Player Matchup

Tyr
Tyr
BigBlackBanan69
Tyr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 29L
1,542 Elo+
Party 3
Nox
Nox
XStinkyCheeseX
Nox
Level 122
God Stats
4W - 3L
1,527 SR
Queue Stats
334W - 293L
1,563 Elo+
Solo
Rama
Rama
firewater9
Rama
Level 69
God Stats
3W - 4L
1,600 SR
Queue Stats
176W - 158L
1,525 Elo+
Party 3
Hel
Hel
iMonaxia
Hel
Level 139
God Stats
4W - 2L
1,702 SR
Queue Stats
283W - 274L
1,523 Elo+
Party 3
Nemesis
Nemesis
xxBACKLASHxx
Nemesis
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,724 Elo+
Solo
Team Averages
Level 109
1,566 SR
1,575 Elo+

VS

Team Averages
Level 125
1,595 SR
1,503 Elo+
Sol
Sol
ChattDaddy
Sol
Level 139
God Stats
3W - 4L
1,420 SR
Queue Stats
144W - 150L
1,522 Elo+
Party 1
Surtr
Surtr
Dinomilkk
Surtr
Level 86
God Stats
16W - 15L
1,500 SR
Queue Stats
56W - 51L
1,494 Elo+
Party 2
Horus
Horus
King0125
Horus
Level 124
God Stats
5W - 4L
1,678 SR
Queue Stats
120W - 121L
1,478 Elo+
Party 2
Neith
Neith
TheGirthWyrm
Neith
Level 149
God Stats
4W - 3L
1,690 SR
Queue Stats
616W - 541L
1,540 Elo+
Party 1
Ne Zha
Ne Zha
austynpwns
Ne Zha
Level 128
God Stats
1W - 0L
1,684 SR
Queue Stats
83W - 77L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
4,199
840
1,728
2,831
1,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

5
0 / 1 / 1
3,408
682
586
3,606
1,874
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 2 / 1
3,224
645
807
2,946
874
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 2 / 0
4,297
859
643
3,532
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
xxBACKLASHxx
Nemesis
1
0 / 0 / 0
2,579
516
0
68
16
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
4,252
850
3,306
2,364
587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Dinomilkk
Surtr
6
0 / 0 / 0
3,646
729
566
3,048
1,467
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Horus
King0125
Horus
6
1 / 1 / 2
4,373
875
799
3,938
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 0 / 0
4,455
891
2,370
2,509
802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
austynpwns
Ne Zha
6
0 / 1 / 2
3,669
734
961
4,347
1,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
W
2
0
1
2.5
W
Surtr
Dinomilkk
Surtr
0
0
0
0
W
Horus
King0125
Horus
1
1
2
2
W
2
0
0
2
L
0
1
1
0.5
W
Ne Zha
austynpwns
Ne Zha
0
1
2
1
L
0
2
1
0.25
L
0
2
0
0
L
Nemesis
xxBACKLASHxx
Nemesis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,764
Damage
8,002
12,983
Taken
16,206
5,337
Mitigated
6,635
4,005
Healing
5,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,728
279
0
1,024
2,831
1,675
0
43
2,788
0
23,537
W
3,306
2,015
0
1,288
2,364
587
936
195
2,169
30,067
0
W
Surtr
Dinomilkk
Surtr
566
155
0
709
3,048
1,467
0
0
3,048
98
16,060
W
Horus
King0125
Horus
799
349
141
1,601
3,938
2,463
103
391
3,547
0
10,989
W
2,370
919
0
645
2,509
802
0
584
1,925
0
27,848
L
586
78
0
998
3,606
1,874
0
1,813
1,793
7,867
0
W
Ne Zha
austynpwns
Ne Zha
961
403
124
613
4,347
1,316
0
59
4,288
0
16,290
L
807
791
0
649
2,946
874
0
1,493
1,453
0
13,306
L
643
59
0
1,334
3,532
898
0
0
3,532
27,951
0
L
Nemesis
xxBACKLASHxx
Nemesis
0
0
0
0
68
16
0
0
68
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,707
Gold Earned
20,395
151
Minions Killed
176
0
Camps Cleared
0
473,056
Distance Traveled
559,071
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,199
840
45
9
0
127,077
0
W
Sol
4,252
850
43
9
0
91,486
0
W
Surtr
3,646
729
26
5
0
113,990
0
W
Horus
4,373
875
19
4
0
117,175
0
W
Neith
4,455
891
57
11
0
102,957
1
L
Nox
3,408
682
10
2
0
112,543
0
W
Ne Zha
3,669
734
31
6
0
133,463
0
L
Rama
3,224
645
33
7
0
104,673
0
L
Hel
4,297
859
63
13
0
107,696
0
L
Nemesis
2,579
516
0
0
0
21,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role