Player Matchup

Maui
Maui
BongRipzForJesus
Maui
Level 159
God Stats
6W - 5L
1,602 SR
Queue Stats
93W - 82L
1,452 Elo+
Party 1
Agni
Agni
FlamingFragIt
Agni
Level 45
God Stats
14W - 13L
1,521 SR
Queue Stats
119W - 148L
1,427 Elo+
Solo
Zeus
Zeus
Rugmatt
Zeus
Level 141
God Stats
0W - 1L
1,739 SR
Queue Stats
67W - 45L
1,580 Elo+
Party 1
Neith
Neith
SoonerPokes15
Neith
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
King Arthur
King Arthur
tjmat99
King Arthur
Level 105
God Stats
4W - 3L
1,803 SR
Queue Stats
9W - 14L
1,567 Elo+
Solo
Team Averages
Level 96
1,633 SR
1,505 Elo+

VS

Team Averages
Level 129
1,668 SR
1,561 Elo+
Artio
Artio
Japanese News
Artio
Level 102
God Stats
79W - 59L
1,665 SR
Queue Stats
424W - 420L
1,545 Elo+
Solo
Kukulkan
Kukulkan
Malicious778
Kukulkan
Level 87
God Stats
11W - 10L
1,598 SR
Queue Stats
223W - 208L
1,528 Elo+
Solo
Skadi
Skadi
SuubyWuuby
Skadi
Level 168
God Stats
14W - 8L
1,513 SR
Queue Stats
427W - 382L
1,556 Elo+
Solo
Ne Zha
Ne Zha
agamerguy95
Ne Zha
Level 159
God Stats
9W - 1L
1,921 SR
Queue Stats
276W - 164L
1,662 Elo+
Solo
Anubis
Anubis
dspuds
Anubis
Level 127
God Stats
47W - 36L
1,642 SR
Queue Stats
656W - 637L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 5
6,690
669
3,716
12,462
11,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 2 / 1
6,806
681
4,660
8,803
4,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zeus
Rugmatt
Zeus
13
2 / 2 / 1
7,288
729
8,431
6,381
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 4
6,809
681
5,138
7,577
3,656
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
tjmat99
King Arthur
13
2 / 2 / 3
6,969
697
7,300
12,694
11,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
7,962
796
5,817
11,925
12,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Malicious778
Kukulkan
15
2 / 0 / 5
7,932
793
10,000
4,357
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
15
6 / 3 / 3
8,212
821
13,953
6,601
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ne Zha
14
1 / 1 / 4
7,504
750
5,694
8,453
8,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
dspuds
Anubis
14
2 / 0 / 6
7,461
746
6,798
6,604
3,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
5
Kills
14
14
Deaths
5
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
0
2
1
0.25
W
3
1
4
5
W
Kukulkan
Malicious778
Kukulkan
2
0
5
4.5
L
Zeus
Rugmatt
Zeus
2
2
1
1.25
L
1
3
4
1
W
Skadi
6
3
3
2.5
W
Ne Zha
1
1
4
3
W
Anubis
dspuds
Anubis
2
0
6
5
L
King Arthur
tjmat99
King Arthur
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,245
Damage
42,262
47,917
Taken
37,940
33,388
Mitigated
28,562
4,000
Healing
9,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,716
782
0
1,083
12,462
11,509
0
4,946
7,516
8,083
0
L
4,660
224
0
713
8,803
4,182
0
3,429
5,374
24,712
0
W
5,817
717
872
4,400
11,925
12,478
0
2,766
8,759
15,543
464
W
Kukulkan
Malicious778
Kukulkan
10,000
779
0
0
4,357
1,954
441
1,734
2,505
34,215
0
L
Zeus
Rugmatt
Zeus
8,431
878
0
840
6,381
2,183
0
2,525
3,856
24,314
0
L
5,138
2,297
0
951
7,577
3,656
0
3,945
3,632
0
15,845
W
Skadi
13,953
6,919
0
670
6,601
2,549
352
4,193
2,322
0
27,268
W
Ne Zha
5,694
768
0
1,849
8,453
8,014
111
4,250
4,088
0
26,529
W
Anubis
dspuds
Anubis
6,798
276
0
1,588
6,604
3,567
682
3,864
2,656
25,372
0
L
King Arthur
tjmat99
King Arthur
7,300
334
0
413
12,694
11,858
0
7,306
5,388
0
18,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,562
Gold Earned
39,071
153
Minions Killed
216
0
Camps Cleared
0
951,368
Distance Traveled
1,055,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,690
669
8
1
0
187,499
0
L
Agni
6,806
681
49
5
0
199,353
0
W
Artio
7,962
796
18
2
0
207,216
0
W
Kukulkan
7,932
793
66
7
0
212,847
0
L
Zeus
7,288
729
45
5
0
185,045
0
L
Neith
6,809
681
33
3
0
177,587
0
W
Skadi
8,212
821
43
4
0
207,742
0
W
Ne Zha
7,504
750
34
3
0
203,815
0
W
Anubis
7,461
746
55
6
0
223,795
0
L
King Arthur
6,969
697
18
2
0
201,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role