Player Matchup

Hachiman
Hachiman
Djawsome3219
Hachiman
Level 126
God Stats
14W - 15L
1,568 SR
Queue Stats
216W - 216L
1,532 Elo+
Party 3
Baron Samedi
Baron Samedi
FuZioNxFr3Z3R
Baron Samedi
Level 169
God Stats
8W - 4L
1,525 SR
Queue Stats
65W - 47L
1,591 Elo+
Party 2
Nemesis
Nemesis
LOLOXJOX
Nemesis
Level 129
God Stats
10W - 8L
1,421 SR
Queue Stats
235W - 222L
1,605 Elo+
Solo
Ymir
Ymir
Sedated22
Ymir
Level 158
God Stats
22W - 19L
1,563 SR
Queue Stats
662W - 618L
1,597 Elo+
Party 3
He Bo
He Bo
TwoInchCoQQ
He Bo
Level 29
God Stats
3W - 3L
1,489 SR
Queue Stats
79W - 60L
1,568 Elo+
Party 2
Team Averages
Level 122
1,513 SR
1,579 Elo+

VS

Team Averages
Level 125
1,528 SR
1,496 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
 
Maui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JointedRumble60
Apollo
Level 127
God Stats
9W - 8L
1,559 SR
Queue Stats
368W - 345L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Subiewoo
Nu Wa
Level 106
God Stats
2W - 2L
1,583 SR
Queue Stats
27W - 38L
1,438 Elo+
Party 1
Achilles
Achilles
xLEGENDx415
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 137L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Djawsome3219
Hachiman
13
3 / 1 / 4
7,996
533
9,651
9,441
4,458
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
FuZioNxFr3Z3R
Baron Samedi
14
1 / 1 / 2
8,517
568
6,763
8,085
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
LOLOXJOX
Nemesis
14
0 / 1 / 0
8,564
571
8,324
12,219
7,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ymir
12
1 / 1 / 6
7,450
497
5,076
9,103
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 1 / 2
8,924
595
9,178
9,094
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
1 / 2 / 1
7,322
488
7,117
11,658
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
 
Maui
10
1 / 6 / 2
6,628
442
2,683
16,188
15,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 3 / 1
7,214
481
9,531
10,911
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Subiewoo
Nu Wa
13
1 / 2 / 2
7,576
505
4,849
6,905
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
xLEGENDx415
Achilles
14
1 / 0 / 0
7,664
511
7,128
12,880
14,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
13
Kills
5
5
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
2
1
0.75
L
Maui
 
Maui
1
6
2
0.33
W
Hachiman
Djawsome3219
Hachiman
3
1
4
5
W
Baron Samedi
FuZioNxFr3Z3R
Baron Samedi
1
1
2
2
L
1
3
1
0.5
W
Nemesis
LOLOXJOX
Nemesis
0
1
0
0
W
Ymir
1
1
6
4
L
Nu Wa
Subiewoo
Nu Wa
1
2
2
1
W
8
1
2
9
L
Achilles
xLEGENDx415
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,992
Damage
31,308
47,942
Taken
58,542
26,599
Mitigated
41,321
23,239
Healing
14,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,117
1,145
0
1,496
11,658
4,707
0
4,777
6,881
0
66,627
L
Maui
 
Maui
2,683
814
1,420
1,940
16,188
15,208
0
7,439
8,749
14,217
0
W
Hachiman
Djawsome3219
Hachiman
9,651
8,223
0
4,290
9,441
4,458
739
1,880
7,561
0
60,602
W
Baron Samedi
FuZioNxFr3Z3R
Baron Samedi
6,763
476
87
2,699
8,085
3,830
0
2,849
5,236
67,584
0
L
9,531
6,559
0
2,503
10,911
4,765
0
3,006
7,905
0
57,570
W
Nemesis
LOLOXJOX
Nemesis
8,324
3,415
0
7,013
12,219
7,088
0
276
11,943
0
76,131
W
Ymir
5,076
942
336
3,202
9,103
7,556
0
1,475
7,628
26,770
0
L
Nu Wa
Subiewoo
Nu Wa
4,849
963
0
746
6,905
2,568
0
5,248
1,657
52,742
0
W
9,178
595
0
5,612
9,094
3,667
0
1,052
8,042
71,924
0
L
Achilles
xLEGENDx415
Achilles
7,128
2,037
0
6,655
12,880
14,073
0
547
12,333
0
59,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,451
Gold Earned
36,404
491
Minions Killed
386
0
Camps Cleared
0
1,413,916
Distance Traveled
1,450,385
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,322
488
98
7
0
341,228
0
L
Maui
6,628
442
13
1
0
279,657
3
W
Hachiman
7,996
533
85
6
0
247,749
0
W
Baron Samedi
8,517
568
123
8
0
287,150
2
L
Apollo
7,214
481
95
6
0
252,278
1
W
Nemesis
8,564
571
139
9
0
332,356
0
W
Ymir
7,450
497
20
1
0
236,644
0
L
Nu Wa
7,576
505
72
5
0
257,052
0
W
He Bo
8,924
595
124
8
0
310,017
2
L
Achilles
7,664
511
108
7
0
320,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role