Player Matchup

Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Kero45120
Geb
Level 83
God Stats
3W - 9L
1,108 SR
Queue Stats
164W - 145L
1,486 Elo+
Solo
Terra
Terra
LEEyKORA
Terra
Level 18
God Stats
4W - 5L
1,736 SR
Queue Stats
646W - 699L
1,521 Elo+
Solo
He Bo
He Bo
QuietMimic
He Bo
Level 140
God Stats
3W - 5L
1,650 SR
Queue Stats
266W - 261L
1,503 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
alexdu76280
Ah Muzen Cab
Level 109
God Stats
4W - 3L
1,277 SR
Queue Stats
286W - 314L
1,453 Elo+
Solo
Team Averages
Level 90
1,454 SR
1,493 Elo+

VS

Team Averages
Level 127
1,464 SR
1,467 Elo+
Jing Wei
Jing Wei
Melthris
Jing Wei
Level 87
God Stats
2W - 3L
1,711 SR
Queue Stats
196W - 191L
1,633 Elo+
Solo
Guan Yu
Guan Yu
TT_GrimReaper98
Guan Yu
Level 143
God Stats
0W - 1L
1,303 SR
Queue Stats
14W - 10L
1,431 Elo+
Party 1
Zeus
Zeus
Toretto3000
Zeus
Level 128
God Stats
1W - 1L
1,499 SR
Queue Stats
14W - 23L
1,410 Elo+
Party 1
Ymir
Ymir
fänris
Ymir
Level 128
God Stats
2W - 7L
1,357 SR
Queue Stats
206W - 287L
1,369 Elo+
Solo
Hachiman
Hachiman
x_CH_xGuardian
Hachiman
Level 148
God Stats
0W - 2L
1,451 SR
Queue Stats
66W - 72L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 3 / 7
7,693
699
5,187
9,860
9,665
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 0 / 9
7,978
725
10,687
8,626
8,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Terra
LEEyKORA
Terra
14
0 / 1 / 11
7,813
710
3,943
9,009
9,638
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
16
8 / 1 / 4
9,641
876
18,202
6,672
4,395
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
alexdu76280
Ah Muzen Cab
15
2 / 0 / 10
8,498
773
15,150
6,776
4,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Melthris
Jing Wei
13
1 / 2 / 2
7,175
652
6,769
8,517
4,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 2
6,760
615
4,448
15,813
12,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 2 / 4
7,620
693
11,861
8,119
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ymir
fänris
Ymir
12
0 / 2 / 2
6,949
632
2,585
14,400
12,134
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hachiman
16
3 / 1 / 2
8,440
767
8,024
9,182
5,117
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
12
Kills
5
5
Deaths
12
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
3
7
1.83
W
0
0
9
4.5
W
Terra
LEEyKORA
Terra
0
1
11
5.5
L
Jing Wei
Melthris
Jing Wei
1
2
2
1
W
He Bo
8
1
4
10
L
0
5
2
0.2
L
1
2
4
1.5
W
Ah Muzen Cab
alexdu76280
Ah Muzen Cab
2
0
10
7
L
Ymir
fänris
Ymir
0
2
2
0.5
L
Hachiman
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,169
Damage
33,687
40,943
Taken
56,031
36,878
Mitigated
38,364
18,602
Healing
21,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,187
3,159
299
2,590
9,860
9,665
19
3,066
6,794
0
6,713
W
10,687
280
1,098
1,816
8,626
8,439
31
2,844
5,782
25,311
0
W
Terra
LEEyKORA
Terra
3,943
410
7,992
4,342
9,009
9,638
0
4,480
4,529
7,164
0
L
Jing Wei
Melthris
Jing Wei
6,769
3,353
1,023
1,043
8,517
4,303
0
4,630
3,195
0
14,741
W
He Bo
18,202
412
0
465
6,672
4,395
42
1,859
4,813
24,830
0
L
4,448
427
7,821
3,942
15,813
12,921
0
9,926
5,425
0
8,108
L
11,861
747
523
1,589
8,119
3,889
0
3,041
4,926
24,386
0
W
Ah Muzen Cab
alexdu76280
Ah Muzen Cab
15,150
2,012
0
0
6,776
4,741
1,061
2,197
4,579
0
34,224
L
Ymir
fänris
Ymir
2,585
133
1,720
2,349
14,400
12,134
0
8,951
4,850
11,221
0
L
Hachiman
8,024
3,041
602
1,148
9,182
5,117
0
4,961
3,926
0
31,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,623
Gold Earned
36,944
104
Minions Killed
170
0
Camps Cleared
0
1,138,104
Distance Traveled
950,942
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,693
699
4
0
0
210,910
0
W
Geb
7,978
725
17
2
0
217,796
0
W
Terra
7,813
710
7
1
0
226,904
0
L
Jing Wei
7,175
652
31
3
0
198,184
0
W
He Bo
9,641
876
31
3
0
226,961
0
L
Guan Yu
6,760
615
5
0
0
198,722
0
L
Zeus
7,620
693
47
4
0
189,470
0
W
Ah Muzen Cab
8,498
773
45
4
0
255,533
0
L
Ymir
6,949
632
34
3
0
166,581
0
L
Hachiman
8,440
767
53
5
0
197,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role