Player Matchup

Janus
Janus
BDGKingHendrix
Janus
Level 146
God Stats
1W - 7L
1,336 SR
Queue Stats
64W - 56L
1,491 Elo+
Party 1
Ymir
Ymir
BDGLucaBrasi
Ymir
Level 99
God Stats
2W - 0L
1,437 SR
Queue Stats
8W - 17L
1,336 Elo+
Party 1
Neith
Neith
BDGVociferous34
Neith
Level 117
God Stats
2W - 3L
1,310 SR
Queue Stats
11W - 14L
1,323 Elo+
Party 1
Sun Wukong
Sun Wukong
ESCOP3TO
Sun Wukong
Level 119
God Stats
3W - 0L
1,752 SR
Queue Stats
66W - 67L
1,533 Elo+
Solo
Thor
Thor
UNDEADxWOLFx74
Thor
Level 129
God Stats
3W - 0L
1,558 SR
Queue Stats
112W - 112L
1,460 Elo+
Party 1
Team Averages
Level 122
1,478 SR
1,428 Elo+

VS

Team Averages
Level 129
1,383 SR
1,508 Elo+
King Arthur
King Arthur
Maniac848
King Arthur
Level 120
God Stats
25W - 39L
1,430 SR
Queue Stats
291W - 262L
1,483 Elo+
Solo
Fafnir
Fafnir
Nightmist_64
Fafnir
Level 143
God Stats
5W - 2L
1,674 SR
Queue Stats
99W - 99L
1,473 Elo+
Solo
Thoth
Thoth
TasteeBlacks
Thoth
Level 128
God Stats
4W - 9L
1,219 SR
Queue Stats
162W - 152L
1,526 Elo+
Solo
Kali
Kali
demonel547
Kali
Level 119
God Stats
0W - 2L
1,283 SR
Queue Stats
130W - 111L
1,517 Elo+
Solo
Hachiman
Hachiman
lacho4702
Hachiman
Level 133
God Stats
1W - 7L
1,310 SR
Queue Stats
328W - 310L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 1
9,254
514
5,341
6,311
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 5
8,540
474
5,732
12,128
10,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 1 / 2
8,926
496
8,404
8,271
3,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
ESCOP3TO
Sun Wukong
17
5 / 1 / 2
10,881
605
14,498
19,978
20,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
4 / 1 / 5
10,099
561
10,742
13,186
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Maniac848
King Arthur
14
0 / 5 / 0
8,426
468
13,343
20,707
22,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
11
0 / 2 / 3
7,721
429
3,145
13,017
18,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

14
1 / 4 / 0
8,461
470
6,318
10,639
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 1
8,779
488
5,946
14,323
6,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
lacho4702
Hachiman
15
1 / 1 / 2
8,392
466
10,112
9,787
3,878
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
5
5
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
1
2
5
1.75
W
2
1
2
3
W
Sun Wukong
ESCOP3TO
Sun Wukong
5
1
2
6
L
King Arthur
Maniac848
King Arthur
0
5
0
0
L
Fafnir
0
2
3
0.75
L
1
4
0
0.25
W
4
1
5
6.5
L
3
2
1
1.75
L
Hachiman
lacho4702
Hachiman
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,717
Damage
38,864
59,874
Taken
68,473
43,060
Mitigated
55,898
18,622
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,341
457
0
2,688
6,311
2,060
397
3,308
2,673
79,085
0
W
5,732
890
0
3,483
12,128
10,977
33
1,990
10,082
21,237
0
W
8,404
3,219
0
4,586
8,271
3,642
504
952
7,303
0
78,823
W
Sun Wukong
ESCOP3TO
Sun Wukong
14,498
3,769
0
5,402
19,978
20,432
0
1,481
18,436
0
99,192
L
King Arthur
Maniac848
King Arthur
13,343
2,197
0
2,367
20,707
22,839
0
3,013
17,694
1,273
79,963
L
Fafnir
3,145
662
0
4,035
13,017
18,022
0
4,250
8,767
13,579
0
L
6,318
77
0
985
10,639
4,455
264
1,948
8,691
61,413
0
W
10,742
2,243
0
2,463
13,186
5,949
185
1,590
11,358
0
92,131
L
5,946
1,787
0
2,555
14,323
6,704
0
944
13,379
0
85,953
L
Hachiman
lacho4702
Hachiman
10,112
6,158
0
5,642
9,787
3,878
0
918
8,869
0
89,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,700
Gold Earned
41,779
554
Minions Killed
540
0
Camps Cleared
0
1,756,131
Distance Traveled
1,711,968
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,254
514
129
7
0
363,484
5
W
Ymir
8,540
474
27
2
0
333,131
8
W
Neith
8,926
496
110
6
0
313,275
0
W
Sun Wukong
10,881
605
162
9
0
352,319
2
L
King Arthur
8,426
468
136
8
0
301,613
0
L
Fafnir
7,721
429
11
1
0
350,179
3
L
Thoth
8,461
470
122
7
0
330,545
4
W
Thor
10,099
561
126
7
0
393,922
2
L
Kali
8,779
488
118
7
0
419,130
0
L
Hachiman
8,392
466
153
9
0
310,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role