Player Matchup

Morgan Le Fay
Morgan Le Fay
Loured9
Morgan Le Fay
Level 181
God Stats
12W - 5L
1,696 SR
Queue Stats
353W - 190L
1,702 Elo+
Party 1
Jing Wei
Jing Wei
LupusWilld
Jing Wei
Level 163
God Stats
12W - 11L
1,609 SR
Queue Stats
79W - 92L
1,530 Elo+
Solo
Bacchus
Bacchus
PeneHipster
Bacchus
Level 154
God Stats
4W - 7L
1,531 SR
Queue Stats
494W - 317L
1,689 Elo+
Party 1
Team Averages
Level 166
1,612 SR
1,640 Elo+

VS

Team Averages
Level 146
1,626 SR
1,625 Elo+
Scylla
Scylla
Keegan787
Scylla
Level 139
God Stats
14W - 3L
1,965 SR
Queue Stats
516W - 141L
1,797 Elo+
Party 2
Shiva
Shiva
Kopfjager_73
Shiva
Level 154
God Stats
612W - 208L
1,743 SR
Queue Stats
819W - 332L
1,684 Elo+
Party 2
Nemesis
Nemesis
Neskuit
Nemesis
Level 146
God Stats
0W - 3L
1,170 SR
Queue Stats
6W - 11L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Loured9
Morgan Le Fay
17
8 / 1 / 9
13,701
856
23,998
13,064
5,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
LupusWilld
Jing Wei
15
7 / 3 / 6
13,068
817
11,841
12,887
5,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
PeneHipster
Bacchus
16
3 / 2 / 11
12,330
771
7,060
14,315
20,490
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Keegan787
Scylla
14
1 / 5 / 3
10,951
684
10,161
12,225
4,405
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 6 / 2
11,064
692
11,923
18,895
19,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Neskuit
Nemesis
13
2 / 7 / 4
11,136
696
8,340
16,341
12,495
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
18
Kills
6
6
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
Keegan787
Scylla
1
5
3
0.5
L
3
6
2
0.67
W
Morgan Le Fay
Loured9
Morgan Le Fay
8
1
9
12.5
W
Jing Wei
LupusWilld
Jing Wei
7
3
6
3.33
L
Nemesis
Neskuit
Nemesis
2
7
4
0.57
W
Bacchus
PeneHipster
Bacchus
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,899
Damage
30,424
40,266
Taken
47,461
31,568
Mitigated
36,654
12,513
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Keegan787
Scylla
10,161
762
0
246
12,225
4,405
0
11,302
923
60,297
0
L
11,923
958
28
3,457
18,895
19,754
0
10,826
8,069
315
25,123
W
Morgan Le Fay
Loured9
Morgan Le Fay
23,998
1,416
285
6,471
13,064
5,896
1,930
1,847
11,217
89,239
0
W
Jing Wei
LupusWilld
Jing Wei
11,841
10,187
0
3,149
12,887
5,182
1,110
3,558
9,329
0
54,375
L
Nemesis
Neskuit
Nemesis
8,340
3,615
0
1,773
16,341
12,495
0
9,131
7,210
0
29,465
W
Bacchus
PeneHipster
Bacchus
7,060
1,043
0
2,608
14,315
20,490
154
5,195
9,120
23,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,099
Gold Earned
33,151
195
Minions Killed
150
0
Camps Cleared
0
965,494
Distance Traveled
860,813
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,951
684
86
5
0
282,125
0
L
Shiva
11,064
692
19
1
0
287,898
2
W
Morgan Le Fay
13,701
856
102
6
0
328,369
0
W
Jing Wei
13,068
817
73
5
0
316,120
3
L
Nemesis
11,136
696
45
3
0
290,790
0
W
Bacchus
12,330
771
20
1
0
321,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role