Player Matchup

Martichoras
Martichoras
DyerMaker13
Martichoras
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,269 Elo+
Party 3
Ymir
Ymir
MeXxiCI_lNT13
Ymir
Level 65
God Stats
2W - 5L
1,172 SR
Queue Stats
2W - 6L
1,269 Elo+
Party 3
Ah Puch
Ah Puch
Uvajuice
Ah Puch
Level 109
God Stats
0W - 1L
1,397 SR
Queue Stats
66W - 53L
1,705 Elo+
Party 3
He Bo
He Bo
VLF xChaveZx
He Bo
Level 97
God Stats
23W - 22L
1,548 SR
Queue Stats
760W - 816L
1,534 Elo+
Party 1
Hercules
Hercules
iBanana IV
Hercules
Level 75
God Stats
1W - 2L
1,524 SR
Queue Stats
131W - 145L
1,384 Elo+
Party 1
Team Averages
Level 85
1,428 SR
1,432 Elo+

VS

Team Averages
Level 69
1,592 SR
1,495 Elo+
Maui
Maui
FL4R TREMMOR
Maui
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,485 Elo+
Party 2
Neith
Neith
Foxelaa
Neith
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Solo
Loki
Loki
Kliniq
Loki
Level 44
God Stats
5W - 3L
1,594 SR
Queue Stats
64W - 65L
1,448 Elo+
Party 2
Janus
Janus
SecretSoupBaron
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 66L
1,518 Elo+
Party 2
Cthulhu
Cthulhu
Tanderae
Cthulhu
Level 49
God Stats
4W - 0L
1,866 SR
Queue Stats
52W - 45L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
DyerMaker13
Martichoras
9
1 / 2 / 2
5,363
488
4,653
7,395
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
1 / 0 / 2
5,734
521
1,737
6,286
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Uvajuice
Ah Puch
10
1 / 0 / 0
5,894
536
5,666
4,145
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 0
6,089
554
4,823
6,552
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
iBanana IV
Hercules
7
0 / 3 / 0
4,543
413
3,010
7,714
4,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,297
482
2,020
7,067
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Foxelaa
Neith
10
1 / 3 / 0
5,804
528
5,977
6,611
3,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Kliniq
Loki
11
2 / 2 / 0
6,133
558
2,331
8,498
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 0
5,877
534
1,840
5,073
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Tanderae
Cthulhu
11
2 / 0 / 2
6,740
613
8,315
8,910
5,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
6
6
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Martichoras
DyerMaker13
Martichoras
1
2
2
1
W
0
1
2
1
W
Neith
Foxelaa
Neith
1
3
0
0.33
W
Loki
Kliniq
Loki
2
2
0
1
L
1
0
2
2
W
1
0
0
1
W
Cthulhu
Tanderae
Cthulhu
2
0
2
3
L
Ah Puch
Uvajuice
Ah Puch
1
0
0
1
L
3
1
0
3
L
Hercules
iBanana IV
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,889
Damage
20,483
32,092
Taken
36,159
15,440
Mitigated
18,260
10,996
Healing
8,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
DyerMaker13
Martichoras
4,653
1,765
0
2,165
7,395
2,984
530
1,393
6,002
0
43,653
W
2,020
560
0
1,741
7,067
4,749
75
1,482
5,585
10,784
0
W
Neith
Foxelaa
Neith
5,977
2,713
0
1,702
6,611
3,058
351
2,013
4,598
0
40,259
W
Loki
Kliniq
Loki
2,331
429
0
1,156
8,498
2,958
0
1,917
6,581
0
41,403
L
1,737
347
0
2,402
6,286
4,775
0
373
5,913
10,835
0
W
1,840
99
0
480
5,073
1,816
601
3,964
1,109
41,535
0
W
Cthulhu
Tanderae
Cthulhu
8,315
1,171
0
3,222
8,910
5,679
31
2,850
6,060
43,054
0
L
Ah Puch
Uvajuice
Ah Puch
5,666
157
0
1,943
4,145
1,417
0
1,915
2,186
42,622
0
L
4,823
274
0
3,005
6,552
2,190
0
2,879
3,539
42,667
0
L
Hercules
iBanana IV
Hercules
3,010
996
0
1,481
7,714
4,074
0
4,756
2,277
0
16,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,623
Gold Earned
29,851
270
Minions Killed
302
0
Camps Cleared
0
1,007,928
Distance Traveled
1,089,158
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,363
488
81
7
0
177,158
0
W
Maui
5,297
482
16
1
0
234,917
0
W
Neith
5,804
528
59
5
0
174,898
0
W
Loki
6,133
558
69
6
0
243,343
2
L
Ymir
5,734
521
9
1
0
204,509
4
W
Janus
5,877
534
95
9
0
220,747
0
W
Cthulhu
6,740
613
63
6
0
215,253
0
L
Ah Puch
5,894
536
80
7
0
206,141
4
L
He Bo
6,089
554
74
7
0
237,575
0
L
Hercules
4,543
413
26
2
0
182,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role