Player Matchup

Nemesis
Nemesis
GarTheGamer
Nemesis
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 153L
1,408 Elo+
Solo
Amaterasu
Amaterasu
NWprime
Amaterasu
Level 101
God Stats
3W - 2L
1,595 SR
Queue Stats
6W - 6L
1,492 Elo+
Solo
Hachiman
Hachiman
highlander23
Hachiman
Level 66
God Stats
8W - 6L
1,901 SR
Queue Stats
123W - 122L
1,485 Elo+
Solo
Cthulhu
Cthulhu
llThtguydapOTFll
Cthulhu
Level 54
God Stats
5W - 10L
1,217 SR
Queue Stats
5W - 14L
1,212 Elo+
Party 2
Ra
Ra
prime_FB51
Ra
Level 81
God Stats
11W - 24L
1,259 SR
Queue Stats
93W - 119L
1,412 Elo+
Party 2
Team Averages
Level 81
1,494 SR
1,402 Elo+

VS

Team Averages
Level 60
1,559 SR
1,501 Elo+
Nu Wa
Nu Wa
MisfitChildren
Nu Wa
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 71L
1,405 Elo+
Party 1
Athena
Athena
Mochi Misfit
Athena
Level 52
God Stats
3W - 4L
1,500 SR
Queue Stats
334W - 332L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
Tbands215
Gilgamesh
Level 140
God Stats
11W - 6L
1,579 SR
Queue Stats
593W - 566L
1,489 Elo+
Solo
Da Ji
Da Ji
ThighTemplar
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,473 Elo+
Party 1
Artemis
Artemis
dominik18834
Artemis
Level 16
God Stats
1W - 2L
1,715 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GarTheGamer
Nemesis
11
3 / 2 / 4
6,742
519
4,000
9,794
2,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
NWprime
Amaterasu
12
1 / 0 / 2
7,559
581
3,109
7,648
6,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
highlander23
Hachiman
15
9 / 2 / 3
9,093
699
11,244
8,204
3,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 9
7,441
572
4,714
9,610
7,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 2
7,860
605
9,791
6,978
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 3
6,543
503
7,503
9,321
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
8
0 / 3 / 3
5,579
429
2,671
13,430
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Tbands215
Gilgamesh
9
0 / 0 / 0
5,386
414
2,171
6,106
2,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 5 / 1
6,222
479
6,785
12,329
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
dominik18834
Artemis
9
0 / 6 / 2
5,449
419
4,161
7,665
2,735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
19
Kills
4
7
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
GarTheGamer
Nemesis
3
2
4
2.5
L
1
5
3
0.5
L
Athena
0
3
3
0.5
W
Amaterasu
NWprime
Amaterasu
1
0
2
2
L
Gilgamesh
Tbands215
Gilgamesh
0
0
0
0
L
3
5
1
0.7
L
Artemis
dominik18834
Artemis
0
6
2
0.17
W
Hachiman
highlander23
Hachiman
9
2
3
5.25
W
2
1
9
6.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,858
Damage
23,291
42,234
Taken
48,851
23,346
Mitigated
24,116
12,693
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
GarTheGamer
Nemesis
4,000
1,548
0
985
9,794
2,996
0
1,899
7,856
0
42,016
L
7,503
1,054
0
768
9,321
3,492
0
3,945
5,024
48,383
0
L
Athena
2,671
870
0
4,055
13,430
9,893
0
4,666
8,634
19,352
0
W
Amaterasu
NWprime
Amaterasu
3,109
776
0
3,147
7,648
6,462
702
728
6,487
0
47,252
L
Gilgamesh
Tbands215
Gilgamesh
2,171
459
0
1,575
6,106
2,828
0
1,678
4,400
0
22,237
L
6,785
1,635
0
172
12,329
5,168
0
2,358
9,824
0
33,473
L
Artemis
dominik18834
Artemis
4,161
1,430
0
746
7,665
2,735
0
1,139
6,464
0
21,739
W
Hachiman
highlander23
Hachiman
11,244
6,816
0
3,939
8,204
3,227
248
1,179
7,025
0
73,763
W
4,714
441
259
1,467
9,610
7,596
48
3,008
6,523
19,791
0
W
9,791
698
648
2,248
6,978
3,065
340
3,360
3,618
63,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,695
Gold Earned
29,179
406
Minions Killed
216
0
Camps Cleared
0
1,428,084
Distance Traveled
1,187,169
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,742
519
63
5
0
318,562
1
L
Nu Wa
6,543
503
73
6
0
240,022
0
L
Athena
5,579
429
19
1
0
240,612
0
W
Amaterasu
7,559
581
81
6
0
272,175
0
L
Gilgamesh
5,386
414
41
3
0
203,018
0
L
Da Ji
6,222
479
47
4
0
261,923
0
L
Artemis
5,449
419
36
3
0
241,594
0
W
Hachiman
9,093
699
117
9
0
282,067
2
W
Cthulhu
7,441
572
36
3
0
275,412
0
W
Ra
7,860
605
109
8
0
279,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role