Player Matchup

Nemesis
Nemesis
Antjr1234
Nemesis
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 101L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
KidRick20
Cernunnos
Level 127
God Stats
1W - 2L
1,264 SR
Queue Stats
262W - 281L
1,477 Elo+
Party 3
Agni
Agni
Lord Quintal
Agni
Level 128
God Stats
4W - 6L
1,315 SR
Queue Stats
210W - 198L
1,480 Elo+
Solo
Ares
Ares
PhoenixTearss
Ares
Level 127
God Stats
18W - 17L
1,542 SR
Queue Stats
418W - 436L
1,425 Elo+
Party 3
Surtr
Surtr
stubbidydubs
Surtr
Level 28
God Stats
11W - 7L
1,438 SR
Queue Stats
53W - 50L
1,249 Elo+
Party 1
Team Averages
Level 109
1,412 SR
1,427 Elo+

VS

Team Averages
Level 59
1,428 SR
1,504 Elo+
Surtr
Surtr
BigBalvin404
Surtr
Level 13
God Stats
0W - 1L
1,167 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
DJ_Shazam111
Ymir
Level 49
God Stats
0W - 2L
1,768 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 2
Janus
Janus
Nomad7826
Janus
Level 116
God Stats
9W - 10L
1,543 SR
Queue Stats
64W - 65L
1,506 Elo+
Party 4
Skadi
Skadi
ScreamingEgl375
Skadi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,547 Elo+
Party 4
Nemesis
Nemesis
sky_raven_woods
Nemesis
Level 89
God Stats
4W - 6L
1,162 SR
Queue Stats
109W - 104L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Antjr1234
Nemesis
12
1 / 1 / 6
6,866
528
7,772
10,689
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
KidRick20
Cernunnos
12
4 / 0 / 4
6,946
534
8,607
5,961
2,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
3 / 1 / 1
7,873
606
5,795
5,671
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 0 / 5
6,991
538
3,676
6,238
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 0 / 2
7,637
587
4,687
7,784
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,428
418
2,948
8,134
4,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 0
5,872
452
2,260
9,863
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Nomad7826
Janus
11
1 / 4 / 0
6,155
473
3,780
9,348
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 3 / 0
5,497
423
2,776
7,134
2,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 3 / 0
6,385
491
5,904
11,382
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
15
Kills
2
2
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Antjr1234
Nemesis
1
1
6
4
L
0
4
0
0
L
0
1
0
0
W
Cernunnos
KidRick20
Cernunnos
4
0
4
6
W
3
1
1
3.5
L
Janus
Nomad7826
Janus
1
4
0
0.25
W
4
0
5
6.5
L
0
3
0
0
L
1
3
0
0.33
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,537
Damage
17,668
36,343
Taken
45,861
17,990
Mitigated
23,635
11,202
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Antjr1234
Nemesis
7,772
4,669
0
906
10,689
3,899
146
1,000
9,689
0
57,430
L
2,948
1,505
0
328
8,134
4,060
84
259
7,440
204
22,266
L
2,260
336
148
1,735
9,863
9,499
66
2,251
7,554
16,443
0
W
Cernunnos
KidRick20
Cernunnos
8,607
3,727
0
2,473
5,961
2,623
445
905
5,056
0
46,880
W
5,795
587
0
2,803
5,671
1,990
382
2,214
3,457
60,629
0
L
Janus
Nomad7826
Janus
3,780
173
0
1,860
9,348
3,238
0
4,691
4,219
42,037
0
W
3,676
136
0
1,655
6,238
4,693
35
1,921
4,317
11,429
0
L
2,776
909
0
79
7,134
2,570
54
1,307
5,785
0
38,201
L
5,904
3,576
0
2,008
11,382
4,268
0
463
10,833
0
50,620
W
4,687
2,174
0
3,365
7,784
4,785
693
90
7,433
233
45,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,313
Gold Earned
29,337
367
Minions Killed
289
0
Camps Cleared
0
1,208,130
Distance Traveled
1,217,409
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,866
528
84
6
0
296,525
0
L
Surtr
5,428
418
43
3
0
218,827
0
L
Ymir
5,872
452
19
1
0
225,977
0
W
Cernunnos
6,946
534
69
5
0
213,436
2
W
Agni
7,873
606
106
8
0
236,889
1
L
Janus
6,155
473
78
6
0
239,839
1
W
Ares
6,991
538
15
1
0
217,876
5
L
Skadi
5,497
423
67
5
0
232,716
0
L
Nemesis
6,385
491
82
6
0
300,050
2
W
Surtr
7,637
587
93
7
0
243,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role