Player Matchup

Zeus
Zeus
Platinum II
 
Zeus
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Gold I
Hey_Noah
Martichoras
Gold I
Level 157
God Stats
13W - 8L
1,649 SR
Queue Stats
245W - 242L
1,611 MMR
Solo
Athena
Athena
Platinum V
Manuel94Garcia
Athena
Platinum V
Level 156
God Stats
56W - 62L
1,560 SR
Queue Stats
136W - 131L
1,697 MMR
Party 1
Bakasura
Bakasura
Gold III
Recoilcontrol
Bakasura
Gold III
Level 149
God Stats
2W - 0L
1,486 SR
Queue Stats
37W - 35L
1,503 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
insurtz
Cu Chulainn
Gold IV
Level 157
God Stats
1W - 1L
1,342 SR
Queue Stats
37W - 31L
1,608 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,507 SR
1,584 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,527 SR
1,602 MMR
Hun Batz
Hun Batz
Silver I
Gurujet
Hun Batz
Silver I
Level 107
God Stats
0W - 1L
1,497 SR
Queue Stats
16W - 14L
1,589 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Ramsterer
Ah Muzen Cab
Silver I
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 87L
1,631 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
XxOmixamxX
Gilgamesh
Silver I
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 88L
1,621 MMR
Party 2
Anubis
Anubis
Platinum V
shangrenguapi
Anubis
Platinum V
Level 218
God Stats
9W - 9L
1,638 SR
Queue Stats
556W - 549L
1,580 MMR
Solo
Ix Chel
Ix Chel
Gold IV
xShawnxBallzx
Ix Chel
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
10 / 2 / 2
12,896
645
14,856
12,349
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
Hey_Noah
Martichoras
18
4 / 1 / 0
11,314
566
10,186
14,359
6,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 0 / 7
11,255
563
4,820
11,776
11,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Recoilcontrol
Bakasura
20
5 / 1 / 4
12,512
626
8,461
14,773
7,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
insurtz
Cu Chulainn
17
3 / 4 / 2
11,627
581
17,912
21,393
31,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TyrVamanaThorChang'e

VS

Bans
Morgan Le FaySerqetBaba YagaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Gurujet
Hun Batz
18
4 / 3 / 1
11,470
574
9,303
14,669
6,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Ramsterer
Ah Muzen Cab
17
0 / 1 / 1
10,326
516
6,456
9,618
4,381
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
XxOmixamxX
Gilgamesh
17
1 / 3 / 3
10,150
508
7,718
18,729
21,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 9 / 1
10,185
509
12,319
18,959
9,577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ix Chel
16
1 / 8 / 2
9,954
498
6,429
14,841
6,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
24
Kills
8
8
Deaths
24
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
2
2
5.5
L
Hun Batz
Gurujet
Hun Batz
4
3
1
1.5
W
Martichoras
Hey_Noah
Martichoras
4
1
0
4
W
2
0
7
5.5
L
Ah Muzen Cab
Ramsterer
Ah Muzen Cab
0
1
1
0.5
W
Bakasura
Recoilcontrol
Bakasura
5
1
4
7
L
Gilgamesh
XxOmixamxX
Gilgamesh
1
3
3
0.83
W
Cu Chulainn
insurtz
Cu Chulainn
3
4
2
1
L
2
9
1
0.28
L
Ix Chel
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,235
Damage
42,225
74,650
Taken
76,816
60,570
Mitigated
48,244
17,768
Healing
14,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,856
1,742
0
1,792
12,349
4,089
540
7,759
4,590
106,317
0
L
Hun Batz
Gurujet
Hun Batz
9,303
3,033
0
580
14,669
6,926
400
2,525
12,052
0
104,318
W
Martichoras
Hey_Noah
Martichoras
10,186
2,849
0
4,446
14,359
6,263
3,713
4,553
9,806
0
101,150
W
4,820
1,416
0
4,407
11,776
11,565
607
4,689
7,087
28,872
0
L
Ah Muzen Cab
Ramsterer
Ah Muzen Cab
6,456
4,091
0
4,228
9,618
4,381
720
552
9,066
0
94,696
W
Bakasura
Recoilcontrol
Bakasura
8,461
6,626
0
5,398
14,773
7,371
0
4,303
10,470
0
119,263
L
Gilgamesh
XxOmixamxX
Gilgamesh
7,718
2,495
0
3,702
18,729
21,338
0
837
17,891
0
78,358
W
Cu Chulainn
insurtz
Cu Chulainn
17,912
2,630
0
1,725
21,393
31,282
226
2,127
19,266
2,254
88,767
L
12,319
591
0
4,219
18,959
9,577
0
6,274
12,267
81,584
0
L
Ix Chel
6,429
660
433
1,445
14,841
6,022
48
10,783
3,988
72,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,604
Gold Earned
52,085
682
Minions Killed
722
0
Camps Cleared
0
2,067,652
Distance Traveled
2,030,537
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,896
645
162
8
0
401,682
4
L
Hun Batz
11,470
574
163
8
0
460,881
2
W
Martichoras
11,314
566
177
9
0
371,966
4
W
Athena
11,255
563
40
2
0
447,724
6
L
Ah Muzen Cab
10,326
516
156
8
0
440,869
3
W
Bakasura
12,512
626
174
9
0
475,403
3
L
Gilgamesh
10,150
508
133
7
0
391,669
12
W
Cu Chulainn
11,627
581
129
6
0
370,877
0
L
Anubis
10,185
509
130
7
0
357,081
0
L
Ix Chel
9,954
498
140
7
0
380,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role