Player Matchup

Cliodhna
Cliodhna
MidwayWharf2051
Cliodhna
Level 105
God Stats
2W - 4L
1,385 SR
Queue Stats
56W - 53L
1,391 Elo+
Party 2
Apollo
Apollo
Miismuchaaa
Apollo
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,286 Elo+
Party 2
Ao Kuang
Ao Kuang
SaucyNugs1
Ao Kuang
Level 104
God Stats
28W - 20L
1,611 SR
Queue Stats
265W - 246L
1,590 Elo+
Solo
Ymir
Ymir
panithor0516
Ymir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,558 Elo+
Party 2
Ra
Ra
sebastiago12314
Ra
Level 102
God Stats
5W - 4L
1,311 SR
Queue Stats
26W - 37L
1,350 Elo+
Party 2
Team Averages
Level 70
1,461 SR
1,435 Elo+

VS

Team Averages
Level 65
1,666 SR
1,507 Elo+
Mercury
Mercury
AJG815
Mercury
Level 82
God Stats
15W - 6L
1,850 SR
Queue Stats
130W - 123L
1,470 Elo+
Solo
Danzaburou
Danzaburou
FrostiIX42
Danzaburou
Level 26
God Stats
82W - 62L
1,739 SR
Queue Stats
122W - 107L
1,533 Elo+
Party 1
Tyr
Tyr
Sonaltes
Tyr
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
375W - 351L
1,530 Elo+
Party 1
Anubis
Anubis
TH3JoK3RQc
Anubis
Level 45
God Stats
149W - 145L
1,649 SR
Queue Stats
504W - 486L
1,573 Elo+
Party 1
Artio
Artio
TempestQc
Artio
Level 72
God Stats
10W - 9L
1,594 SR
Queue Stats
232W - 200L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
3 / 1 / 3
7,263
605
6,794
10,446
3,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
10
0 / 3 / 0
5,618
468
5,186
7,215
2,645
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
SaucyNugs1
Ao Kuang
13
3 / 1 / 1
7,405
617
9,483
10,819
9,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 0
5,684
474
875
7,839
6,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 3 / 1
7,783
649
6,153
7,453
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AJG815
Mercury
12
3 / 2 / 1
7,303
609
5,332
9,213
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
FrostiIX42
Danzaburou
11
2 / 1 / 1
6,957
580
6,777
6,593
2,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
7,005
584
4,551
12,086
9,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
TH3JoK3RQc
Anubis
13
3 / 2 / 1
7,728
644
6,943
7,483
4,377
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artio
TempestQc
Artio
9
0 / 2 / 0
5,871
489
1,776
9,526
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
10
Kills
9
9
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
AJG815
Mercury
3
2
1
1.75
L
Danzaburou
FrostiIX42
Danzaburou
2
1
1
2.5
W
Cliodhna
3
1
3
4.5
W
Apollo
0
3
0
0
W
Ao Kuang
SaucyNugs1
Ao Kuang
3
1
1
3.5
L
1
3
1
0.5
L
Anubis
TH3JoK3RQc
Anubis
3
2
1
1.75
L
Artio
TempestQc
Artio
0
2
0
0
W
0
1
0
0
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,491
Damage
25,379
43,772
Taken
44,901
24,109
Mitigated
27,420
13,140
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AJG815
Mercury
5,332
2,849
0
750
9,213
3,248
0
2,875
6,338
0
53,639
L
Danzaburou
FrostiIX42
Danzaburou
6,777
3,585
0
2,593
6,593
2,244
917
316
6,277
0
47,719
W
Cliodhna
6,794
1,894
0
3,541
10,446
3,720
0
1,754
8,692
0
59,531
W
Apollo
5,186
2,670
0
2,682
7,215
2,645
0
213
7,002
0
44,284
W
Ao Kuang
SaucyNugs1
Ao Kuang
9,483
1,118
0
4,579
10,819
9,156
0
1,348
9,471
57,633
0
L
4,551
300
0
3,604
12,086
9,989
0
7,255
4,831
0
45,090
L
Anubis
TH3JoK3RQc
Anubis
6,943
684
0
2,799
7,483
4,377
687
3,895
3,521
70,599
0
L
Artio
TempestQc
Artio
1,776
461
209
3,061
9,526
7,562
0
2,103
7,423
12,578
0
W
875
184
0
976
7,839
6,234
0
868
6,971
13,522
0
W
6,153
427
168
1,194
7,453
2,354
0
4,536
2,917
54,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
34,864
364
Minions Killed
375
0
Camps Cleared
0
1,260,446
Distance Traveled
1,238,501
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,303
609
89
7
0
263,394
0
L
Danzaburou
6,957
580
81
7
0
231,434
0
W
Cliodhna
7,263
605
88
7
0
314,166
2
W
Apollo
5,618
468
69
6
0
226,021
0
W
Ao Kuang
7,405
617
86
7
0
232,772
2
L
Tyr
7,005
584
66
6
0
239,006
0
L
Anubis
7,728
644
117
10
0
235,278
0
L
Artio
5,871
489
22
2
0
269,389
2
W
Ymir
5,684
474
23
2
0
263,441
0
W
Ra
7,783
649
98
8
0
224,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role