Player Matchup

Tiamat
Tiamat
CAFEkatArt
Tiamat
Level 156
God Stats
17W - 17L
1,577 SR
Queue Stats
80W - 87L
1,565 Elo+
Party 1
Tyr
Tyr
JinxLine
Tyr
Level 126
God Stats
1W - 1L
1,348 SR
Queue Stats
44W - 43L
1,584 Elo+
Party 1
Cerberus
Cerberus
Squirrly
Cerberus
Level 224
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 70L
1,610 Elo+
Party 1
Susano
Susano
StreetEnemy
Susano
Level 129
God Stats
14W - 18L
1,575 SR
Queue Stats
842W - 840L
1,551 Elo+
Solo
Martichoras
Martichoras
YodelingYoda
Martichoras
Level 139
God Stats
1W - 2L
1,329 SR
Queue Stats
55W - 71L
1,466 Elo+
Party 1
Team Averages
Level 155
1,466 SR
1,555 Elo+

VS

Team Averages
Level 124
1,647 SR
1,556 Elo+
Izanami
Izanami
Connfused
Izanami
Level 87
God Stats
13W - 13L
1,647 SR
Queue Stats
595W - 554L
1,510 Elo+
Party 2
Loki
Loki
FxttedEmu
Loki
Level 122
God Stats
62W - 36L
1,667 SR
Queue Stats
110W - 75L
1,593 Elo+
Solo
Achilles
Achilles
OhNoStepBro1
Achilles
Level 137
God Stats
91W - 51L
1,703 SR
Queue Stats
180W - 137L
1,635 Elo+
Solo
Poseidon
Poseidon
TobaccoKisses
Poseidon
Level 125
God Stats
12W - 8L
1,587 SR
Queue Stats
518W - 521L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
ethan33engineer
Nu Wa
Level 151
God Stats
51W - 48L
1,629 SR
Queue Stats
521W - 514L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CAFEkatArt
Tiamat
14
0 / 0 / 6
8,846
983
5,506
2,312
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 1 / 2
9,655
1,073
5,591
10,766
10,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cerberus
Squirrly
Cerberus
14
0 / 1 / 4
9,160
1,018
4,869
13,510
14,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
14
3 / 4 / 2
8,981
998
6,328
7,801
2,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
YodelingYoda
Martichoras
15
0 / 0 / 6
8,998
1,000
8,589
6,869
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

282

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Connfused
Izanami
14
0 / 1 / 4
8,449
939
8,467
9,083
4,204
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
14
1 / 3 / 3
8,849
983
3,941
7,714
4,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
OhNoStepBro1
Achilles
14
2 / 1 / 3
9,573
1,064
5,251
7,680
7,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
TobaccoKisses
Poseidon
14
1 / 0 / 3
8,850
983
4,156
1,948
564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 4
9,367
1,041
16,856
6,183
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
7
Kills
6
6
Deaths
7
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CAFEkatArt
Tiamat
0
0
6
3
L
Izanami
Connfused
Izanami
0
1
4
2
L
Loki
1
3
3
0.83
W
4
1
2
5
L
Achilles
OhNoStepBro1
Achilles
2
1
3
3.5
W
Cerberus
Squirrly
Cerberus
0
1
4
2
W
Susano
3
4
2
1
L
Poseidon
TobaccoKisses
Poseidon
1
0
3
2.5
W
Martichoras
YodelingYoda
Martichoras
0
0
6
3
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,883
Damage
38,671
41,258
Taken
32,608
31,437
Mitigated
18,606
7,505
Healing
1,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CAFEkatArt
Tiamat
5,506
225
0
713
2,312
1,674
0
1,349
963
32,179
0
L
Izanami
Connfused
Izanami
8,467
6,721
0
0
9,083
4,204
0
2,237
6,846
0
26,084
L
Loki
3,941
362
0
442
7,714
4,431
0
2,128
5,586
0
15,691
W
5,591
199
0
1,983
10,766
10,092
0
5,980
4,786
0
7,759
L
Achilles
OhNoStepBro1
Achilles
5,251
1,008
0
865
7,680
7,534
0
2,266
5,414
0
8,705
W
Cerberus
Squirrly
Cerberus
4,869
76
1,669
1,931
13,510
14,311
0
6,652
6,858
14,188
0
W
Susano
6,328
1,393
0
0
7,801
2,638
0
4,310
3,491
0
20,625
L
Poseidon
TobaccoKisses
Poseidon
4,156
120
0
0
1,948
564
0
990
958
28,879
0
W
Martichoras
YodelingYoda
Martichoras
8,589
2,780
0
1,209
6,869
2,722
0
2,721
4,148
0
43,678
L
16,856
4,644
0
0
6,183
1,873
0
2,754
3,429
30,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,640
Gold Earned
45,088
213
Minions Killed
172
8
Camps Cleared
6
900,942
Distance Traveled
801,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,846
983
64
7
4
183,430
0
L
Izanami
8,449
939
48
5
1
149,362
0
L
Loki
8,849
983
22
2
2
176,489
0
W
Tyr
9,655
1,073
4
0
1
199,834
0
L
Achilles
9,573
1,064
10
1
0
129,199
0
W
Cerberus
9,160
1,018
36
4
0
191,178
0
W
Susano
8,981
998
22
2
1
150,424
0
L
Poseidon
8,850
983
67
7
1
177,515
0
W
Martichoras
8,998
1,000
87
10
2
176,076
0
L
Nu Wa
9,367
1,041
25
3
2
168,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role