Player Matchup

Baron Samedi
Baron Samedi
Gold IV
 
Baron Samedi
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Silver IV
NosoyGabito
Athena
Silver IV
Level 125
God Stats
1W - 1L
1,574 SR
Queue Stats
1W - 4L
1,351 MMR
Party 2
Artemis
Artemis
Bronze V
PiranhaPlantTea
Artemis
Bronze V
Level 158
God Stats
2W - 2L
1,433 SR
Queue Stats
4W - 8L
1,384 MMR
Party 2
Bellona
Bellona
Gold IV
isSalty-
Bellona
Gold IV
Level 149
God Stats
3W - 0L
1,849 SR
Queue Stats
107W - 108L
1,466 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,571 SR
1,440 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,497 SR
1,365 MMR
Poseidon
Poseidon
Gold V
AngelinoMC
Poseidon
Gold V
Level 108
God Stats
3W - 3L
1,545 SR
Queue Stats
107W - 115L
1,365 MMR
Solo
Nemesis
Nemesis
Bronze III
AyomiJoji
Nemesis
Bronze III
Level 72
God Stats
0W - 1L
1,799 SR
Queue Stats
0W - 3L
1,500 MMR
Party 3
Ymir
Ymir
Gold V
Eukryote
Ymir
Gold V
Level 100
God Stats
4W - 2L
1,503 SR
Queue Stats
59W - 58L
1,365 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
McFlurrySmackn
Cu Chulainn
Silver II
Level 127
God Stats
2W - 9L
1,292 SR
Queue Stats
39W - 52L
1,218 MMR
Party 3
Jing Wei
Jing Wei
Silver II
MorningCafé
Jing Wei
Silver II
Level 107
God Stats
0W - 1L
1,346 SR
Queue Stats
9W - 17L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
1 / 0 / 9
9,311
582
8,986
7,615
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
 
Thanatos
14
6 / 1 / 3
8,873
555
10,368
11,499
4,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
13
1 / 0 / 7
8,431
527
3,073
14,249
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 0 / 0
8,822
551
6,538
5,141
2,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
isSalty-
Bellona
16
4 / 1 / 0
10,070
629
10,794
17,063
17,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
IshtarMartichorasLancelotArachne

VS

Bans
HeraChang'eHachimanHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AngelinoMC
Poseidon
14
0 / 5 / 0
8,661
541
3,814
9,435
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
AyomiJoji
Nemesis
11
1 / 1 / 0
7,169
448
1,984
9,857
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ymir
11
0 / 5 / 0
6,934
433
3,937
13,868
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
McFlurrySmackn
Cu Chulainn
13
0 / 3 / 1
7,875
492
11,114
15,672
17,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
MorningCafé
Jing Wei
14
1 / 0 / 0
7,952
497
4,216
8,202
2,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
14
Kills
2
2
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
9
5.5
W
Thanatos
 
Thanatos
6
1
3
7.5
L
Poseidon
AngelinoMC
Poseidon
0
5
0
0
L
Nemesis
AyomiJoji
Nemesis
1
1
0
1
L
Ymir
0
5
0
0
L
Cu Chulainn
McFlurrySmackn
Cu Chulainn
0
3
1
0.17
L
Jing Wei
MorningCafé
Jing Wei
1
0
0
1
W
Athena
1
0
7
4.5
W
2
0
0
2
W
Bellona
isSalty-
Bellona
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,759
Damage
25,065
55,567
Taken
57,034
42,149
Mitigated
37,338
29,609
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,986
377
468
2,674
7,615
4,737
335
2,289
5,326
78,083
0
W
Thanatos
 
Thanatos
10,368
2,886
0
9,356
11,499
4,933
733
2,312
9,187
0
57,977
L
Poseidon
AngelinoMC
Poseidon
3,814
79
0
260
9,435
3,214
0
3,841
5,194
79,108
0
L
Nemesis
AyomiJoji
Nemesis
1,984
939
0
772
9,857
3,140
0
980
8,871
0
39,615
L
Ymir
3,937
787
0
1,590
13,868
11,085
0
4,723
8,862
27,354
0
L
Cu Chulainn
McFlurrySmackn
Cu Chulainn
11,114
2,370
0
2,464
15,672
17,231
0
948
14,671
2,491
64,147
L
Jing Wei
MorningCafé
Jing Wei
4,216
3,211
0
4,668
8,202
2,668
1,120
825
7,377
0
55,909
W
Athena
3,073
906
0
5,187
14,249
12,355
109
2,580
11,669
20,019
0
W
6,538
3,258
0
3,724
5,141
2,292
757
721
4,420
0
86,256
W
Bellona
isSalty-
Bellona
10,794
5,259
0
8,200
17,063
17,832
275
1,804
15,259
0
90,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,507
Gold Earned
38,591
522
Minions Killed
449
0
Camps Cleared
0
1,629,649
Distance Traveled
1,594,452
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,311
582
138
9
0
281,770
1
W
Thanatos
8,873
555
72
5
0
378,851
0
L
Poseidon
8,661
541
137
9
0
292,856
0
L
Nemesis
7,169
448
72
5
0
386,558
6
L
Ymir
6,934
433
45
3
0
317,893
5
L
Cu Chulainn
7,875
492
108
7
0
276,419
4
L
Jing Wei
7,952
497
87
5
0
320,726
0
W
Athena
8,431
527
25
2
0
336,988
0
W
Artemis
8,822
551
141
9
0
285,653
5
W
Bellona
10,070
629
146
9
0
346,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role