Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
SpirituSanctus
Anubis
Level 156
God Stats
11W - 6L
1,661 SR
Queue Stats
74W - 72L
1,480 Elo+
Party 2
Ishtar
Ishtar
TXGpYRO
Ishtar
Level 81
God Stats
2W - 0L
1,771 SR
Queue Stats
5W - 1L
1,558 Elo+
Solo
Cthulhu
Cthulhu
XxCideathxX
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 139L
1,500 Elo+
Party 2
Team Averages
Level 97
1,586 SR
1,508 Elo+

VS

Team Averages
Level 81
1,553 SR
1,465 Elo+
Nemesis
Nemesis
 
Nemesis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
AwesomeSibs1104
Medusa
Level 84
God Stats
4W - 6L
1,536 SR
Queue Stats
116W - 92L
1,507 Elo+
Solo
Sol
Sol
CleanCrimson
Sol
Level 49
God Stats
11W - 11L
1,479 SR
Queue Stats
65W - 84L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
DelSol3672
Cthulhu
Level 24
God Stats
1W - 1L
1,726 SR
Queue Stats
24W - 32L
1,462 Elo+
Party 1
Ao Kuang
Ao Kuang
lil jorgerap
Ao Kuang
Level 111
God Stats
580W - 610L
1,523 SR
Queue Stats
581W - 612L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 2 / 1
6,541
654
5,655
7,972
4,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
 
He Bo
11
2 / 1 / 4
6,451
645
5,867
5,696
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 1 / 3
6,503
650
8,338
5,052
2,331
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
TXGpYRO
Ishtar
9
2 / 1 / 2
5,233
523
3,968
5,131
1,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
XxCideathxX
Cthulhu
8
1 / 2 / 4
5,773
577
2,615
7,853
4,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 2 / 1
5,288
529
5,073
8,012
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 1 / 0
4,994
499
4,069
4,938
1,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 1
4,877
488
2,822
8,203
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
DelSol3672
Cthulhu
8
0 / 2 / 3
4,750
475
3,451
9,400
5,312
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
lil jorgerap
Ao Kuang
8
1 / 3 / 1
5,254
525
4,110
10,286
3,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
12
Kills
7
7
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
2
1
1.25
W
He Bo
 
He Bo
2
1
4
4
L
Nemesis
 
Nemesis
3
2
1
1.75
L
2
1
0
2
L
1
4
1
0.38
L
Cthulhu
DelSol3672
Cthulhu
0
2
3
0.75
W
5
1
3
6.5
W
Ishtar
TXGpYRO
Ishtar
2
1
2
3
W
Cthulhu
XxCideathxX
Cthulhu
1
2
4
1.5
L
Ao Kuang
lil jorgerap
Ao Kuang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,443
Damage
19,525
31,704
Taken
40,839
15,800
Mitigated
15,753
11,431
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,655
1,304
0
2,270
7,972
4,931
72
4,110
3,862
0
46,902
W
He Bo
 
He Bo
5,867
115
0
2,623
5,696
1,690
0
784
4,912
46,466
0
L
Nemesis
 
Nemesis
5,073
1,686
0
1,229
8,012
2,817
0
4,437
3,575
0
35,434
L
4,069
1,798
0
1,711
4,938
1,767
111
1,319
3,619
0
29,295
L
2,822
832
0
2,790
8,203
2,420
0
6,544
1,659
22,813
3,744
L
Cthulhu
DelSol3672
Cthulhu
3,451
506
108
2,953
9,400
5,312
0
4,423
4,977
24,486
0
W
8,338
295
0
2,737
5,052
2,331
238
2,143
2,909
46,117
0
W
Ishtar
TXGpYRO
Ishtar
3,968
2,581
0
1,350
5,131
1,914
439
1,157
3,974
0
26,920
W
Cthulhu
XxCideathxX
Cthulhu
2,615
153
1,036
1,415
7,853
4,934
0
2,036
5,817
14,645
0
L
Ao Kuang
lil jorgerap
Ao Kuang
4,110
1,616
0
2,832
10,286
3,437
0
97
10,189
30,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,501
Gold Earned
25,163
303
Minions Killed
217
0
Camps Cleared
0
985,465
Distance Traveled
981,589
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,541
654
73
7
0
158,222
0
W
He Bo
6,451
645
78
8
0
234,743
0
L
Nemesis
5,288
529
55
6
0
234,521
0
L
Medusa
4,994
499
33
3
0
170,977
2
L
Sol
4,877
488
53
5
0
202,194
5
L
Cthulhu
4,750
475
30
3
0
190,134
0
W
Anubis
6,503
650
79
8
0
188,363
1
W
Ishtar
5,233
523
54
5
0
200,293
0
W
Cthulhu
5,773
577
19
2
0
203,844
0
L
Ao Kuang
5,254
525
46
5
0
183,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role