Player Matchup

Odin
Odin
Lighthex
Odin
Level 51
God Stats
1W - 2L
1,286 SR
Queue Stats
59W - 62L
1,408 Elo+
Party 2
Ah Puch
Ah Puch
SIRWAFFLESHC
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 74L
1,407 Elo+
Party 2
Baron Samedi
Baron Samedi
bcballn244
Baron Samedi
Level 31
God Stats
2W - 1L
1,442 SR
Queue Stats
41W - 29L
1,475 Elo+
Party 2
Team Averages
Level 50
1,409 SR
1,430 Elo+

VS

Team Averages
Level 105
1,526 SR
1,471 Elo+
Ishtar
Ishtar
BOSSxMANx0311
Ishtar
Level 107
God Stats
4W - 3L
1,519 SR
Queue Stats
42W - 45L
1,445 Elo+
Party 1
Ix Chel
Ix Chel
CHRISQUATCH69
Ix Chel
Level 149
God Stats
7W - 7L
1,560 SR
Queue Stats
32W - 38L
1,495 Elo+
Party 1
King Arthur
King Arthur
xixtoper
King Arthur
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 40L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
6 / 4 / 10
12,323
822
10,365
11,834
5,230
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
SIRWAFFLESHC
Ah Puch
15
8 / 4 / 11
12,568
838
14,743
11,718
4,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
bcballn244
Baron Samedi
16
5 / 3 / 13
12,542
836
15,447
11,711
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
11,207
747
6,252
13,983
6,071
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
16
8 / 7 / 3
12,975
865
12,041
14,922
6,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xixtoper
King Arthur
12
0 / 7 / 7
10,015
668
4,750
17,405
14,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
19
Kills
11
11
Deaths
19
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Ix Chel
8
7
3
1.36
W
Odin
6
4
10
2.75
W
Ah Puch
SIRWAFFLESHC
Ah Puch
8
4
11
3.38
W
Baron Samedi
bcballn244
Baron Samedi
5
3
13
3.83
L
King Arthur
xixtoper
King Arthur
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,555
Damage
23,043
35,263
Taken
46,310
16,411
Mitigated
27,076
8,770
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,252
2,958
0
1,634
13,983
6,071
1,787
7,656
6,327
0
26,467
L
Ix Chel
12,041
996
197
829
14,922
6,505
796
10,219
4,703
59,615
0
W
Odin
10,365
2,020
0
415
11,834
5,230
978
3,794
8,040
0
32,987
W
Ah Puch
SIRWAFFLESHC
Ah Puch
14,743
300
0
3,165
11,718
4,864
581
5,359
6,359
45,644
0
W
Baron Samedi
bcballn244
Baron Samedi
15,447
1,164
1,136
4,054
11,711
6,317
864
3,380
8,331
68,251
0
L
King Arthur
xixtoper
King Arthur
4,750
266
0
778
17,405
14,500
250
12,544
4,861
0
23,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,433
Gold Earned
34,197
161
Minions Killed
172
0
Camps Cleared
0
799,576
Distance Traveled
684,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,207
747
49
3
0
221,842
0
L
Ix Chel
12,975
865
92
6
0
218,086
0
W
Odin
12,323
822
29
2
0
285,279
0
W
Ah Puch
12,568
838
36
2
0
270,807
0
W
Baron Samedi
12,542
836
96
6
0
243,490
0
L
King Arthur
10,015
668
31
2
0
244,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role