Player Matchup

Bacchus
Bacchus
Gold V
ChumBucketStaff
Bacchus
Gold V
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
306W - 313L
1,368 MMR
Solo
Neith
Neith
Silver II
CygnusX12112R30
Neith
Silver II
Level 126
God Stats
18W - 20L
1,538 SR
Queue Stats
29W - 33L
1,390 MMR
Solo
Tyr
Tyr
Gold IV
GMC Dragon Slip
Tyr
Gold IV
Level 144
God Stats
10W - 9L
1,645 SR
Queue Stats
253W - 264L
1,366 MMR
Solo
Scylla
Scylla
Gold V
JuggerZerker
Scylla
Gold V
Level 195
God Stats
64W - 61L
1,600 SR
Queue Stats
221W - 247L
1,367 MMR
Solo
Thor
Thor
Silver II
TheDriizzy
Thor
Silver II
Level 139
God Stats
26W - 17L
1,490 SR
Queue Stats
169W - 165L
1,409 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 156
1,555 SR
1,380 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,612 SR
1,379 MMR
Cerberus
Cerberus
Silver IV
AGUACLENTENSE
Cerberus
Silver IV
Level 102
God Stats
0W - 1L
1,881 SR
Queue Stats
3W - 8L
1,416 MMR
Solo
Ravana
Ravana
Gold V
DreadHead2000
Ravana
Gold V
Level 148
God Stats
13W - 22L
1,409 SR
Queue Stats
387W - 384L
1,334 MMR
Solo
Chaac
Chaac
Bronze III
Duuggsss
Chaac
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 50L
1,403 MMR
Solo
Rama
Rama
Gold IV
GloriouslyMAD
Rama
Gold IV
Level 159
God Stats
22W - 9L
1,771 SR
Queue Stats
282W - 282L
1,333 MMR
Solo
Nu Wa
Nu Wa
Bronze III
MikelCheese
Nu Wa
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
8,313
520
6,098
13,133
12,817
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
3 / 3 / 2
8,710
544
9,869
14,993
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 2 / 6
8,238
515
7,796
15,523
13,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
15
6 / 1 / 1
9,091
568
10,458
8,585
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

17
9 / 0 / 1
10,459
654
8,727
10,892
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThanatosMartichorasNemesis

VS

Bans
VamanaBakasuraAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AGUACLENTENSE
Cerberus
10
1 / 2 / 2
7,278
455
7,628
15,101
12,075
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

14
5 / 3 / 1
8,645
540
9,148
11,638
5,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Duuggsss
Chaac
14
0 / 2 / 1
8,592
537
5,335
13,264
10,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 5 / 1
7,137
446
6,284
12,152
4,399
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 7 / 0
6,405
400
7,678
10,796
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
19
Kills
7
7
Deaths
19
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AGUACLENTENSE
Cerberus
1
2
2
1
W
0
1
2
1
W
3
3
2
1.33
L
5
3
1
1.83
L
Chaac
Duuggsss
Chaac
0
2
1
0.25
W
1
2
6
2
L
1
5
1
0.3
W
Scylla
6
1
1
6.5
L
0
7
0
0
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,948
Damage
36,073
63,126
Taken
62,951
41,071
Mitigated
36,793
17,367
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AGUACLENTENSE
Cerberus
7,628
555
1,442
4,237
15,101
12,075
0
3,681
11,420
24,085
0
W
6,098
1,538
0
5,519
13,133
12,817
401
2,137
10,996
60,449
0
W
9,869
4,355
0
5,387
14,993
6,325
36
2,234
12,759
0
69,745
L
9,148
3,011
0
2,025
11,638
5,932
0
798
10,840
0
65,738
L
Chaac
Duuggsss
Chaac
5,335
529
0
5,358
13,264
10,886
0
6,312
6,952
0
72,081
W
7,796
862
0
3,595
15,523
13,671
0
6,259
9,264
0
30,903
L
6,284
5,250
0
2,511
12,152
4,399
0
657
11,495
0
44,299
W
Scylla
10,458
899
75
1,838
8,585
3,340
0
3,366
5,219
71,046
0
L
7,678
831
0
330
10,796
3,501
0
5,108
5,688
38,541
0
W
8,727
2,366
0
953
10,892
4,918
497
2,010
8,882
0
98,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,811
Gold Earned
38,057
487
Minions Killed
386
0
Camps Cleared
0
1,560,198
Distance Traveled
1,479,905
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,278
455
36
2
0
298,306
3
W
Bacchus
8,313
520
100
6
0
275,425
0
W
Neith
8,710
544
103
6
0
294,955
4
L
Ravana
8,645
540
90
6
0
334,447
0
L
Chaac
8,592
537
129
8
0
293,429
1
W
Tyr
8,238
515
46
3
0
321,953
0
L
Rama
7,137
446
76
5
0
267,520
2
W
Scylla
9,091
568
108
7
0
301,493
3
L
Nu Wa
6,405
400
55
3
0
286,203
0
W
Thor
10,459
654
130
8
0
366,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role