Player Matchup

Jing Wei
Jing Wei
Ayar2003
Jing Wei
Level 115
God Stats
1W - 2L
1,494 SR
Queue Stats
60W - 58L
1,501 Elo+
Party 2
Chang'e
Chang'e
NoAbstract
Chang'e
Level 69
God Stats
3W - 3L
1,490 SR
Queue Stats
8W - 5L
1,590 Elo+
Solo
Vamana
Vamana
ReaperVein
Vamana
Level 65
God Stats
4W - 3L
1,766 SR
Queue Stats
66W - 64L
1,481 Elo+
Party 2
Team Averages
Level 83
1,583 SR
1,524 Elo+

VS

Team Averages
Level 68
1,688 SR
1,429 Elo+
Surtr
Surtr
Brotaeto
Surtr
Level 26
God Stats
18W - 4L
2,014 SR
Queue Stats
23W - 23L
1,453 Elo+
Party 1
Cernunnos
Cernunnos
RockyJay
Cernunnos
Level 66
God Stats
5W - 10L
1,337 SR
Queue Stats
36W - 37L
1,462 Elo+
Solo
Anubis
Anubis
Undeathcraze777
Anubis
Level 111
God Stats
16W - 7L
1,714 SR
Queue Stats
30W - 30L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ayar2003
Jing Wei
13
3 / 5 / 3
10,567
755
11,854
15,669
5,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
NoAbstract
Chang'e
11
1 / 6 / 3
9,604
686
12,477
17,890
5,150
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
ReaperVein
Vamana
12
2 / 4 / 3
10,105
722
8,296
19,536
19,952
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Brotaeto
Surtr
14
7 / 3 / 6
11,907
851
12,569
16,034
14,225
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
RockyJay
Cernunnos
14
2 / 1 / 10
10,956
783
11,956
10,944
4,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 2 / 8
12,543
896
21,454
13,359
7,359
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
15
15
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Ayar2003
Jing Wei
3
5
3
0.9
W
Surtr
Brotaeto
Surtr
7
3
6
3.33
L
Chang'e
NoAbstract
Chang'e
1
6
3
0.42
L
Vamana
ReaperVein
Vamana
2
4
3
0.88
W
Cernunnos
RockyJay
Cernunnos
2
1
10
7
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,627
Damage
45,979
53,095
Taken
40,337
30,399
Mitigated
26,174
6,409
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Ayar2003
Jing Wei
11,854
8,495
0
1,210
15,669
5,297
0
6,531
9,138
0
43,070
W
Surtr
Brotaeto
Surtr
12,569
3,785
311
3,809
16,034
14,225
639
6,418
9,616
1,447
38,340
L
Chang'e
NoAbstract
Chang'e
12,477
1,225
1,227
2,924
17,890
5,150
0
9,220
8,670
46,166
0
L
Vamana
ReaperVein
Vamana
8,296
5,418
0
1,048
19,536
19,952
0
7,526
12,010
0
25,298
W
Cernunnos
RockyJay
Cernunnos
11,956
5,106
0
4,543
10,944
4,590
1,372
3,130
7,814
0
46,620
W
21,454
430
166
6,022
13,359
7,359
808
3,772
9,587
69,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,276
Gold Earned
35,406
146
Minions Killed
180
0
Camps Cleared
0
746,635
Distance Traveled
776,286
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,567
755
55
4
0
249,981
0
W
Surtr
11,907
851
41
3
0
295,333
0
L
Chang'e
9,604
686
58
4
0
229,819
1
L
Vamana
10,105
722
33
2
0
266,835
0
W
Cernunnos
10,956
783
53
4
0
235,228
2
W
Anubis
12,543
896
86
6
0
245,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role