Player Matchup

Ullr
Ullr
Adore Sloths
Ullr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ra
Ra
Casual gamer681
Ra
Level 29
God Stats
0W - 4L
1,274 SR
Queue Stats
1W - 6L
1,382 Elo+
Party 2
Odin
Odin
GunZR4me
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,213 Elo+
Party 2
Thoth
Thoth
JointMASTER420
Thoth
Level 31
God Stats
0W - 4L
1,151 SR
Queue Stats
148W - 192L
1,389 Elo+
Solo
Mercury
Mercury
MRUNDERW0RLD
Mercury
Level 29
God Stats
0W - 4L
1,289 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 29
1,343 SR
1,397 Elo+

VS

Team Averages
Level 86
1,530 SR
1,329 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Masked_penguin21
Jing Wei
Level 62
God Stats
1W - 1L
1,302 SR
Queue Stats
48W - 60L
1,387 Elo+
Solo
Cthulhu
Cthulhu
ORANGEwithLEGS
Cthulhu
Level 83
God Stats
5W - 4L
1,848 SR
Queue Stats
15W - 17L
1,523 Elo+
Party 1
Hachiman
Hachiman
Sp8TheGr8
Hachiman
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,131 Elo+
Party 3
Hercules
Hercules
xDeenis
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,104 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
7,353
668
3,391
13,712
6,810
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 6 / 1
7,960
724
7,556
10,724
5,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
13
1 / 4 / 2
7,311
665
5,584
12,973
13,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 8 / 2
7,053
641
7,486
12,333
5,133
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
MRUNDERW0RLD
Mercury
14
2 / 5 / 2
7,756
705
2,406
14,743
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
6 / 1 / 9
9,734
885
15,484
8,092
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 4 / 13
8,777
798
6,802
9,611
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
5 / 0 / 14
9,328
848
8,392
9,790
10,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Sp8TheGr8
Hachiman
18
12 / 0 / 8
10,777
980
18,827
7,560
3,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Hercules
xDeenis
Hercules
16
5 / 0 / 6
9,028
821
6,461
7,670
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
5
Kills
29
29
Deaths
5
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
6
1
9
10.5
L
0
6
0
0
L
2
6
1
0.42
L
Odin
1
4
2
0.5
L
0
8
2
0.13
L
Mercury
MRUNDERW0RLD
Mercury
2
5
2
0.6
W
1
4
13
1.88
W
5
0
14
12
W
Hachiman
Sp8TheGr8
Hachiman
12
0
8
16
W
Hercules
xDeenis
Hercules
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,423
Damage
55,966
64,485
Taken
42,723
37,910
Mitigated
30,174
4,547
Healing
9,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,484
1,385
0
1,421
8,092
3,814
1,167
2,606
5,439
43,296
0
L
3,391
2,323
0
1,869
13,712
6,810
836
6,268
7,176
0
21,675
L
7,556
188
437
820
10,724
5,866
0
4,040
6,578
33,206
0
L
Odin
5,584
1,202
0
889
12,973
13,243
0
4,139
8,323
895
9,159
L
7,486
459
0
0
12,333
5,133
0
4,655
7,368
20,318
0
L
Mercury
MRUNDERW0RLD
Mercury
2,406
545
0
532
14,743
6,858
0
3,857
10,463
0
20,310
W
6,802
5,486
0
745
9,611
4,115
1,196
2,517
6,875
0
26,303
W
8,392
610
1,015
1,336
9,790
10,675
653
4,447
5,126
16,194
0
W
Hachiman
Sp8TheGr8
Hachiman
18,827
14,817
0
2,679
7,560
3,416
5,382
3,305
4,168
0
53,413
W
Hercules
xDeenis
Hercules
6,461
1,130
0
2,294
7,670
8,154
1,624
2,774
4,644
0
16,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,433
Gold Earned
47,644
164
Minions Killed
241
0
Camps Cleared
0
1,056,875
Distance Traveled
1,225,072
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,734
885
74
7
0
232,479
0
L
Ullr
7,353
668
37
3
0
194,223
4
L
Ra
7,960
724
51
5
0
213,877
0
L
Odin
7,311
665
12
1
0
213,845
0
L
Thoth
7,053
641
34
3
0
170,999
0
L
Mercury
7,756
705
30
3
0
263,931
0
W
Jing Wei
8,777
798
36
3
0
238,518
0
W
Cthulhu
9,328
848
13
1
0
257,086
0
W
Hachiman
10,777
980
91
8
0
240,119
0
W
Hercules
9,028
821
27
2
0
256,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role