Player Matchup

Poseidon
Poseidon
CmDFeaR
Poseidon
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,678 Elo+
Party 1
Ares
Ares
inFlames1111
Ares
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,678 Elo+
Party 1
Artemis
Artemis
ticaso
Artemis
Level 9
God Stats
2W - 2L
1,718 SR
Queue Stats
29W - 29L
1,678 Elo+
Party 1
Team Averages
Level 46
1,573 SR
1,678 Elo+

VS

Team Averages
Level 65
1,562 SR
1,495 Elo+
Tyr
Tyr
Arrows0923
Tyr
Level 51
God Stats
2W - 1L
1,414 SR
Queue Stats
73W - 63L
1,447 Elo+
Party 2
Hera
Hera
DarkDiamond2222
Hera
Level 106
God Stats
10W - 9L
1,686 SR
Queue Stats
182W - 169L
1,587 Elo+
Solo
Bakasura
Bakasura
VeNASIRaptor
Bakasura
Level 37
God Stats
14W - 13L
1,586 SR
Queue Stats
80W - 82L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CmDFeaR
Poseidon
16
5 / 2 / 7
13,326
784
15,921
13,850
6,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
8 / 2 / 5
13,423
790
9,557
16,753
18,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ticaso
Artemis
14
1 / 9 / 7
11,714
689
7,368
14,704
6,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 12
12,057
709
6,081
18,739
24,984
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
9 / 2 / 4
14,811
871
22,884
7,977
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
VeNASIRaptor
Bakasura
15
4 / 8 / 8
12,992
764
10,814
15,377
8,954
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
14
Kills
13
13
Deaths
14
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
4
12
1.5
L
Poseidon
CmDFeaR
Poseidon
5
2
7
4.25
W
9
2
4
5.5
W
Bakasura
VeNASIRaptor
Bakasura
4
8
8
1
L
8
2
5
5.25
L
Artemis
ticaso
Artemis
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,846
Damage
39,779
45,307
Taken
42,093
30,840
Mitigated
37,860
6,395
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,081
781
0
5,220
18,739
24,984
319
10,389
8,350
0
16,083
L
Poseidon
CmDFeaR
Poseidon
15,921
2,121
95
2,252
13,850
6,712
0
9,159
4,556
96,515
0
W
22,884
4,712
540
3,372
7,977
3,922
1,409
4,678
3,299
108,276
0
W
Bakasura
VeNASIRaptor
Bakasura
10,814
6,126
0
2,247
15,377
8,954
1,050
10,941
4,436
0
32,356
L
9,557
291
0
2,795
16,753
18,087
128
7,641
7,500
22,670
0
L
Artemis
ticaso
Artemis
7,368
4,884
0
1,253
14,704
6,041
0
6,186
7,550
0
28,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,463
Gold Earned
39,860
189
Minions Killed
194
0
Camps Cleared
0
874,564
Distance Traveled
993,972
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,057
709
13
1
0
335,283
0
L
Poseidon
13,326
784
139
8
0
323,324
0
W
Hera
14,811
871
131
8
0
335,526
6
W
Bakasura
12,992
764
50
3
0
323,163
0
L
Ares
13,423
790
15
1
0
289,688
0
L
Artemis
11,714
689
35
2
0
261,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role