Player Matchup

Zhong Kui
Zhong Kui
BigDaddyEli
Zhong Kui
Level 159
God Stats
8W - 12L
1,434 SR
Queue Stats
583W - 613L
1,519 Elo+
Party 1
Skadi
Skadi
Bigboo7392
Skadi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,450 Elo+
Party 1
Hachiman
Hachiman
CrZyDB-_-
Hachiman
Level 109
God Stats
10W - 7L
1,735 SR
Queue Stats
431W - 389L
1,481 Elo+
Solo
Shiva
Shiva
OxtailBow9049
Shiva
Level 123
God Stats
11W - 9L
1,715 SR
Queue Stats
872W - 900L
1,507 Elo+
Party 1
Bacchus
Bacchus
PrincessDevil4
Bacchus
Level 103
God Stats
5W - 8L
1,235 SR
Queue Stats
406W - 408L
1,542 Elo+
Party 1
Team Averages
Level 128
1,524 SR
1,500 Elo+

VS

Team Averages
Level 143
1,390 SR
1,525 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
GOLD Angel9172
Hel
Level 110
God Stats
1W - 2L
1,199 SR
Queue Stats
216W - 206L
1,513 Elo+
Solo
Lancelot
Lancelot
Iso_bucket_302
Lancelot
Level 148
God Stats
25W - 21L
1,585 SR
Queue Stats
381W - 341L
1,549 Elo+
Party 2
Chronos
Chronos
LovecraftianLewd
Chronos
Level 156
God Stats
1W - 0L
1,264 SR
Queue Stats
176W - 158L
1,609 Elo+
Solo
Nox
Nox
MovingPolecat69
Nox
Level 142
God Stats
46W - 39L
1,401 SR
Queue Stats
384W - 378L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigDaddyEli
Zhong Kui
10
1 / 4 / 1
5,880
535
6,957
9,929
6,362
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
9
0 / 3 / 0
5,133
467
2,429
6,139
1,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
CrZyDB-_-
Hachiman
11
2 / 3 / 2
6,326
575
5,881
9,633
3,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 0 / 0
6,775
616
8,534
8,145
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

8
1 / 2 / 1
5,634
512
2,481
7,043
6,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 1 / 2
6,625
602
4,502
6,728
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 2 / 0
5,822
529
3,378
9,870
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
12
7 / 0 / 1
7,034
639
6,435
9,407
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 2
5,467
497
7,146
10,113
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 1 / 4
5,983
544
5,696
5,836
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
12
12
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
2
3
L
Zhong Kui
BigDaddyEli
Zhong Kui
1
4
1
0.38
L
Skadi
0
3
0
0
L
Hachiman
CrZyDB-_-
Hachiman
2
3
2
1
W
0
2
0
0
W
Lancelot
7
0
1
7.5
W
2
2
2
1.5
W
1
1
4
3
L
2
0
0
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,282
Damage
27,157
40,889
Taken
41,954
21,152
Mitigated
15,072
9,271
Healing
16,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,502
3,337
0
4,104
6,728
2,372
964
696
6,032
0
59,921
L
Zhong Kui
BigDaddyEli
Zhong Kui
6,957
795
0
3,374
9,929
6,362
0
6,548
3,381
42,064
0
L
Skadi
2,429
497
0
500
6,139
1,791
0
1,188
4,951
0
41,983
L
Hachiman
CrZyDB-_-
Hachiman
5,881
3,579
0
723
9,633
3,061
0
2,159
7,474
0
46,943
W
3,378
281
517
5,197
9,870
2,586
0
331
9,539
39,416
0
W
Lancelot
6,435
1,579
0
946
9,407
3,821
123
1,306
8,101
0
45,974
W
7,146
2,294
0
3,344
10,113
3,482
0
4,871
5,242
27,004
0
W
5,696
1,125
153
2,054
5,836
2,811
0
2,234
3,602
23,847
0
L
8,534
1,109
0
2,216
8,145
3,487
0
3,331
4,814
0
50,555
L
2,481
317
67
2,391
7,043
6,451
0
2,994
4,049
14,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
30,931
319
Minions Killed
344
0
Camps Cleared
0
1,024,900
Distance Traveled
1,061,845
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,625
602
110
10
0
177,215
3
L
Zhong Kui
5,880
535
70
6
0
189,049
2
L
Skadi
5,133
467
64
6
0
177,266
0
L
Hachiman
6,326
575
80
7
0
217,075
0
W
Hel
5,822
529
78
7
0
227,098
0
W
Lancelot
7,034
639
79
7
0
258,425
0
W
Chronos
5,467
497
44
4
0
204,716
3
W
Nox
5,983
544
33
3
0
194,391
3
L
Shiva
6,775
616
78
7
0
226,379
0
L
Bacchus
5,634
512
27
2
0
215,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role