Player Matchup

Ishtar
Ishtar
Bahamut42O
Ishtar
Level 40
God Stats
4W - 8L
1,176 SR
Queue Stats
20W - 25L
1,409 Elo+
Solo
Bacchus
Bacchus
Maverick_Zero450
Bacchus
Level 106
God Stats
3W - 0L
1,884 SR
Queue Stats
24W - 17L
1,627 Elo+
Party 1
Surtr
Surtr
STILLUNBEATUN
Surtr
Level 23
God Stats
3W - 1L
1,856 SR
Queue Stats
7W - 5L
1,599 Elo+
Party 1
Susano
Susano
TwiceAmor
Susano
Level 43
God Stats
2W - 0L
1,917 SR
Queue Stats
24W - 17L
1,627 Elo+
Party 1
Chang'e
Chang'e
Wvlf_XZ
Chang'e
Level 98
God Stats
5W - 1L
1,644 SR
Queue Stats
24W - 17L
1,627 Elo+
Party 1
Team Averages
Level 62
1,695 SR
1,578 Elo+

VS

Team Averages
Level 114
1,488 SR
1,516 Elo+
Hera
Hera
Aloe2000
Hera
Level 98
God Stats
4W - 4L
1,520 SR
Queue Stats
13W - 9L
1,426 Elo+
Solo
Heimdallr
Heimdallr
DieselOGHaze
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,539 Elo+
Solo
Terra
Terra
Kurama2252979
Terra
Level 90
God Stats
38W - 26L
1,586 SR
Queue Stats
163W - 165L
1,535 Elo+
Solo
Odin
Odin
NutEnthusiast
Odin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 164L
1,561 Elo+
Solo
Serqet
Serqet
TTVZamielNR
Serqet
Level 130
God Stats
2W - 2L
1,336 SR
Queue Stats
120W - 117L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bahamut42O
Ishtar
12
3 / 1 / 2
7,405
529
5,427
6,424
2,731
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 1 / 12
7,854
561
6,963
11,998
14,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 2 / 1
7,921
566
6,878
9,293
5,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
TwiceAmor
Susano
14
6 / 0 / 5
8,671
619
9,819
8,950
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Wvlf_XZ
Chang'e
14
4 / 0 / 4
8,371
598
7,943
8,498
3,569
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
0 / 3 / 0
6,032
431
5,584
7,005
2,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
DieselOGHaze
Heimdallr
11
0 / 3 / 1
6,649
475
2,955
6,570
2,526
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 0
6,473
462
3,879
15,111
12,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
2 / 2 / 1
7,562
540
7,722
13,432
15,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Serqet
12
1 / 4 / 1
7,053
504
4,282
13,175
7,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
4
4
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
0
3
0
0
W
Ishtar
Bahamut42O
Ishtar
3
1
2
4
L
Heimdallr
DieselOGHaze
Heimdallr
0
3
1
0.17
L
1
4
0
0.25
W
2
1
12
8
L
2
2
1
1.25
W
1
2
1
0.75
L
Serqet
1
4
1
0.38
W
Susano
TwiceAmor
Susano
6
0
5
8.5
W
Chang'e
Wvlf_XZ
Chang'e
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,030
Damage
24,422
45,163
Taken
55,293
30,373
Mitigated
40,689
13,933
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
5,584
1,104
357
1,411
7,005
2,841
0
3,028
3,977
48,519
0
W
Ishtar
Bahamut42O
Ishtar
5,427
3,455
0
1,207
6,424
2,731
675
1,108
5,178
0
51,438
L
Heimdallr
DieselOGHaze
Heimdallr
2,955
1,634
0
1,035
6,570
2,526
284
1,777
4,793
0
48,057
L
3,879
835
449
3,145
15,111
12,492
18
4,782
10,329
17,363
0
W
6,963
1,306
0
1,878
11,998
14,819
0
3,499
8,499
20,581
0
L
7,722
1,602
0
3,474
13,432
15,804
0
2,455
10,977
2,924
55,849
W
6,878
3,407
0
2,620
9,293
5,313
0
412
8,781
497
56,830
L
Serqet
4,282
1,175
0
4,538
13,175
7,026
0
3,147
10,028
0
51,203
W
Susano
TwiceAmor
Susano
9,819
3,724
0
500
8,950
3,941
74
1,793
6,887
0
67,413
W
Chang'e
Wvlf_XZ
Chang'e
7,943
286
1,645
6,083
8,498
3,569
652
3,533
4,631
69,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,222
Gold Earned
33,769
421
Minions Killed
383
0
Camps Cleared
0
1,460,122
Distance Traveled
1,329,398
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,032
431
84
6
0
249,261
0
W
Ishtar
7,405
529
88
6
0
272,022
0
L
Heimdallr
6,649
475
68
5
0
220,694
0
L
Terra
6,473
462
22
2
0
278,902
3
W
Bacchus
7,854
561
8
1
0
296,912
0
L
Odin
7,562
540
118
8
0
267,928
3
W
Surtr
7,921
566
104
7
0
250,692
1
L
Serqet
7,053
504
91
7
0
312,613
4
W
Susano
8,671
619
100
7
0
336,903
3
W
Chang'e
8,371
598
121
9
0
303,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role