Player Matchup

Merlin
Merlin
FSP BeNeRd
Merlin
Level 29
God Stats
18W - 21L
1,446 SR
Queue Stats
133W - 217L
1,233 Elo+
Party 1
Fenrir
Fenrir
Loki kl1o Qc
Fenrir
Level 64
God Stats
6W - 13L
1,364 SR
Queue Stats
193W - 290L
1,288 Elo+
Party 1
Artemis
Artemis
SniperMomQc
Artemis
Level 118
God Stats
18W - 17L
1,681 SR
Queue Stats
340W - 450L
1,310 Elo+
Party 1
Team Averages
Level 70
1,497 SR
1,277 Elo+

VS

Team Averages
Level 53
1,377 SR
1,398 Elo+
Pele
Pele
Bsmonds
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,417 Elo+
Party 2
Hachiman
Hachiman
IvolusGrimwood
Hachiman
Level 109
God Stats
15W - 26L
1,125 SR
Queue Stats
122W - 158L
1,301 Elo+
Solo
Bacchus
Bacchus
Mattjhendo
Bacchus
Level 35
God Stats
6W - 1L
1,507 SR
Queue Stats
36W - 26L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FSP BeNeRd
Merlin
13
0 / 6 / 3
10,890
641
6,071
12,912
4,688
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
12
0 / 9 / 4
10,576
622
4,909
18,597
6,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
SniperMomQc
Artemis
17
5 / 1 / 0
13,082
770
15,184
12,428
4,609
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bsmonds
Pele
15
5 / 1 / 6
13,444
791
11,504
13,142
5,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
16
9 / 4 / 6
14,023
825
16,954
12,290
5,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Mattjhendo
Bacchus
17
2 / 0 / 13
13,376
787
9,701
15,553
26,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
16
16
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
Bsmonds
Pele
5
1
6
8
L
Merlin
FSP BeNeRd
Merlin
0
6
3
0.25
W
Hachiman
9
4
6
3
L
Fenrir
0
9
4
0.22
W
Bacchus
Mattjhendo
Bacchus
2
0
13
8.5
L
Artemis
SniperMomQc
Artemis
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,164
Damage
38,159
43,937
Taken
40,985
15,565
Mitigated
38,496
6,689
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Bsmonds
Pele
11,504
1,315
0
6,088
13,142
5,987
460
1,375
11,767
0
80,366
L
Merlin
FSP BeNeRd
Merlin
6,071
282
0
2,215
12,912
4,688
0
3,860
9,052
29,457
0
W
Hachiman
16,954
11,000
0
933
12,290
5,659
3,119
1,345
10,945
0
62,290
L
Fenrir
4,909
791
0
2,442
18,597
6,268
0
2,696
15,901
0
13,616
W
Bacchus
Mattjhendo
Bacchus
9,701
989
0
5,100
15,553
26,850
0
4,020
11,533
39,825
0
L
Artemis
SniperMomQc
Artemis
15,184
5,233
0
2,032
12,428
4,609
0
3,477
8,951
0
70,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
40,843
136
Minions Killed
207
0
Camps Cleared
0
747,239
Distance Traveled
974,202
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,444
791
86
5
0
328,026
0
L
Merlin
10,890
641
53
3
0
236,157
0
W
Hachiman
14,023
825
84
5
0
289,492
3
L
Fenrir
10,576
622
13
1
0
241,370
0
W
Bacchus
13,376
787
37
2
0
356,684
0
L
Artemis
13,082
770
70
4
0
269,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role