Player Matchup

Hades
Hades
Dapp3rD4n
Hades
Level 127
God Stats
1W - 3L
1,723 SR
Queue Stats
141W - 149L
1,493 Elo+
Solo
Odin
Odin
Ev Buo
Odin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,331 Elo+
Solo
Vulcan
Vulcan
Fake Defuse
Vulcan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,454 Elo+
Party 3
Guan Yu
Guan Yu
WhaTDaT1
Guan Yu
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,617 Elo+
Party 3
Osiris
Osiris
lonewolfnot
Osiris
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
183W - 143L
1,499 Elo+
Solo
Team Averages
Level 91
1,545 SR
1,479 Elo+

VS

Team Averages
Level 139
1,543 SR
1,466 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Dhieguim
Atlas
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,418 Elo+
Solo
Kumbhakarna
Kumbhakarna
PrincessZetsu
Kumbhakarna
Level 123
God Stats
5W - 5L
1,474 SR
Queue Stats
180W - 189L
1,477 Elo+
Party 2
Xbalanque
Xbalanque
TheElderZetsu
Xbalanque
Level 179
God Stats
8W - 3L
1,740 SR
Queue Stats
328W - 349L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dapp3rD4n
Hades
19
7 / 6 / 9
11,299
869
17,828
17,291
14,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
Ev Buo
Odin
6
0 / 2 / 0
6,712
516
0
2,282
835
Vulcan
18
5 / 6 / 5
10,483
806
21,756
15,071
7,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
WhaTDaT1
Guan Yu
16
2 / 9 / 6
9,434
726
5,796
24,127
21,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Osiris
18
4 / 5 / 7
9,835
757
14,833
19,041
20,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 3 / 16
10,565
813
13,635
15,184
11,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
 
Terra
15
1 / 5 / 17
10,270
790
5,692
20,577
19,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Atlas
Dhieguim
Atlas
19
3 / 3 / 18
11,290
868
12,322
14,176
12,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
PrincessZetsu
Kumbhakarna
16
2 / 4 / 16
9,955
766
4,610
21,762
19,881
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TheElderZetsu
Xbalanque
20
19 / 4 / 6
13,654
1,050
32,594
14,610
8,405
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
101
18
Kills
28
28
Deaths
19
27
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
3
16
3.67
W
Terra
 
Terra
1
5
17
1.9
L
Hades
Dapp3rD4n
Hades
7
6
9
1.92
W
Atlas
Dhieguim
Atlas
3
3
18
4
L
Odin
Ev Buo
Odin
0
2
0
0
L
Vulcan
5
6
5
1.25
W
Kumbhakarna
PrincessZetsu
Kumbhakarna
2
4
16
2.5
W
Xbalanque
TheElderZetsu
Xbalanque
19
4
6
5.5
L
Guan Yu
WhaTDaT1
Guan Yu
2
9
6
0.56
L
Osiris
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,213
Damage
68,853
77,812
Taken
86,309
65,117
Mitigated
71,542
21,426
Healing
30,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,635
1,949
2,542
6,202
15,184
11,937
2,094
7,226
7,544
30,381
0
W
Terra
 
Terra
5,692
891
5,978
4,946
20,577
19,295
668
10,753
9,619
14,181
0
L
Hades
Dapp3rD4n
Hades
17,828
799
1,144
3,256
17,291
14,524
684
8,307
8,711
31,759
0
W
Atlas
Dhieguim
Atlas
12,322
2,752
832
362
14,176
12,024
102
8,830
5,145
25,876
743
L
Odin
Ev Buo
Odin
0
0
0
0
2,282
835
0
0
2,282
0
0
L
Vulcan
21,756
10,853
821
1,805
15,071
7,957
362
5,605
9,312
39,742
0
W
Kumbhakarna
PrincessZetsu
Kumbhakarna
4,610
767
940
4,470
21,762
19,881
163
6,970
14,559
11,696
0
W
Xbalanque
TheElderZetsu
Xbalanque
32,594
22,595
934
3,625
14,610
8,405
5,958
5,805
8,552
0
63,839
L
Guan Yu
WhaTDaT1
Guan Yu
5,796
485
4,547
4,135
24,127
21,366
233
13,267
10,383
0
12,104
L
Osiris
14,833
2,253
1,381
4,337
19,041
20,435
770
7,107
11,608
0
27,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,763
Gold Earned
55,734
103
Minions Killed
154
0
Camps Cleared
0
870,102
Distance Traveled
1,155,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,565
813
41
3
0
229,701
0
W
Terra
10,270
790
7
1
0
224,748
0
L
Hades
11,299
869
32
2
0
192,641
0
W
Atlas
11,290
868
38
3
0
247,285
0
L
Odin
6,712
516
0
0
0
0
0
L
Vulcan
10,483
806
47
4
0
224,046
0
W
Kumbhakarna
9,955
766
9
1
0
242,824
0
W
Xbalanque
13,654
1,050
59
5
0
211,047
0
L
Guan Yu
9,434
726
9
1
0
229,320
0
L
Osiris
9,835
757
15
1
0
224,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role