Player Matchup

Guan Yu
Guan Yu
ChickenChowMing
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,239 Elo+
Party 3
Izanami
Izanami
Gs_Puner
Izanami
Level 69
God Stats
54W - 49L
1,487 SR
Queue Stats
55W - 49L
1,495 Elo+
Party 4
Atlas
Atlas
MikeOckiner7616
Atlas
Level 24
God Stats
3W - 4L
1,328 SR
Queue Stats
69W - 48L
1,298 Elo+
Party 4
Ix Chel
Ix Chel
SNEAKY-JO-E
Ix Chel
Level 41
God Stats
0W - 1L
1,468 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mercury
Mercury
theMagikMann4
Mercury
Level 147
God Stats
4W - 2L
1,285 SR
Queue Stats
250W - 251L
1,527 Elo+
Party 3
Team Averages
Level 57
1,413 SR
1,412 Elo+

VS

Team Averages
Level 64
1,611 SR
1,498 Elo+
Gilgamesh
Gilgamesh
BossKebin
Gilgamesh
Level 127
God Stats
1W - 0L
1,681 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
Caleb2Predator
Ishtar
Level 69
God Stats
4W - 2L
1,557 SR
Queue Stats
401W - 346L
1,514 Elo+
Party 1
Thor
Thor
Carloslee19
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
DZMDragon
Ymir
Level 22
God Stats
3W - 0L
1,785 SR
Queue Stats
155W - 155L
1,458 Elo+
Party 1
Freya
Freya
TBS bouncerslvr
Freya
Level 74
God Stats
7W - 3L
1,532 SR
Queue Stats
373W - 324L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,714
408
1,357
7,950
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Gs_Puner
Izanami
12
3 / 3 / 0
7,013
501
5,034
7,253
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 3
6,119
437
7,933
15,094
12,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ix Chel
SNEAKY-JO-E
Ix Chel
9
0 / 5 / 0
5,849
418
3,731
8,318
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
13
1 / 3 / 1
7,387
528
3,401
11,000
4,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BossKebin
Gilgamesh
13
5 / 1 / 2
8,553
611
8,796
8,976
6,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 4
7,175
513
7,271
7,059
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 0 / 6
8,172
584
7,299
8,114
3,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
1 / 3 / 5
6,993
500
2,471
11,344
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 0 / 1
7,820
559
7,212
8,354
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
15
15
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BossKebin
Gilgamesh
5
1
2
6
W
1
0
4
3
W
4
0
6
7
L
0
3
0
0
W
Ymir
1
3
5
1.17
L
Izanami
Gs_Puner
Izanami
3
3
0
1
L
0
1
3
1.5
L
Ix Chel
SNEAKY-JO-E
Ix Chel
0
5
0
0
W
4
0
1
4.5
L
Mercury
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,456
Damage
33,049
49,615
Taken
43,847
32,983
Mitigated
25,132
9,704
Healing
10,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BossKebin
Gilgamesh
8,796
3,831
0
2,917
8,976
6,034
186
1,409
7,225
0
61,379
W
7,271
4,744
0
2,029
7,059
2,833
1,002
1,846
5,213
0
52,778
W
7,299
2,537
0
500
8,114
3,288
663
1,803
6,311
0
51,676
L
1,357
176
20
462
7,950
8,926
0
0
7,950
0
23,876
W
Ymir
2,471
697
0
1,018
11,344
9,657
252
3,818
7,526
18,199
0
L
Izanami
Gs_Puner
Izanami
5,034
3,041
0
1,890
7,253
3,847
353
661
6,578
0
56,090
L
7,933
2,922
0
3,255
15,094
12,857
92
3,937
10,965
22,142
0
L
Ix Chel
SNEAKY-JO-E
Ix Chel
3,731
383
853
1,546
8,318
3,064
93
2,094
6,086
34,365
0
W
7,212
1,812
0
3,644
8,354
3,320
706
2,788
5,566
54,460
0
L
Mercury
3,401
1,727
0
1,678
11,000
4,289
0
2,531
8,353
0
62,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,082
Gold Earned
38,713
323
Minions Killed
396
0
Camps Cleared
0
1,339,586
Distance Traveled
1,370,932
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,553
611
111
8
0
290,015
2
W
Ishtar
7,175
513
89
6
0
249,969
0
W
Thor
8,172
584
80
6
0
318,063
0
L
Guan Yu
5,714
408
39
3
0
264,237
0
W
Ymir
6,993
500
28
2
0
253,448
0
L
Izanami
7,013
501
97
7
0
232,014
3
L
Atlas
6,119
437
18
1
0
255,506
2
L
Ix Chel
5,849
418
59
4
0
261,099
0
W
Freya
7,820
559
88
6
0
259,437
0
L
Mercury
7,387
528
110
8
0
326,730
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role