6,428
749
0
2,938
8,120
4,351
0
5,155
2,965
54,013
0
L
6,351
1,938
0
2,512
14,081
8,791
0
1,417
12,664
0
33,766
W
Morgan Le Fay
NockSteady
Morgan Le Fay
7,334
513
0
2,261
6,633
2,773
369
321
6,312
37,111
0
L
Pele
6,939
2,343
0
1,724
12,182
4,607
37
3,332
8,850
0
35,671
W
6,784
2,232
0
1,419
10,411
4,033
1,094
2,205
8,206
0
67,000
W
King Arthur
SmiteBae4Life
King Arthur
10,382
1,533
0
1,400
14,228
15,211
80
524
13,704
369
50,606
L
2,332
234
0
2,124
8,380
6,981
0
3,685
4,695
14,016
0
L
Hachiman
highlander23
Hachiman
4,800
2,608
0
2,992
9,545
3,121
0
6,847
2,698
0
43,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,768
Gold Earned
32,026
350
Minions Killed
299
0
Camps Cleared
0
1,202,021
Distance Traveled
1,246,731
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,468
574
34
3
0
220,992
6
W
Persephone
8,043
619
106
8
0
253,157
2
L
Tiamat
6,910
532
98
8
0
231,590
0
L
Tyr
6,597
507
49
4
0
230,851
0
W
Morgan Le Fay
6,528
502
66
5
0
215,947
3
L
Pele
6,469
498
45
3
0
266,474
0
W
Ne Zha
8,138
626
86
7
0
304,600
0
W
King Arthur
7,591
584
58
4
0
207,325
0
L
Maui
5,828
448
22
2
0
252,975
0
L
Hachiman
6,222
479
85
7
0
264,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role