Player Matchup

Jormungandr
Jormungandr
IRB__GOTTI
Jormungandr
Level 143
God Stats
127W - 109L
1,557 SR
Queue Stats
380W - 362L
1,470 Elo+
Party 1
Neith
Neith
ProteusTales
Neith
Level 114
God Stats
67W - 64L
1,644 SR
Queue Stats
170W - 184L
1,527 Elo+
Solo
Vulcan
Vulcan
Sarnuval
Vulcan
Level 120
God Stats
2W - 0L
1,782 SR
Queue Stats
14W - 10L
1,675 Elo+
Party 1
Guan Yu
Guan Yu
SliggaMcjigga
Guan Yu
Level 159
God Stats
3W - 1L
1,524 SR
Queue Stats
179W - 166L
1,632 Elo+
Party 1
Ratatoskr
Ratatoskr
xNATIVExKNIGHTx
Ratatoskr
Level 103
God Stats
4W - 8L
1,270 SR
Queue Stats
270W - 225L
1,548 Elo+
Solo
Team Averages
Level 128
1,555 SR
1,570 Elo+

VS

Team Averages
Level 93
1,527 SR
1,491 Elo+
Sol
Sol
Juanva_sanchez2
Sol
Level 107
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 9L
1,419 Elo+
Party 2
Yemoja
Yemoja
Trongo14
Yemoja
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 9L
1,419 Elo+
Party 2
Nemesis
Nemesis
Valentxch
Nemesis
Level 152
God Stats
4W - 5L
1,597 SR
Queue Stats
12W - 18L
1,572 Elo+
Solo
Hera
Hera
eddymonster
Hera
Level 102
God Stats
10W - 10L
1,460 SR
Queue Stats
171W - 177L
1,544 Elo+
Solo
Serqet
Serqet
empyraa
Serqet
Level 88
God Stats
1W - 1L
1,773 SR
Queue Stats
139W - 136L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IRB__GOTTI
Jormungandr
10
2 / 1 / 5
6,071
552
4,925
7,251
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 0 / 5
6,102
555
5,728
3,796
1,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Sarnuval
Vulcan
12
1 / 0 / 2
6,139
558
3,420
3,762
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
11
1 / 1 / 3
6,589
599
5,377
10,178
7,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
xNATIVExKNIGHTx
Ratatoskr
10
8 / 0 / 2
6,984
635
5,811
7,593
2,331
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,134
558
5,942
10,120
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Trongo14
Yemoja
8
0 / 3 / 0
5,024
457
1,187
7,307
3,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Valentxch
Nemesis
9
0 / 3 / 0
5,676
516
3,492
9,342
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 0
6,366
579
3,317
5,449
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
empyraa
Serqet
8
0 / 3 / 0
4,973
452
3,272
9,065
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
15
Kills
2
2
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
IRB__GOTTI
Jormungandr
2
1
5
4.5
L
1
3
0
0.33
W
3
0
5
5.5
W
Vulcan
Sarnuval
Vulcan
1
0
2
2
W
Guan Yu
1
1
3
2.5
L
Yemoja
Trongo14
Yemoja
0
3
0
0
L
Nemesis
Valentxch
Nemesis
0
3
0
0
L
1
3
0
0.33
L
Serqet
empyraa
Serqet
0
3
0
0
W
Ratatoskr
xNATIVExKNIGHTx
Ratatoskr
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,261
Damage
17,210
32,580
Taken
41,283
16,516
Mitigated
13,295
10,938
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
IRB__GOTTI
Jormungandr
4,925
1,243
97
1,840
7,251
4,336
0
1,513
5,738
28,471
0
L
5,942
3,487
0
4,415
10,120
1,592
0
0
10,120
48,630
0
W
5,728
2,436
0
846
3,796
1,079
1,289
828
2,968
0
33,075
W
Vulcan
Sarnuval
Vulcan
3,420
878
0
1,308
3,762
1,271
0
1,470
2,292
40,285
0
W
Guan Yu
5,377
638
195
5,282
10,178
7,499
0
5,427
4,565
0
46,051
L
Yemoja
Trongo14
Yemoja
1,187
593
1,632
888
7,307
3,901
0
2,997
4,310
9,389
0
L
Nemesis
Valentxch
Nemesis
3,492
1,697
0
2,682
9,342
3,201
0
2,218
7,124
0
46,988
L
3,317
1,009
0
665
5,449
1,854
0
2,167
3,282
54,180
0
L
Serqet
empyraa
Serqet
3,272
728
0
751
9,065
2,747
0
963
8,102
0
32,534
W
Ratatoskr
xNATIVExKNIGHTx
Ratatoskr
5,811
2,165
0
1,370
7,593
2,331
0
1,208
6,229
0
35,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,885
Gold Earned
28,173
282
Minions Killed
339
0
Camps Cleared
0
1,044,319
Distance Traveled
1,020,016
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,071
552
38
3
0
200,335
3
L
Sol
6,134
558
80
7
0
185,467
0
W
Neith
6,102
555
55
5
0
185,998
0
W
Vulcan
6,139
558
71
6
0
178,099
1
W
Guan Yu
6,589
599
63
6
0
204,102
0
L
Yemoja
5,024
457
8
1
0
178,067
0
L
Nemesis
5,676
516
86
8
0
215,770
0
L
Hera
6,366
579
114
10
0
206,646
0
L
Serqet
4,973
452
51
5
0
234,066
0
W
Ratatoskr
6,984
635
55
5
0
275,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role