Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Kyradono
Nemesis
Level 87
God Stats
2W - 7L
1,500 SR
Queue Stats
12W - 25L
1,440 Elo+
Party 2
Horus
Horus
Sploosh2
Horus
Level 115
God Stats
10W - 11L
1,616 SR
Queue Stats
50W - 51L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
Styxthefallen
Cthulhu
Level 149
God Stats
2W - 10L
1,408 SR
Queue Stats
60W - 68L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
truecherypopper
Nu Wa
Level 106
God Stats
0W - 1L
1,589 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 2
Team Averages
Level 121
1,523 SR
1,538 Elo+

VS

Team Averages
Level 126
1,576 SR
1,526 Elo+
Baba Yaga
Baba Yaga
AEssentials
Baba Yaga
Level 157
God Stats
14W - 11L
1,572 SR
Queue Stats
176W - 192L
1,498 Elo+
Party 1
Khepri
Khepri
FistFullOfEbola
Khepri
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
85W - 79L
1,506 Elo+
Solo
Serqet
Serqet
Lotalis
Serqet
Level 158
God Stats
5W - 4L
1,590 SR
Queue Stats
477W - 456L
1,579 Elo+
Party 1
Ishtar
Ishtar
Swiftly RamPage
Ishtar
Level 156
God Stats
5W - 3L
1,615 SR
Queue Stats
103W - 113L
1,559 Elo+
Party 1
Hera
Hera
llGroundZeroll
Hera
Level 28
God Stats
22W - 19L
1,603 SR
Queue Stats
111W - 115L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
0 / 3 / 0
6,168
514
6,143
9,234
2,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Kyradono
Nemesis
11
0 / 3 / 1
6,307
526
1,311
8,699
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Sploosh2
Horus
8
0 / 4 / 0
5,564
464
3,485
10,975
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cthulhu
12
1 / 1 / 0
6,533
544
3,378
6,893
5,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 0
6,221
518
1,807
4,610
1,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AEssentials
Baba Yaga
13
1 / 1 / 0
7,669
639
2,222
6,580
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 6
6,783
565
1,740
6,620
5,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Serqet
Lotalis
Serqet
13
8 / 0 / 2
7,880
657
8,411
8,562
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 0 / 3
7,242
604
8,145
6,723
3,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 2
7,393
616
2,492
3,211
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
14
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
0
0
W
Baba Yaga
AEssentials
Baba Yaga
1
1
0
1
W
1
0
6
4
L
Nemesis
Kyradono
Nemesis
0
3
1
0.17
W
Serqet
Lotalis
Serqet
8
0
2
9
L
Horus
Sploosh2
Horus
0
4
0
0
L
Cthulhu
1
1
0
1
W
3
0
3
4.5
W
0
0
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,124
Damage
23,010
40,411
Taken
31,696
20,508
Mitigated
16,119
8,750
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,143
4,103
0
3,360
9,234
2,742
0
415
8,651
0
51,435
W
Baba Yaga
AEssentials
Baba Yaga
2,222
350
0
2,219
6,580
3,464
0
3,045
2,949
60,759
0
W
1,740
355
0
2,120
6,620
5,254
0
53
6,497
18,739
0
L
Nemesis
Kyradono
Nemesis
1,311
475
0
615
8,699
2,888
0
1,066
7,633
0
43,467
W
Serqet
Lotalis
Serqet
8,411
1,129
0
1,849
8,562
3,344
0
602
7,890
0
60,007
L
Horus
Sploosh2
Horus
3,485
1,289
120
2,780
10,975
8,106
0
1,391
9,393
0
15,384
L
Cthulhu
3,378
62
0
1,825
6,893
5,613
0
1,820
5,073
45,312
0
W
8,145
4,741
0
4,106
6,723
3,056
437
252
6,437
0
57,431
W
2,492
351
0
1,428
3,211
1,001
0
397
2,738
61,090
0
L
1,807
181
0
50
4,610
1,159
0
1,762
2,680
35,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,793
Gold Earned
36,967
348
Minions Killed
456
0
Camps Cleared
0
1,197,864
Distance Traveled
1,300,855
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,168
514
97
8
0
227,733
0
W
Baba Yaga
7,669
639
116
10
0
213,033
0
W
Khepri
6,783
565
15
1
0
277,146
3
L
Nemesis
6,307
526
76
6
0
296,039
0
W
Serqet
7,880
657
87
7
0
331,858
1
L
Horus
5,564
464
24
2
0
219,866
0
L
Cthulhu
6,533
544
74
6
0
225,463
0
W
Ishtar
7,242
604
105
9
0
224,847
0
W
Hera
7,393
616
133
11
0
253,971
0
L
Nu Wa
6,221
518
77
6
0
228,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role