Player Matchup

Thor
Thor
 
Thor
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
FeNWik7
Neith
Level 49
God Stats
20W - 16L
1,652 SR
Queue Stats
465W - 473L
1,411 Elo+
Solo
Sylvanus
Sylvanus
G-wiz1
Sylvanus
Level 198
God Stats
10W - 13L
1,502 SR
Queue Stats
21W - 30L
1,374 Elo+
Party 1
Hera
Hera
SA1HTAM_A
Hera
Level 125
God Stats
5W - 6L
1,300 SR
Queue Stats
444W - 449L
1,440 Elo+
Solo
Nu Wa
Nu Wa
TheOtherBadger
Nu Wa
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,481 Elo+
Party 1
Team Averages
Level 127
1,491 SR
1,441 Elo+

VS

Team Averages
Level 104
1,449 SR
1,491 Elo+
Guan Yu
Guan Yu
Aiqhts
Guan Yu
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 117L
1,390 Elo+
Solo
Nox
Nox
Atomic_Owie
Nox
Level 153
God Stats
38W - 36L
1,267 SR
Queue Stats
271W - 233L
1,723 Elo+
Solo
Izanami
Izanami
BossTheHoRRoR
Izanami
Level 116
God Stats
5W - 6L
1,547 SR
Queue Stats
117W - 123L
1,470 Elo+
Solo
Thor
Thor
EmirDem664
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,401 Elo+
Solo
Chang'e
Chang'e
Yasuke2350
Chang'e
Level 111
God Stats
22W - 27L
1,432 SR
Queue Stats
493W - 477L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 2 / 3
7,777
598
7,084
12,027
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
FeNWik7
Neith
12
4 / 2 / 1
7,503
577
6,663
7,456
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
G-wiz1
Sylvanus
12
2 / 0 / 2
7,178
552
2,980
4,893
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hera
12
0 / 2 / 5
6,974
536
9,969
5,715
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 4
8,042
619
8,198
4,737
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aiqhts
Guan Yu
9
0 / 5 / 0
5,216
401
2,202
11,750
11,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 0 / 0
6,537
503
3,217
8,152
5,965
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
9
0 / 2 / 0
5,573
429
2,125
6,606
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 5 / 1
6,748
519
7,763
11,858
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Yasuke2350
Chang'e
11
0 / 1 / 2
6,103
469
4,533
10,382
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
6
6
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
2
3
2.75
L
Guan Yu
Aiqhts
Guan Yu
0
5
0
0
L
1
0
0
1
L
Izanami
0
2
0
0
L
5
5
1
1.1
W
Neith
FeNWik7
Neith
4
2
1
2.25
W
Sylvanus
G-wiz1
Sylvanus
2
0
2
3
W
Hera
0
2
5
1.25
W
3
0
4
5
L
Chang'e
Yasuke2350
Chang'e
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,894
Damage
19,840
34,828
Taken
48,748
15,289
Mitigated
27,342
8,923
Healing
12,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,084
2,997
0
850
12,027
4,400
0
2,194
9,791
0
58,716
L
Guan Yu
Aiqhts
Guan Yu
2,202
165
0
2,899
11,750
11,503
0
631
11,063
0
21,893
L
3,217
579
0
1,979
8,152
5,965
0
5,191
2,635
17,423
0
L
Izanami
2,125
1,658
0
502
6,606
2,210
0
4,025
2,403
0
44,329
L
7,763
2,269
0
2,559
11,858
4,136
0
3,636
8,046
0
33,542
W
Neith
FeNWik7
Neith
6,663
2,947
0
1,064
7,456
2,405
57
0
7,056
0
44,245
W
Sylvanus
G-wiz1
Sylvanus
2,980
841
1,712
3,329
4,893
4,702
179
2,494
2,399
13,253
0
W
Hera
9,969
1,727
0
1,593
5,715
1,925
484
1,957
3,758
57,352
0
W
8,198
1,207
0
375
4,737
1,857
729
1,105
3,632
70,597
0
L
Chang'e
Yasuke2350
Chang'e
4,533
423
1,439
3,527
10,382
3,528
0
6,518
3,454
55,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
30,177
387
Minions Killed
285
0
Camps Cleared
0
1,158,645
Distance Traveled
1,202,809
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,777
598
87
7
0
273,992
2
L
Guan Yu
5,216
401
31
2
0
228,625
2
L
Nox
6,537
503
18
1
0
252,388
4
L
Izanami
5,573
429
90
7
0
192,439
0
L
Thor
6,748
519
58
4
0
266,941
0
W
Neith
7,503
577
57
4
0
160,893
0
W
Sylvanus
7,178
552
19
1
0
253,799
1
W
Hera
6,974
536
95
7
0
248,826
5
W
Nu Wa
8,042
619
129
10
0
221,135
0
L
Chang'e
6,103
469
88
7
0
262,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role