Player Matchup

Athena
Athena
Diamond III
Niramxo
Athena
Diamond III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 361L
2,170 MMR
Solo
Ravana
Ravana
Diamond IV
Preppychan
Ravana
Diamond IV
Level 65
God Stats
23W - 22L
1,520 SR
Queue Stats
317W - 303L
2,146 MMR
Solo
Tiamat
Tiamat
Diamond V
Sacrrred
Tiamat
Diamond V
Level 123
God Stats
56W - 45L
1,715 SR
Queue Stats
214W - 181L
2,175 MMR
Solo
Agni
Agni
Diamond IV
Ty420ler
Agni
Diamond IV
Level 64
God Stats
42W - 30L
1,675 SR
Queue Stats
142W - 130L
2,140 MMR
Solo
Hachiman
Hachiman
Diamond III
skrimmmmm
Hachiman
Diamond III
Level 56
God Stats
5W - 10L
1,662 SR
Queue Stats
152W - 133L
2,243 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 87
1,615 SR
2,175 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,740 SR
2,170 MMR
Hercules
Hercules
Diamond IV
Holmessssssss
Hercules
Diamond IV
Level 121
God Stats
14W - 7L
1,697 SR
Queue Stats
606W - 596L
2,147 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
Orachorus
Kuzenbo
Diamond V
Level 156
God Stats
32W - 16L
1,858 SR
Queue Stats
159W - 139L
2,081 MMR
Party 1
Serqet
Serqet
Diamond III
ShadyByrd
Serqet
Diamond III
Level 152
God Stats
18W - 6L
1,745 SR
Queue Stats
164W - 121L
2,072 MMR
Party 2
Thoth
Thoth
Diamond II
Trintellix
Thoth
Diamond II
Level 121
God Stats
30W - 14L
1,751 SR
Queue Stats
157W - 117L
2,189 MMR
Party 2
Ishtar
Ishtar
Diamond II
ΛRCΉΣR
Ishtar
Diamond II
Level 194
God Stats
38W - 36L
1,650 SR
Queue Stats
330W - 298L
2,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Niramxo
Athena
12
1 / 3 / 3
7,951
468
4,890
13,826
10,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
Preppychan
Ravana
15
4 / 8 / 0
9,606
565
10,879
14,933
8,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
Sacrrred
Tiamat
16
1 / 1 / 1
9,656
568
14,848
13,772
16,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
15
0 / 7 / 1
9,248
544
6,962
13,259
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
skrimmmmm
Hachiman
15
1 / 5 / 2
9,588
564
9,479
14,506
5,441
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
VamanaThanatosMercury

VS

Bans
He BoJanusIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Holmessssssss
Hercules
15
2 / 2 / 6
9,618
566
9,532
21,729
23,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kuzenbo
Orachorus
Kuzenbo
14
3 / 1 / 7
9,386
552
3,915
15,073
17,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
ShadyByrd
Serqet
18
5 / 0 / 9
10,876
640
8,448
14,276
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
18
9 / 1 / 4
11,449
673
14,594
7,257
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
ΛRCΉΣR
Ishtar
16
5 / 3 / 6
10,357
609
17,152
19,376
8,960
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
7
Kills
24
24
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
Holmessssssss
Hercules
2
2
6
2.5
L
Athena
Niramxo
Athena
1
3
3
0.83
W
Kuzenbo
Orachorus
Kuzenbo
3
1
7
6.5
L
Ravana
Preppychan
Ravana
4
8
0
0.5
L
Tiamat
Sacrrred
Tiamat
1
1
1
1.5
W
Serqet
ShadyByrd
Serqet
5
0
9
9.5
W
Thoth
9
1
4
11
L
Agni
0
7
1
0.07
L
Hachiman
skrimmmmm
Hachiman
1
5
2
0.4
W
Ishtar
ΛRCΉΣR
Ishtar
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,058
Damage
53,641
70,296
Taken
77,711
45,219
Mitigated
58,861
13,238
Healing
23,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Holmessssssss
Hercules
9,532
2,496
0
8,598
21,729
23,846
259
9,932
8,976
0
65,910
L
Athena
Niramxo
Athena
4,890
1,554
0
1,507
13,826
10,374
13
3,538
10,156
22,860
0
W
Kuzenbo
Orachorus
Kuzenbo
3,915
1,896
0
4,660
15,073
17,471
373
4,123
10,912
25,344
61
L
Ravana
Preppychan
Ravana
10,879
3,455
0
1,241
14,933
8,409
0
3,655
10,804
0
81,837
L
Tiamat
Sacrrred
Tiamat
14,848
888
0
4,717
13,772
16,483
0
2,275
11,497
73,624
176
W
Serqet
ShadyByrd
Serqet
8,448
2,868
0
2,360
14,276
6,145
2,020
5,125
8,884
0
107,047
W
Thoth
14,594
282
0
994
7,257
2,439
1,267
3,752
3,505
91,739
0
L
Agni
6,962
203
0
1,535
13,259
4,512
0
7,988
5,271
90,606
0
L
Hachiman
skrimmmmm
Hachiman
9,479
5,496
0
4,238
14,506
5,441
0
992
13,514
0
80,788
W
Ishtar
ΛRCΉΣR
Ishtar
17,152
11,021
0
7,148
19,376
8,960
747
2,413
16,613
0
101,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,049
Gold Earned
51,686
581
Minions Killed
542
0
Camps Cleared
0
1,783,504
Distance Traveled
1,926,074
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,618
566
110
6
0
376,663
2
L
Athena
7,951
468
32
2
0
393,556
7
W
Kuzenbo
9,386
552
18
1
0
367,798
0
L
Ravana
9,606
565
110
6
0
389,924
2
L
Tiamat
9,656
568
136
8
0
347,074
4
W
Serqet
10,876
640
137
8
0
442,379
4
W
Thoth
11,449
673
143
8
0
393,994
8
L
Agni
9,248
544
163
10
0
341,913
3
L
Hachiman
9,588
564
140
8
0
311,037
2
W
Ishtar
10,357
609
134
8
0
345,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role