Player Matchup

Nu Wa
Nu Wa
Cerv1taur
Nu Wa
Level 65
God Stats
19W - 8L
1,628 SR
Queue Stats
78W - 81L
1,442 Elo+
Party 1
Jing Wei
Jing Wei
GxthTea
Jing Wei
Level 47
God Stats
18W - 27L
1,560 SR
Queue Stats
219W - 226L
1,384 Elo+
Solo
Nemesis
Nemesis
LivingRevenge
Nemesis
Level 85
God Stats
16W - 15L
1,493 SR
Queue Stats
233W - 216L
1,445 Elo+
Party 1
Nike
Nike
rage_monster_21
Nike
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,440 Elo+
Solo
Horus
Horus
wall378sinister
Horus
Level 76
God Stats
9W - 5L
1,682 SR
Queue Stats
138W - 147L
1,464 Elo+
Solo
Team Averages
Level 69
1,573 SR
1,435 Elo+

VS

Team Averages
Level 92
1,605 SR
1,394 Elo+
Poseidon
Poseidon
 
Poseidon
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
NzT_T10_Patinha
Hera
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 63L
1,278 Elo+
Party 2
Chang'e
Chang'e
Pato Vicious
Chang'e
Level 102
God Stats
2W - 4L
1,676 SR
Queue Stats
181W - 168L
1,485 Elo+
Solo
Odin
Odin
lvsmendes_2000
Odin
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 61L
1,264 Elo+
Party 2
Thor
Thor
wolffang75
Thor
Level 57
God Stats
2W - 1L
1,849 SR
Queue Stats
11W - 10L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cerv1taur
Nu Wa
9
2 / 2 / 1
5,959
596
4,341
5,236
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
GxthTea
Jing Wei
9
2 / 0 / 2
5,569
557
3,631
5,282
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
11
1 / 1 / 2
6,204
620
1,555
5,551
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 2
6,301
630
3,511
7,015
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 2 / 2
5,239
524
1,930
9,009
6,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
4
2 / 0 / 0
4,358
436
1,938
1,942
368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
3 / 2 / 0
5,519
552
4,562
6,129
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Pato Vicious
Chang'e
8
1 / 2 / 3
5,039
504
7,530
8,961
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 1 / 1
4,524
452
3,355
6,064
4,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 1 / 0
3,887
389
200
3,687
1,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
6
Kills
6
6
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
0
0
2
W
Nu Wa
Cerv1taur
Nu Wa
2
2
1
1.25
W
Jing Wei
GxthTea
Jing Wei
2
0
2
3
W
Nemesis
1
1
2
2
L
3
2
0
1.5
L
Chang'e
Pato Vicious
Chang'e
1
2
3
1.25
L
0
1
1
0.5
W
0
1
2
1
W
1
2
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,968
Damage
17,585
32,093
Taken
26,783
16,094
Mitigated
9,886
5,630
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,938
584
0
659
1,942
368
0
181
1,761
12,262
0
W
Nu Wa
Cerv1taur
Nu Wa
4,341
1,703
0
250
5,236
1,545
770
2,461
2,775
37,267
0
W
Jing Wei
GxthTea
Jing Wei
3,631
2,435
0
2,173
5,282
1,825
739
2,269
3,013
0
34,599
W
Nemesis
1,555
489
0
468
5,551
1,913
16
2,006
3,545
0
35,034
L
4,562
1,096
0
1,424
6,129
1,804
76
3,504
2,625
36,346
0
L
Chang'e
Pato Vicious
Chang'e
7,530
1,432
473
3,295
8,961
2,640
90
528
8,433
30,838
0
L
3,355
812
0
1,709
6,064
4,010
0
128
5,936
0
22,667
W
3,511
720
0
337
7,015
4,170
0
1,001
6,014
0
48,237
W
1,930
1,135
506
1,896
9,009
6,641
117
6,293
2,716
0
8,666
L
200
0
0
740
3,687
1,064
0
0
3,687
0
11,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
23,327
249
Minions Killed
167
0
Camps Cleared
0
921,317
Distance Traveled
716,902
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
4,358
436
19
2
0
82,805
1
W
Nu Wa
5,959
596
49
5
0
181,244
0
W
Jing Wei
5,569
557
54
5
0
177,536
0
W
Nemesis
6,204
620
64
6
0
228,441
0
L
Hera
5,519
552
65
7
0
181,923
0
L
Chang'e
5,039
504
34
3
0
185,782
0
L
Odin
4,524
452
32
3
0
211,026
0
W
Nike
6,301
630
74
7
0
165,144
0
W
Horus
5,239
524
8
1
0
168,952
0
L
Thor
3,887
389
17
2
0
55,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role