Player Matchup

King Arthur
King Arthur
EFreYx__
King Arthur
Level 109
God Stats
6W - 5L
1,530 SR
Queue Stats
61W - 32L
1,623 Elo+
Party 1
Cthulhu
Cthulhu
Exile Sage
Cthulhu
Level 149
God Stats
45W - 43L
1,582 SR
Queue Stats
202W - 191L
1,487 Elo+
Solo
Skadi
Skadi
JOTTABJ
Skadi
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
243W - 238L
1,441 Elo+
Solo
Bakasura
Bakasura
Juanky33
Bakasura
Level 127
God Stats
2W - 1L
1,411 SR
Queue Stats
8W - 3L
1,636 Elo+
Party 1
Thoth
Thoth
QRORSCHACH45
Thoth
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
132W - 119L
1,272 Elo+
Solo
Team Averages
Level 120
1,505 SR
1,492 Elo+

VS

Team Averages
Level 93
1,542 SR
1,560 Elo+
Da Ji
Da Ji
CathedralCarp33
Da Ji
Level 146
God Stats
5W - 6L
1,641 SR
Queue Stats
150W - 170L
1,496 Elo+
Solo
Persephone
Persephone
PsychoxDuck
Persephone
Level 99
God Stats
2W - 5L
1,488 SR
Queue Stats
257W - 221L
1,513 Elo+
Solo
Rama
Rama
SchoolBoyBri877
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Maui
Maui
SchoolGirlJesse
Maui
Level 107
God Stats
9W - 11L
1,579 SR
Queue Stats
520W - 498L
1,479 Elo+
Party 2
King Arthur
King Arthur
projektruby
King Arthur
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 47L
1,813 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EFreYx__
King Arthur
13
1 / 1 / 1
7,814
521
8,636
15,507
19,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Exile Sage
Cthulhu
12
2 / 2 / 7
7,669
511
7,952
12,948
12,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
JOTTABJ
Skadi
14
7 / 1 / 3
8,519
568
10,042
8,043
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Juanky33
Bakasura
15
5 / 3 / 0
8,463
564
10,172
16,626
7,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 0 / 1
7,292
486
6,640
4,029
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
8,193
546
12,109
15,117
6,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
PsychoxDuck
Persephone
15
2 / 0 / 2
8,728
582
9,285
8,249
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 9 / 1
5,588
373
1,650
12,362
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 2
6,596
440
3,208
11,983
10,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
projektruby
King Arthur
13
0 / 2 / 2
7,453
497
9,601
15,614
15,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
16
Kills
7
7
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
W
King Arthur
EFreYx__
King Arthur
1
1
1
1.5
W
Cthulhu
Exile Sage
Cthulhu
2
2
7
2.75
W
Skadi
JOTTABJ
Skadi
7
1
3
8.5
W
Bakasura
Juanky33
Bakasura
5
3
0
1.67
L
Persephone
PsychoxDuck
Persephone
2
0
2
3
W
1
0
1
1.5
L
0
9
1
0.06
L
0
2
2
0.5
L
King Arthur
projektruby
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,442
Damage
35,853
57,153
Taken
63,325
43,840
Mitigated
40,092
11,463
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,109
2,468
0
2,354
15,117
6,222
0
2,324
12,112
0
59,155
W
King Arthur
EFreYx__
King Arthur
8,636
1,660
0
2,275
15,507
19,451
0
0
15,507
0
58,573
W
Cthulhu
Exile Sage
Cthulhu
7,952
1,272
0
1,633
12,948
12,261
0
6,868
6,080
33,917
0
W
Skadi
JOTTABJ
Skadi
10,042
4,241
0
2,368
8,043
3,023
552
1,185
6,858
0
60,357
W
Bakasura
Juanky33
Bakasura
10,172
6,983
0
4,720
16,626
7,714
223
2,560
14,066
0
68,418
L
Persephone
PsychoxDuck
Persephone
9,285
2,021
0
2,830
8,249
3,248
0
3,419
4,201
74,472
0
W
6,640
155
0
467
4,029
1,391
0
1,880
2,149
55,100
0
L
1,650
1,512
0
1,392
12,362
4,434
0
2,854
9,220
0
18,552
L
3,208
911
55
1,345
11,983
10,680
0
4,902
6,761
26,935
0
L
King Arthur
projektruby
King Arthur
9,601
2,296
0
2,834
15,614
15,508
0
390
14,551
0
63,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
36,558
459
Minions Killed
372
0
Camps Cleared
0
1,543,819
Distance Traveled
1,382,595
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,193
546
79
5
0
304,153
0
W
King Arthur
7,814
521
108
7
0
292,112
1
W
Cthulhu
7,669
511
50
3
0
300,129
2
W
Skadi
8,519
568
78
5
0
300,364
0
W
Bakasura
8,463
564
128
9
0
350,548
8
L
Persephone
8,728
582
124
8
0
301,806
2
W
Thoth
7,292
486
95
6
0
300,666
4
L
Rama
5,588
373
28
2
0
192,776
0
L
Maui
6,596
440
40
3
0
300,698
0
L
King Arthur
7,453
497
101
7
0
283,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role